Ship Transfer

Cost is quite reasonable for inexpensive ships.

Cost becomes somewhat uncomfortable for ships priced in the hundreds of millions. You'll find out when you get there, OP.

I'm sure it will cost more for the big ships. But I don't think it's going to cost anywhere near the actual value of the ship unless I want it shipped to Colonia. And if I want that, then I should just fly back and get it myself if I don't want to pay. 2.9 million for transporting a Cutter less than 100 light years? Sounds like a bargain to me. If I had a Cutter, 2.9 million credits would be small change. It's all a matter of perspective and it's all relative. Right now, 3 million credits is quite a bit but not that much. 2 months ago, it was a huge sum for me.
 
All these threads, and a repeated common mistake... look how bulk shipping is done now, IRL:

Shipping-by-Sea.jpg


A container of one ferrari weights around the same as a container of "biowaste" equivalent to ferrari's weight. And its the weight is what counts in the end. It shouldn't be cars' net worth because then it leads to mob practices like "he can afford a ferrari, have him pay in thousands". Of course you can pay extra for additional services like "handle with care", but it still won't be 40% of the ferrari cost...

Yes the transfer prices are over-ridiculed because Sandro was upset his idea of instant transfer was downvoted by the community ;P. And it was downvoted for more that "muh im-meh-shun" reasons, for example spawning of powerplay specialised ships (especially combat ones) in mere minutes where normally it would take them a significant time to arrive, and everybody flying an asp or an exploraconda with max FSD range. That proposal was simply not well thought out.

I love ship transfer, but I still think the prices are a bit ridiculous, especially compared to legit and uncontroversial methods of earning money in the game. Which pay you peanuts usually. I would also love it more if it were a full blown feature of not only pull but also push transfer (as already mentioned in this thread and many others).

Also, it is triple ridiculous with the advent of multicrew and npc crew... Why not pay that pilot to fly it somewhere? Especially having the fallacy with Dismiss / summon unmanned ship on planet surface doing just fine?

I would pretty much like transfer costs reigned a bit. I will still use them, only it would take me less time doing things that I don't enjoy and have to do to be able to achieve something not in months but in hours/days.
 
The whole Ship Transfer feature was destroyed, for usefulness, by us the players. It has become a niche feature hardly worth building because of knee jerk reactions, and fear. We get what we deserve. 70% wanted 'good for nothing', we got 'good for nothing'. Take is as a cautionary tale. The moral of that tale? Never listen to the mob.

I'm not sure I understand your point. FD has said that instant transfers would be significantly more expensive than timed transfers. I think the instant option would hardly ever be used due to the higher costs.

I've used this feature a few times now. I thought it was expensive, but worth it. The wait times are quite reasonable, except maybe to Colonia. I never would have used this feature if it were much more expensive.
 
Thing is, if your car was in one of those containers (or your home contents), you would have to wait until there was a container ship going to the port you need to get to. then you'd need to wait days or even weeks for the slow scow to get to the destination.

So the E|D version would have you wait until there was another large transport going EXACTLY where you want it, or it being on one of the jumps taken, wait until enough ships and goods were on board for that trip to fill the hold, then wait as it traverses each jump, offloading the goods and ships required at that stop (and loading more goods on?). And EVENTUALLY it gets to your delivery drop and it's offloaded.

How long do you think that takes? Weeks to arrange, probably, for most places. You don't get many ships to Härnösand from Rosslare, and if you have the container being swapped over, there has to be waits while the new ship gets in and loaded. It's probably the same from most stations in E|D.

For the speed the transfers go at, this looks like a bespoke job done on a rush order, and you pay more for that. And they need insurance and bonds against loss or damage, full crew and all on standby for any request, and they'll need to buy a ship and lose 10% to travel back to base. With smaller ships they may at least be able to get a small carrier to take several and cut down on the crew needs per ship transfer.

No wonder it's so expensive.

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And if I want that, then I should just fly back and get it myself if I don't want to pay. 2.9 million for transporting a Cutter less than 100 light years? Sounds like a bargain to me. If I had a Cutter, 2.9 million credits would be small change.

