If I was one of the Developers who had invested all the time they had into the Guardians/ Ram Tah / ancient ruins OR the Formadine Rift Mystery, I'd be pretty insulted and also be banging my head off the desk with all these "explorers get nothing" whinging.
Let's see now...
Guardians - it's an ongoing
storyline which gets added to each update - because that's how the game is built, piece by piece. It's obviously on a buildup to whatever "Winter" is.
Not exploration content.
Formidine Rift - it's an ongoing
storyline which gets added to each update - because that's how the game is built, piece by piece. It's obviously on a buildup to whatever "Winter" is.
Not exploration content.
Both of the above are heavily scripted events and are crafted by the author(s).
Both of which are probably related somehow and will probably end up with Thargoids/Something Else.
Both are definitely
not exploration content.
I love exploring and I have been having a blast doing the RamTah mission / exploring the systems in that area for ancient ruins etc. Even though I never found anything myself it was felt great to be searching in systems where we knew there was "some thing". Then they added visible ancient ruins to the nav panel (one extreme to the other perhaps), and now you can explore and find these things even more easily.
I hope you genuinely enjoyed your multiple hours of flying around planet surfaces using your Mk.1 Eyeball. I lasted 1 hour, decided I had better things to do with my time on this Earth, "Wait what why am I even doing this!?" - realised what a humungous waste of my time and energy it would be, and promptly returned to the bubble.
It's a load of bovine excrement. And it is most definitely NOT exploration content. You need to learn the difference between being a stooge in a game of 'find the needle in the galactic-sized haystack', and exploration.
We have been given a ton of content to do with exploring in the last few months...if you don't realize this...you will never be happy with what they give us.
Sure there have been mistakes etc with the Ramtah /Rift stuff and yes, perhaps better exploration tools would be nice. But to keep bleating on that explorers are ignored and FD never give them anything is rubbish and a slap in the face to the Devs working on this stuff.
No one is saying the developers are bad and have not been working extremely hard. They perform admirably. They're, however, only following the priorities given to them by their higher-ups, and it's the higher-ups that decide how the game is going to be developed. The criticism you see - about the lack of actual
exploration content - and as mentioned above nothing of what you wrote is that at all - is directed against the fact that Season 2, ironically named Horizons (implying some sort of exploration-oriented direction), has been 99% "How can we make more explosions? There aren't enough ways to explode things in the game!".
That's my opinion...and yeah, I know, most of you probably don't want to hear it..
Oh no, not at all. I like reading stuff like this from people who are WAY too easily pleased and obviously have WAY too much time on their hands, going about looking for needles in haystacks.