Yet, open is working fine with the only exception being people not wanting to be in open enough that people have made threads posting about wanting people back.
So yeah blocking seems to be just fine, has worked like this forever, doesn't anyone read the manual?
So you are saying the problem is only with 'very' large scale PvP? maybe, just maybe that is what should be looked into then? that said if you have if you have say, 4 wings vs 4 wings, one wing of each is full healers, 'everyone' targeting healers generally would destroy them quickly? then you move on to other targets? other games have had these issues, tactics were the solution, not nerfing the healing itself, why? because it affects everyone equally?
No. One ship can effectively make 1 other ship invincible. That ship can also be nigh on invincible itself because it doesn't have to do anything but fly in circles and shoot a friendly target, so you can equip and Imp Eagle to fly at 600m/s cold and keep a 'Vette alive indefinitely while being untouchable.
Broken is broken, and this is just as broken as shield boosters.
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