If you have a spare cutter, how much would you make in the time it took to portage back there, pick up the ship, and bring it back if you paid someone else 2.6mil? That's the swap you're making. Not the cost of the transport, the opportunity cost of doing something else in the time it takes to go the 200ly.
 
IMO, ship transfer is a waste of time and credits.
i found a couple of situations where it was quite useful, e.g. i bought a little Eagle to use as roll-fodder when ranking up with an engineer. afterwards i decided to keep it but the only fuel scoop available was an E1... there's no way i'm going to sit there for hours scooping all the way home when i could get an NPC to do the job for just a few thousand cr

on the other side of the scale, yesterday i bought a Corvette (again, sigh) from Founder's as a long-term build-as-you-go project - in its half-built state there's no way i could guarantee to get it home in one piece, but NPC transfer will do just that and even though my home is close by, it takes an unmodded Corvette about 8 jumps to go the 18Ly - i much preferred paying a bot 250k rather than deal with that myself

so yeah, for most situations ship-transfer is an overpriced indulgence, but occasionally it's golden
 
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I think that the costs (in terms of credits and time) are about right at the moment.

If nobody was using the feature, then it's too expensive and if everyone was using it then it's clearly too cheap.

But if you have to think about whether or not it would be worthwhile, that means the cost is about right.
 
I think that the costs (in terms of credits and time) are about right at the moment.

If nobody was using the feature, then it's too expensive and if everyone was using it then it's clearly too cheap.

But if you have to think about whether or not it would be worthwhile, that means the cost is about right.

Indeed. With that in mind, I still use a hauler as a taxi sometimes. The difference is, I transfer the hauler instead of selling it after I'm done.
 
It can be expensive. Some people are basically using it wrong. Lol

It cost me roughly 1,200,000cr and 19 minutes to transfer my Mining Anaconda about 150ly or so.

While that seems expensive, I'd just accepted 3 mining missions (while not in a mining ship), with a total payout of 10,000,000cr and 3 Exquisite Focus Crystals, which I need.

Had I flown to go an get my Anaconda, it would have saved me 1.2mil but taken roughly 20 minutes, but instead, I used my Python to run other missions for 20 minutes, and made a further 6,000,000cr.
On top of that, I'm using my Python in the same system for other types of missions, so I would have either had to buy a ship and flown it, or taken my Python, and transferred that back later.

Other people seem to just sit and wait for it to arrive, rather than using the time wisely, then complain about it. Lol
I think you are lying or you don't remember correctly.

Either way if it takes you 20 minutes to go 150ly...what the heck are you doing? I can do that in like 10 minutes with my corvette. You need to learn efficiency or something.

And 1.2 million? What? For a large ship? It would take around 10- 24 million minimum to move my Vette. (Well also depends on modules as well as weight and distance)

And what missions did you do in 20 minutes that gave you 6 million? lol

Lastly because you are being misleading and disengenious I'd like to point out that people mainly complain about the cost of large/heavier ships being nuts. Anything less heavy then a dropship has bearable costs essentially.

You people don't know what you are talking about. I especially like how OP has no idea what the costs for a large ship are but still feels fit to ask how people could possibly complain.

Like 36 million to move my cette 170 and a 30 minute wait? I could basically go there and back with my corvette in the time it takes and not have to pay a singlle credit.

So small ships. Fine. Anything else? Utterly garbage feature. I used it once to get the achievement and haven't used it since.

As for Jacques prices are fine. Personally I think there should not even be ship transfer there.
 
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Robert Maynard

Volunteer Moderator
All these threads, and a repeated common mistake... look how bulk shipping is done now, IRL:

http://www.justbusinessadd.com/wp-content/uploads/2016/02/Shipping-by-Sea.jpg

A container of one ferrari weights around the same as a container of "biowaste" equivalent to ferrari's weight. And its the weight is what counts in the end. It shouldn't be cars' net worth because then it leads to mob practices like "he can afford a ferrari, have him pay in thousands". Of course you can pay extra for additional services like "handle with care", but it still won't be 40% of the ferrari cost...

The insurance on a container of biowaste would be significantly less than the insurance on a container with a Ferrari in it. Ship transfer is 100% guaranteed to arrive, regardless of how perilous the route "is".
 
