They are extremely annoying - peoples who won't accept random PVP encounters.

Who is trying to ban random PvP?

No one, so please stop thinking that.

What people seem to dislike is getting jumped for no reason by someone that destroys you for no reason, and only when they have all the advantages.

Which has nothing to do with PvP, PvP is actually challenging for both parties involved, not just one.
 
We need to tip the monstrous shibboleth that is "open mode" off its pedestal.

PvE is a perfectly valid style of play and should you wish, you have adequate means available to avoid interacting with players that might be indulging in a different style.
PvP is a perfectly valid style of play and should you wish, you have adequate means available to avoid interacting with players that might be indulging in a different style.
Other players may use those same methods to avoid interacting with you. They have a right to do so.
That's it. That's how it is. And that's fine.

Then we have threads like this where you find the "I want a pure PvE game! I'm not your content" crew, right alongside the "Urrrr.. Hulk smash!" PvP types that give all the serious PvPers a bad rep. They BOTH need to sod off and shut up.
 
We need to tip the monstrous shibboleth that is "open mode" off its pedestal.

PvE is a perfectly valid style of play and should you wish, you have adequate means available to avoid interacting with players that might be indulging in a different style.
PvP is a perfectly valid style of play and should you wish, you have adequate means available to avoid interacting with players that might be indulging in a different style.
Other players may use those same methods to avoid interacting with you. They have a right to do so.
That's it. That's how it is. And that's fine.

Then we have threads like this where you find the "I want a pure PvE game! I'm not your content" crew, right alongside the "Urrrr.. Hulk smash!" PvP types that give all the serious PvPers a bad rep. They BOTH need to sod off and shut up.

then again these threads can inform and warn new players about a potential issue in open BEFORE they suffer from it unexpectedly and allow them to make an informed choice about which mode to play in.
 
Ok..so can you or someone else then attempt to explain why these threads have become a daily feature? Why do open players describe open as empty, and then suggest some sorta fix on the forums in an effort to get players back into open?

If what you claim is true, then why the daily forum grind of reading through all the salt about players hiding in solo? Ye have to admit, it doesnt make any sense if open is indeed fine as you and others seem to be claiming. Either someone is lying or others are trying to give the false impression things are fine...or is it both? Im confused...I was quite content to think there was no problems which is why I dont bother with half these salt mines anymore...just the odd one now and then, mostly just to amuse meself ^

Well, who doesn't want to see more people play in their preferred mode? I would certainly enjoy more company! But, with that said, that certainly doesn't mean that there are not players flocking to activities in Open such as CG's in fairly robust quantities. I've never seen CG's more packed than the last few I've been to...but more folks are always welcome:) And who's claiming from Open that it's becoming empty, discounting a few here and there? Since when does a player or two (who most likely play in group) constitute a reasonable estimate of player numbers in any given mode? The thing to remember is that outside of player goals and gathering points you're statistically unlikely to run into anybody because...space is very large, regardless of what mode you happen to play in. I noticed that Zambrick used some pretty big numbers to describe membership in Mobius; setting aside that they were wildly overinflated and probably made up of a large number of people who happen to fly in Open and hold memberships regardless in various PG's, how many of them can you expect to reasonably expect to see in the middle of nowhere? His premise is flawed, simply put.

I don't have solid numbers, and neither does anybody outside of Fdev, so you're just going to have to rely on anecdotal evidence; Open seems to be chugging along quite nicely, even if it could benefit from higher membership.

@Zambrick, I noticed that you went back on one of your posts and added a lot of thoughts, mostly attacking me; personally I have you figured for a through and through Mobius aficionado, so I'm of the opinion that you are simply opining on Open being empty based on your wishful thinking. I would be happy to be disabused of this notion, so I offer you this olive branch: I'm Jarred Dumas ingame (that's pronounced Doo-moss not Dumbass:)) and I would happily accept your friend request so that we could move forward with our relationship and perhaps become friends for real. I suspect that we have common ground that has not been evident on this thread, and perhaps it would be a good idea to find it.
 
