Where did that post go that had all of the different Obelisk glowing patterns?
Pascal's triangles giving lat/long somehow?
currently circumnavigating planet 2 of the 119 system on heading 258.75. Hopefully i find something
also, side thought, does anyone know of a realtime spectrograph software? thinking of running it off of sound output and overlaying it on my screen. Make it easier to see if im getting close to something
I too agree with this idea, mainly because Ram Tah refers to the 'network', which would imply they are all essentially equal in nature (no?).
Back at the known ruins, I took a closer look at the relics, and noticed a pattern of triangles akin to the one formed by the blinking triangles on active obelisks while in scanning range.
The images were taken with classified camera, so excuse the clipping.
Original Images:
Reduced saturation of cyan for better visibility:
Having such a pattern blink on the obelisks kinda makes them stand out, so I think there is a reason why a fixed form of them is on the relics, although I don't yet know what to make of them.
If the light the relics emit wasn't so blinding, I am sure these patterns would have been noticed before.
Where did that post go that had all of the different Obelisk glowing patterns?
I suspect what we are seeing here is something like a cell network, where each station is connected to a couple of neighbouring stations & they forward message data between themselves. So if we find the 4 thar Ram Tah supposes then ai think each of those could give us more stations. The trick is to be able to decode the other stations' locations which we haven't managed to do yet; finding another station will give us something for comparison with the first which will help to identify differences & therefore location information, but until then we are guessing.....
Here are the mats for the planet with the alpha site:probably a typo, or one is the clue for all three, and there are 3 unknown sites. but after their newsletter about ship packs I'm not surprised.
- - - Updated - - -
Please scan alpha for materials and tell if it has mercury, arsenic or ruthenium.
Because -31.7868 -128.9217 is what is considered the socially accepted number as that is what is presented to everyone - in reality, it was the co-ordinates from wherever the CMDR's ar$e was parked at the time when recording the ruin site.
Evening the numbers to 32 by 128 keeps the co-ordinates really simple (and, from high up, doesn't make any difference between -31.7868 -128.9217). 32 and 128 are bits in computing, so I think that is what we should be focusing on: 32/64/128 - all of which are covered in my diagram, below. I think using the -31.7868 -128.9217 co-ordinates is a mistake, and the true value is -32 by -128, because that would make sense for a species and culture that revered AI and developed computing and loved geometry and symmetry.
Back at the known ruins, I took a closer look at the relics, and noticed a pattern of triangles akin to the one formed by the blinking triangles on active obelisks while in scanning range.
The images were taken with classified camera, so excuse the clipping.
Original Images:
Reduced saturation of cyan for better visibility:
Having such a pattern blink on the obelisks kinda makes them stand out, so I think there is a reason why a fixed form of them is on the relics, although I don't yet know what to make of them.
If the light the relics emit wasn't so blinding, I am sure these patterns would have been noticed before.
For what it's worth, as others have said I think you're attaching way too much importance to this 32/128 thing because those numbers are only that value in human units, with a human-defined meridian.
Unless you can explain why the guardians are using degrees and the exact same meridian as humans living hundreds or thousands of years later, I'm afraid I'm not convinced.
You can view them here
https://ixalon.github.io/elitedangerous/
To me it looks like a form of binary XOR for when one set turns off those that were off turn on
Text here hasn't changed and still lists four system.
https://community.elitedangerous.com/en/galnet/uid/58872def9657ba9230f89d99
Also Micheal Brooks did not say only getting 13 was correct what he actually said is
"The behaviour for solo sounds correct, but the open situation sounds like it's revealing more than it should. We'll look into it, but I don't think you're missing anything that should be able to...
open is showing more than it should. You can still get the scans elsewhere. "
I still believe there should be a way to get 15 scans from the first ruins site as there are 15 obelisks active, it makes no sense at all to have an active obelisk that can be scanned but have it return no data.
The 32/128 number aren't even valid in human terms because they were rounded incorrectly...unless they were rounded using never before seen, previously undiscovered mathematical rules and principles.
Because -31.7868 -128.9217 is what is considered the socially accepted number as that is what is presented to everyone - in reality, it was the co-ordinates from wherever the CMDR's ar$e was parked at the time when recording the ruin site.
Evening the numbers to 32 by 128 keeps the co-ordinates really simple (and, from high up, doesn't make any difference between -31.7868 -128.9217). 32 and 128 are bits in computing, so I think that is what we should be focusing on: 32/64/128 - all of which are covered in my diagram, below. I think using the -31.7868 -128.9217 co-ordinates is a mistake, and the true value is -32 by -128, because that would make sense for a species and culture that revered AI and developed computing and loved geometry and symmetry.