The insurance on a container of biowaste would be significantly less than the insurance on a container with a Ferrari in it. Ship transfer is 100% guaranteed to arrive, regardless of how perilous the route "is".

Come to think of it... I wonder if the people complaining about the ship costs would ever use a complementary system: ship transfer prices are much, much lower, but there's a built-in, known chance that the transfer encounters a problem and your property is lost. Kinda like what happens when containers are lost at sea.

Would you click that button, would you transfer your Cutter for peanuts, knowing that there is a random 5% dice roll deciding if you lose it forever, without the option of insurance, without the possibility of Support being lenient and giving it back to you?
 
:) This does not look as a viable solution for ship transfer between bubble and Colonia.

You can't go play pioneer in the outback and still want the amneties of the big city :)

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Pretty much sums it up. Transfers would free up my time to do missions etc. Basic example - Moving 6 of my ships to Deceit in preparation for FSD upgrades.. Either fly around picking up all those ships, or get them delivered and do local missions during that time. I make more than enough to cover the transport cost whilst doing the missions/hauling.

Even if I get my T9/Cutter/Anaconda delivered, a couple of mill is nothing compared to what they earn me per session.

I ordered my ships into Deciat and while waiting got into an eagle with a wake scanner and hoarded more wakes for mods.
 
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I think you are lying or you don't remember correctly.

Either way if it takes you 20 minutes to go 150ly...what the heck are you doing? I can do that in like 10 minutes with my corvette. You need to learn efficiency or something.

And 1.2 million? What? For a large ship? It would take around 10- 24 million minimum to move my Vette. (Well also depends on modules as well as weight and distance)

And what missions did you do in 20 minutes that gave you 6 million? lol

Lastly because you are being misleading and disengenious I'd like to point out that people mainly complain about the cost of large/heavier ships being nuts. Anything less heavy then a dropship has bearable costs essentially.

You people don't know what you are talking about. I especially like how OP has no idea what the costs for a large ship are but still feels fit to ask how people could possibly complain.

Like 36 million to move my cette 170 and a 30 minute wait? I could basically go there and back with my corvette in the time it takes and not have to pay a singlle credit.

So small ships. Fine. Anything else? Utterly garbage feature. I used it once to get the achievement and haven't used it since.

As for Jacques prices are fine. Personally I think there should not even be ship transfer there.

Um, don't accuse me of lying please.

The 1.2mil was accurate, and the 19 minutes was accurate.
Distance may have been wrong. I'll look it up later. But it was in that range.

But, to go and get my Anaconda, using my Python (23.5ly), I would need to perform 4-6 jumps there, and the same back. Roughly 10-12 minutes of jumping, plus, both destination and starting point at over 1000ls from the star. So that's another 2 or 3 minutes either end.
Say 16-18 minutes.
Then I'd need to go and get my Python back. Using transfer. Or making a taxi.
My local station doesn't sell the modules needed for a Hauler Taxi or similar.

And, as for missions, I took 2 boom time delivery missions of superconductors 7ly to the same port, each paying 2.5m plus 2 easy skimmer missions paying around 500k each. All in the same system.

Please don't act like you know better, or accuse me of being misleading.
To my knowledge, everything I posted is accurate. No one else seems to find it far fetched.

My Anaconda isn't some A rated, grade 5 modified death machine.
It's a basic Mining Anaconda.
It's value the same as my Python.

Yes, if it cost me 36mil to move my Anaconda that far, I wouldn't have done it.
I would have got it myself, because I can't make 36mil in 20 minutes.
But 1.2mil in 20 minutes is childs play.
 
Um, don't accuse me of lying please.

The 1.2mil was accurate, and the 19 minutes was accurate.
Distance may have been wrong. I'll look it up later. But it was in that range.

But, to go and get my Anaconda, using my Python (23.5ly), I would need to perform 4-6 jumps there, and the same back. Roughly 10-12 minutes of jumping, plus, both destination and starting point at over 1000ls from the star. So that's another 2 or 3 minutes either end.
Say 16-18 minutes.
Then I'd need to go and get my Python back. Using transfer. Or making a taxi.
My local station doesn't sell the modules needed for a Hauler Taxi or similar.

