You think combat is not buggy? I can list 100 bugs in a few mins that are still not fixed or problematic for combat.
At the end of the day, exploration had significantly more updates than combat in the last year of development not to mention the colonia and all the other frontier endorsed exploration events. You even have dam stickers introduced in the game, did we get anything for our pvp events, nope.
On top of that you got new structures to explore and an alien cutscene. Combat got nada in terms of end content, still the same old school missions and bh/piracy stuff.
so please, i agree exploration is barebone but there's plenty of other areas that need more love at the moment.
Imagine that combat was turning your ship in the general direction of other ships and looking at them for a few seconds until they exploded by themselves. That's the state of exploration gameplay. Now tell me again about all that exploration content added this season...
Alien cutscenes, stickers, event endorsements, cameras, that's not gameplay, just stuff to look at, there is absolutely no gameplay whatsoever added to exploration since release. And there was barely any to begin with.
Even planetary landings, the only gameplay on planets is shooting skimmers from dune buggys, where's the exploration in that? Engineers? More than half the mods are combat related, all the special effects are for weapons, any single mod that allows players to change the behaviour of a module are weapons and the frameshift interdictor. The FSD range increases are for everyone, but they benefit mostly the ships which had terrible jump ranges to begin with, and they were.... you guessed it, combat ships. SLF's (its hilarious how there are more ship launched fighters than exploration ships), 2 months on a combat rebalance patch, you got new combat ships, got new weapons, new combat only module slots, now multi-crew is just for combat too...
Combat may have bugs and areas to improve (and I agree it does), but its by a very large margin the game area which has more depth, more variety, more gear, more bones and more meat.
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