Right functions panel gives you a real time readout of jump range whilst refueling, you can plan your jump range down to the decimal. Giving the option to disable extra tanks would likely require a lot more work then you think - It would require a redesign of the HUD fuel readout logic + a change to the galaxy map route plot logic.
Hopefully something for the future, I'd be willing to bet it is near the bottom of the QoL list.
I'm not sure.
The HUD just displays a ratio of fuel remaining to total. The gauge works when the extra tank is empty, so it should also be ok if it is disabled.
The route plot is only affected in that the total range is a function of fuel available. The route itself doesn't change by disabling because the ship mass remains the same.
I was just looking for a hard cap to refueling by scooping which is less than full tank (even a 3D scoop fills a 4T tank fast enough that you cant just choose to fly out of the zone)
2T extra fuel is difference between jumping 33Ly and 35Ly for me, but just occasionally you need more than 3 jumps range between scoops, even in the bubble.
Another option would be to auto disable the scoops when reaching a certain level.
It's not a big problem though
