rootsrat
Volunteer Moderator
Couple more thoughts - NPC multicrew, no idea why is that not possible AT LEAST for NPC to take over the Helm and Commanders to assume one of the roles. There can't be technical difficulties, as that is already in the game (SLF).
So... I can hire a crewman and let him pilot my ship, while I telepresence to a fighter, but I can't let him pilot my ship when I telepresence to the turret station? And vice versa - I can allow my crewman pilot a fighter, but he is unable to take position on the turret station and grant the me the extra pip for use?
This is completely illogical and I see no viable explanation for this restriction whatsoever. It also gives an advantage to the Commanders with friends (tiny, fair enough, but still) in combat. I don't really care how other play their game, unless it has an effect on my gameplay. And this is the latter.
::EDIT::
The advantage is actually quite big if we take 1 ship with 2 fighters, but only NPC crew vs 1 ship with 2 fighters and Cmdr crew.
So... I can hire a crewman and let him pilot my ship, while I telepresence to a fighter, but I can't let him pilot my ship when I telepresence to the turret station? And vice versa - I can allow my crewman pilot a fighter, but he is unable to take position on the turret station and grant the me the extra pip for use?
This is completely illogical and I see no viable explanation for this restriction whatsoever. It also gives an advantage to the Commanders with friends (tiny, fair enough, but still) in combat. I don't really care how other play their game, unless it has an effect on my gameplay. And this is the latter.
::EDIT::
The advantage is actually quite big if we take 1 ship with 2 fighters, but only NPC crew vs 1 ship with 2 fighters and Cmdr crew.
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