Enhanced performance thrusters.

On my courier I am actually getting less speed then I am with normal A rated thrusters. Is there any benefit to the enhance performance thrusters? Do they respond better to engineering?
 
Last edited:
They're potentially much faster, but they have significantly reduced optimal mass compared to normal thrusters. With a heavy build you can see little to no benefit.

Edit: You must have an extremely heavy build. I've done some playing around with Coriolis, and even a combat Courier using military composite and prismatics should see at least a little benefit from EPTs. Are you using high grade shield boosters with heavy duty mods?
 
Last edited:
Yes, don't even ask about the physics (you didn't ;-) ) but they somehow provide higher speed and acceleration while being weaker... f=ma means that to double the acceleration for a given mass, you need double the force (thrust). That is the only formula that means anything in real life.

To use an electrical analogy, V = IR it's like forcing a current through a body of a certain resistance using less voltage.

I sort of understand them from a gameplay point of view, but scientifically speaking they are pants.
 
You need to strip out your Courier in order to fully utilize enhanced performance thrusters. I had to downsize pretty much everything and strip out the weapons, but the result is a boost speed of over 700 and a jump range of 32 LY. Plus, I still have 2D shields.
 
Yes, don't even ask about the physics (you didn't ;-) ) but they somehow provide higher speed and acceleration while being weaker... f=ma means that to double the acceleration for a given mass, you need double the force (thrust). That is the only formula that means anything in real life.

To use an electrical analogy, V = IR it's like forcing a current through a body of a certain resistance using less voltage.

I sort of understand them from a gameplay point of view, but scientifically speaking they are pants.

+1 Would you believe I've run across electrical engineers that don't even understand Ohm's law as well as you just described? [hehe]
 
+1 Would you believe I've run across electrical engineers that don't even understand Ohm's law as well as you just described? [hehe]

Yes I would.... There was this old line that "voltage doesn't kill, current does."

What an electrical engineering friend of mine couldn't understand was that current was intrinsically linked to voltage... i.e. you couldn't double a current without doubling the voltage or halving the resistance...

Even though the formula was right in front of him and he could manipulate the maths... he couldn't grasp the actual, real world meaning... so he would go on about creating a weapon that would, with a few millivolts push a massive current though someone to incapacitate/kill.

not the sharpest tool in the box, that one.
 
Last edited:
They sure are better than normal thrusters. If you want to go fast. Example Viper MkIII

If you don't get your ship mass down to near the optimal mass, they are not going to give you nearly as much extra performance.
 
On my courier I am actually getting less speed then I am with normal A rated thrusters. Is there any benefit to the enhance performance thrusters? Do they respond better to engineering?

Optimal Mass, friend. This is an important statistic. The further away you are from optimal mass, the greater the impact - in either direction.

Optimal Mass effectively acts like a ratio, rather than something based on pure logic. In short; the less mass you are trucking around, the greater the influence from the adjusted performance figures, versus optimal mas. Enhanced Performance Thrusters have a lower optimal mass than A rated. And it gets worse (unless Father Braben blesses you with an insane secondary that drags the optimal mass up) the more they are engineered.

Courier and iEagle are sinfully fast, and very agile, as long as you are a purely a cockpit, and engines, flying in formation. If it's not essential to survival; strip it. This means lightweight armour, no guns (or go for light-weight weapon engineering) lightweight, or lower grade shield boosters, lightweight shields (or go shieldless for INSANE fun; tiny target going at ludicrous speed is very hard to hit) and so on.

You can red-out in both, with a stripped back build that's basically tinfoil and engines. :)
 
Last edited:
They're potentially much faster, but they have significantly reduced optimal mass compared to normal thrusters. With a heavy build you can see little to no benefit.

Edit: You must have an extremely heavy build. I've done some playing around with Coriolis, and even a combat Courier using military composite and prismatics should see at least a little benefit from EPTs. Are you using high grade shield boosters with heavy duty mods?

AH...that explains why my Adder isn't as fast as I think it should be. Maybe I should just switch back to the standard grd 5 thrusters.
 
On my courier I am actually getting less speed then I am with normal A rated thrusters. Is there any benefit to the enhance performance thrusters? Do they respond better to engineering?

You have to be really light. Kinda wish there was a class 4 version, my cobra would be stupid quick.
 
Last edited:
That would be amazing. My Cobra can already outrun my FdL, with EPTs it would probably boost to 600.

Exactly. My cobra has clean drive tuning on it (g3 I think) and it gets 470 something on boost I think). Imagine an EPT with dirty drives. This is exactly why I use it as my fuel rat ship. Even with regular thrusters, I outrun nearly everything. Also run cold enough that I almost don't need silent running to drop off of scanners.

- - - Updated - - -

I think you can get only class 2 and 3.

Kinda why I would love to see class 4
 
Kinda why I would love to see class 4

The problem would come that to keep it reasonable, either the optimum mass drop would make it untenable, or the extra it gets would go down.

The intent seems to be to allow the early ships to remain competition competitive so that the ships get used. The Cobra already gets a nice boost speed boost, it's cheap and it's still clearly a (limited carry capacity) multirole able to manage anything. It's the first one that you could do all things in, which kind of obeys the flavourtext and the use of it in the first Elite.

Making it faster too would be somewhat redundant for such a nice ship.
 
Last edited:
The problem would come that to keep it reasonable, either the optimum mass drop would make it untenable, or the extra it gets would go down.

The intent seems to be to allow the early ships to remain competition competitive so that the ships get used. The Cobra already gets a nice boost speed boost, it's cheap and it's still clearly a (limited carry capacity) multirole able to manage anything. It's the first one that you could do all things in, which kind of obeys the flavourtext and the use of it in the first Elite.

Making it faster too would be somewhat redundant for such a nice ship.

Naaah. It would be so much fun. Would also be perfect for fuel rat purposes. Get interdicted in open mode and no one catches you. My Cobra is pretty light as it is.
 
As long as you don't weigh down your Courier excessively (read: use lightweight armor), Enhanced Drives will always make a Courier faster than with regular drives. And if you eally lighten her up and mix in some engi mods, she's disgustingly impossibly fast. I can reach around 730 m/s with *clean drives*. I know folks with dirty drives can hit over 800 with her. And that's assuming A-rated core internals. You could probably go faster with a D-rated power distributor and power plant if you wanted.
 
The prices of higher grade EPTs would quickly get hilarious. Class 2 and 3 are both about 10x the cost of 2A and 3A thrusters, respectively. Class 4 would be 16m. Class 8 would be a hair under 1.6 billion credits.

Better hope LYR never looses Maia.
 
Back
Top Bottom