not again.
Yes, I see that the exploration experience points you get from sightseeing missions are about a factor of 10 too high.
BUT, they get me
at least some money and
some experience toward exploration rank and were the ONLY argument for me to even try them out!
I think they monetary requirement for Elite rank in Exploration should be raised from 150 million to 600 million. And the scan data rewards should be like wise quadrupled. The Passenger Mission rewards should probably also be cut by 30-50%. At this point there will be a balance between the reward from normal exploration and running passenger missions.
Your're serious?
At Trading or Combat or Missions you normally can get from 5M to 15M per hour. These Passanger missions got me best case 6M per hour (even mostly 4M/h) and you want them cut them again?
I've actual a bit more time to play, are allied with many sub-factions in my home system, have my TouringCruiser equipped with 7 cabins,...
Well sightseeing mid to long range can have anywhere from 1 - 15 million payout per mission. 156.5 million is Exploration elite. So yeah, it's doable if you stack 'em right and do nothing else I suppose. And ofc I'm not counting the actual exploration money you get from honking between your sightseeing stops.
... but getting mostly 200k - 4M credits missions with the occasional 9 or even 12 M missions once a day/evening/play session.
7 Missions for me translate mostly to 20-30M credits and therefore 10-15% Pioneer-to-Elite-Rank.
As I'm
now indeed a bit interested in the lore info these missions give or the interesting sights they provide, I usually need 5-7 hours from first aquiring to cashing in.
Before all these missions (and the exploration rank increase) I never was interested in exploration.
Now I am.
You should not always see the negatives especially when that doesn't hurt
you in
your game play!