Alien archeology and other mysteries: Thread 9 - The Canonn

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But 74 planets it's an almost impossible job to find tiny ruins sites. It could take weeks for us to search them and we wouldn't find anything.

I suspect that this is the point - FD got burnt with the original site when some clever person (people?) figured out the location from the sky in video/images and the site was found faster than they were expecting - before they were ready from what I've read. I think they have deliberately made this next site very difficult to find with absolutely no information to narrow down the search. Maybe someone will get lucky, but if not, I suspect Ram Tah will make additional discoveries in the next few days/weeks, on a timescale of FD's choosing.

FWIW, I don't believe that there is any information hidden in the arrangement of the first site for 4 reasons - 1) AFAIK, all the information derived from the site has come from data scanned from the objects, not the arrangement of the site, 2) having the solution in plain sight (or site, ha ha) runs the risk of the very first person looking at the site (if they are clever enough) solving the problem immediately, 3) it would seem odd for an advanced space-faring race to encode information in such a prehistoric fashion, particularly given that information is also encoded electronically, and 4) when FD decided that we needed/they were ready to give us more clues, these clues apparently came from the data, not the structure of the site - Ram Tah could have announced that he had discovered, for example, "that the positions of this or that part of the structure makes a star map" or "this section of the site seems to be a message which I have partially decode in this way", rather than "look what I've found in the data"

I don't think people should stop trying to decode the first site, but it wouldn't surprise me if we eventually discover that we have been trying to find meaning where there was none ... much like life ;)
 
This looks interesting. Elaborate, please.

KQlMbv3.png

As seen from D101 C3 surface. Apologies for the angle. I'm not sure if this is standard behaviour for a close moon, but the original ruins does the same, rather than rendering a "basic" moon
 
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Ozric

Volunteer Moderator
It's not about the size but at what point it will be rendered and visible by the game. But anyway, of course I don't think all planets are viable and I have my favourites which I think are most likely and which I check. But we have no definite information as to what
planets could be the ones we look for. Potentially it could indeed be any of those planets. Do you have any evidence or clue which planets to prefer? We can assume that shared similarities and traits could be something to consider but honestly, I don't know why that would
matter. The only thing which could make sense is the temperature. A planet with extremely low or high temperatures could potentially cause issues with their communication network. But other than that, every planet is as good as another one.

25Km and as I have said before, there is only 1 planet with the exact temperature of the current know ruins.

Well, as you have so skillfully edited my comment you might have missed my point smarty pants.

The task at hand appears far to great to find a site or two that might be kilometer across on not just one planet, but one of a possible 70+.

Im not about to give up as there is always a chance but after searching for 3 days, I could honestly be spending my limited free time doings a much less impossible gaming task.

I'd hardly call only quoting the relevant part, skillfully editing.

Honestly we always have a new influx of people when something big hits, but this group are beyond the pale.

I had no intention of pointing out the first part of your post made no sense as at no point have we been led to believe that "decoding" the ruins would provide us with "the answer". Who even said that there were actually things to be decoded?

So the only relevant part of your post was you saying they need to narrow down the search area for us and I simply pointed that they just have. 4 systems rather than ~399,999,999,999 is a start.
 
Exactly.
If it wasn't for the CG we'd probably still be "clutching at straws" and not even have one system let alone 4.
It's only been a few days, so whats the rush?

Well, we do have a couple of days before the event finishes, over a week in fact but as that time runs out, I fear the number of CMDRs searching will dwindle lowering our chances of finding the site in time.

Maybe luck will play a part, maybe the site will render at a higher altitude or maybe the site we were looking for was inside each and everyone of us from the start!!! [heart] [heart] [heart]
 
At work at the moment. Can someone at the known site post a picture of your position on the planet as shown in the system map, please?
 
well if we have to brute force it maybe we should actually organize search parties. Take like 12 commanders to a planet, divide it up and have them run search areas. We can kinda lower the count to 4 planets because only 4 have reverse spin. (Basing off the first ruin planet had reverse spin). So thats 4 planets. Considering the amount of people searching right now, i feel like we have lots of manpower. So lets use it effectively
 

As seen from D101 C3 surface. Apologies for the angle. I'm not sure if this is standard behaviour for a close moon, but the original ruins does the same, rather than rendering a "basic" moon

Right, let's put this to bed... This is from EAFOTS SR-V C2-0 1 B A looking at its close parent planet. Any sufficiently close body will render in full; I do not think it holds relevance as to something being on that planet. It's just close enough to render everything in more detail. There were better views of this from here, but I didn't take more screenies.

AlmjqCz.png
 
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Well, we do have a couple of days before the event finishes, over a week in fact but as that time runs out, I fear the number of CMDRs searching will dwindle lowering our chances of finding the site in time.

Let's hope this is a kick in the butt so they organise some proper testing and planning. Headline feature... every dev should have been tasked with going home to their own Elite accounts and playing it through to confirm it works - if we required it with minor online feature changes to sites why wouldn't you with your defining game title?

They might get frustrated that sites are found quickly but this game has to be playable by single players. Requiring folk to play the forum meta and team up in hundreds to search entire planets means it's not working.
 
I suspect that this is the point - FD got burnt with the original site when some clever person (people?) figured out the location from the sky in video/images and the site was found faster than they were expecting - before they were ready from what I've read. I think they have deliberately made this next site very difficult to find with absolutely no information to narrow down the search. Maybe someone will get lucky, but if not, I suspect Ram Tah will make additional discoveries in the next few days/weeks, on a timescale of FD's choosing.

FWIW, I don't believe that there is any information hidden in the arrangement of the first site for 4 reasons - 1) AFAIK, all the information derived from the site has come from data scanned from the objects, not the arrangement of the site, 2) having the solution in plain sight (or site, ha ha) runs the risk of the very first person looking at the site (if they are clever enough) solving the problem immediately, 3) it would seem odd for an advanced space-faring race to encode information in such a prehistoric fashion, particularly given that information is also encoded electronically, and 4) when FD decided that we needed/they were ready to give us more clues, these clues apparently came from the data, not the structure of the site - Ram Tah could have announced that he had discovered, for example, "that the positions of this or that part of the structure makes a star map" or "this section of the site seems to be a message which I have partially decode in this way", rather than "look what I've found in the data"

I don't think people should stop trying to decode the first site, but it wouldn't surprise me if we eventually discover that we have been trying to find meaning where there was none ... much like life ;)

The problem for FD, if you are right, is that it leaves two ways to 'play' this game:
  1. Run around for weeks trying to brute force the solution (which will bring little kudos if it's just down to luck)
  2. Leave the puzzle until FD announce the final location (this is The Guardians quest, name of this season, so I don't think they can let it hang like the Rifters)
I think a lot will choose to wait it out.
 
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