And, as for missions, I took 2 boom time delivery missions of superconductors 7ly to the same port, each paying 2.5m plus 2 easy skimmer missions paying around 500k each. All in the same system.

Please don't act like you know better, or accuse me of being misleading.
To my knowledge, everything I posted is accurate. No one else seems to find it far fetched.

My Anaconda isn't some A rated, grade 5 modified death machine.
It's a basic Mining Anaconda.
It's value the same as my Python.

Yes, if it cost me 36mil to move my Anaconda that far, I wouldn't have done it.
I would have got it myself, because I can't make 36mil in 20 minutes.
But 1.2mil in 20 minutes is childs play.

I can attest to this; if you are friendly or allied. Cordial, maybe not, but I've gotten missions to take goods to a nearby star, within 12 light years, for upwards of 1.5 million and I'm friendly with the issuing faction. And it took less than 15 minutes. That's not bad pay for 10 to 15 minutes of work.

On another note, I think people want to have their cake and eat it too. In the smaller ships, it's just fine. But in the bigger ships that cost a fortune, they seem to think that they should be able to transfer them for around the same price as one of the small ones. And that's just not how the world wags. Let me tell you why it costs so much to move an anaconda worth half a billion credits 100 light years. Galactic Logistics (That's the game name of the transferring organization as specified in a message) has to purchase insurance to make sure that you get your ship in one piece in the same condition as it was when you stored it. You think it's going to be cheap insuring moving a half a billion credit starship 100 light years? If so, then you aren't living in reality. And as for Colonia, To transfer that kind of a ship that far? The insurance would probably approach or maybe even exceed the price of the vessel. These insurance companies are not in it just for fun. They are in business to make money. If people use your services you want to be paid. The insurers are the same way.
 
It can be expensive. Some people are basically using it wrong. Lol

It cost me roughly 1,200,000cr and 19 minutes to transfer my Mining Anaconda about 150ly or so.

While that seems expensive, I'd just accepted 3 mining missions (while not in a mining ship), with a total payout of 10,000,000cr and 3 Exquisite Focus Crystals, which I need.

Had I flown to go an get my Anaconda, it would have saved me 1.2mil but taken roughly 20 minutes, but instead, I used my Python to run other missions for 20 minutes, and made a further 6,000,000cr.
On top of that, I'm using my Python in the same system for other types of missions, so I would have either had to buy a ship and flown it, or taken my Python, and transferred that back later.

Other people seem to just sit and wait for it to arrive, rather than using the time wisely, then complain about it. Lol

I usually go for finishing for night and when I come back to game, ship/module is at base ready to be used.
So OP is right, cost is fairly good and this solution, using the time well is a good one also.
 
I don't know if this is the right place for this; if it's not, I apologize.

I keep hearing about ship transfer costs being astronomical. I have an Asp Explorer fitted out with mostly A class equipment. I think the thrusters are B but simply due to power constraints. By the rebuy cost, this ship is worth 33 million credits. I am currently in a T-7 and have it stored. They want approximately 110,000 credits to transfer that ship about 100 light years. This is astronomical? 110,000 credits to transport a 33 million credit ship? 1/3 of 1 percent? I think that's a bargain. I know, what if I had to transfer it 500 light years. I would still think 500,000 credits would be a bargain to transfer a 33 million credit private starship 500 light years.

You are not wrong imo, if a mission appeared on the boards for me to deliver a ship 500lyrs for 500,000 I would not do it !
 
Waiting 20 min for a stored module that's only less than 100ly away is just dumb.
I messed up and selected transfer as it would've taken at mostfive minutes to get to.
I don't mind waiting for a ship, but for modules it aggravates me to no end.

To whomever voted for the transfer delay, I curse you!

The modules are transferred the same as as a ship. Loaded into a large cargo ship. Why is that dumb?
As for the voting, it was a large majority that voted for delay.
 
Try transferring a ship that actually has any value. A Conda or Vette will make you poorer by 3+ million credits for just a few light years.

But the most ridiculous problem is time. They should cut it down by half.
 
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