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You know, most people I think just want a meaningful PvP experience. Not just a 'kill for the sake of it' kind of run that actually just punishes the player that isn't prepared for it, geared for it, or experienced for it. The favor is entirely stacked on the assaulters side, and the only person that suffers any substantial loss, is the noob, trader, or explorer.

Not everybody is Elite or Dangerous after 100 hours of game play, if ever. I've only just reached competent. I'm still getting my shet shrekked by NPC's in HiRES (in my sidewinder, eagle, viper4, and yes, even vulture). And these NPC's are ranging anywhere from Expert to Elite. The heavy majority being Deadly or Dangerous. So, to me, even they are too much to handle when its just me, by myself, and sometimes completely blind federal agents. These federal agents that will fly their patrol circuit around a Wanted, Deadly or Dangerous, Anaconda and completely ignore it. (I just go done flying circles around a Wanted Anaconda for like 20 some odd minutes with local federal agents orbiting around it, and I attacked the Anaconda to facilitate the combat engagement, and the feds racked off and I ended up eating shet.)

So, yeah. Game might be turbo easy for you at your superior end-game level, and the only excitement you gain from it is attacking nubs for whatever reason you justify it with...

Anecdotes is all we have. Doesn't make it any less valid. Afterall, it stems from personal experience (if you know what the word even means, which sometimes I think you guys don't with how you throw it around as if its somehow just opinion.) (that said, personal experience is all any of us have, and some things can't be quantified as objective fact if we don't have a standard to compare it to.)(that also said, just give us meaningful PvP mechanics [Kill Tracker, Leaderboards, CR/REP/RANK gains for enemy player kills, harsher bounty-pursuit for clean-player-killers, things that would help facilitate proper PvP] because that is how you begin to standardize the experience and prove that PvP is a focus in this game.)

Unless, of course, you just want the game to be broken.
 
At the moment the solutions for playing pve are solo and private group.
Solo as a mode is fine and needs to stay.
BUT the reason an open pve mode is needed is that currently the pve playbase that wants to interact with other pve players is split up. There are now 3 mobius private groups with over 40,000 players alone without counting any other private groups. The pve experience would be a lot better if they were all in the same place.
 
Well, who doesn't want to see more people play in their preferred mode? I would certainly enjoy more company! But, with that said, that certainly doesn't mean that there are not players flocking to activities in Open such as CG's in fairly robust quantities. I've never seen CG's more packed than the last few I've been to...but more folks are always welcome:) And who's claiming from Open that it's becoming empty, discounting a few here and there? Since when does a player or two (who most likely play in group) constitute a reasonable estimate of player numbers in any given mode? The thing to remember is that outside of player goals and gathering points you're statistically unlikely to run into anybody because...space is very large, regardless of what mode you happen to play in. I noticed that Zambrick used some pretty big numbers to describe membership in Mobius; setting aside that they were wildly overinflated and probably made up of a large number of people who happen to fly in Open and hold memberships regardless in various PG's, how many of them can you expect to reasonably expect to see in the middle of nowhere? His premise is flawed, simply put.

I don't have solid numbers, and neither does anybody outside of Fdev, so you're just going to have to rely on anecdotal evidence; Open seems to be chugging along quite nicely, even if it could benefit from higher membership.

@Zambrick, I noticed that you went back on one of your posts and added a lot of thoughts, mostly attacking me; personally I have you figured for a through and through Mobius aficionado, so I'm of the opinion that you are simply opining on Open being empty based on your wishful thinking. I would be happy to be disabused of this notion, so I offer you this olive branch: I'm Jarred Dumas ingame (that's pronounced Doo-moss not Dumbass:)) and I would happily accept your friend request so that we could move forward with our relationship and perhaps become friends for real. I suspect that we have common ground that has not been evident on this thread, and perhaps it would be a good idea to find it.

I am not mad and I am not accusing you of anything other than not doing the work and claiming something completely opposite of the truth. I will provide the numbers and some of the locations where you can look them up as well. The numbers were not made up/exaggerated.

You can go to the Mobius site and you will see that they have opened a third group. Each group can hold 20,000 players each. 3 times 20,000 is 60,000.
The Current Mobius 36500 people so far. But with three groups they have the potential of getting to 60k. They have been growing very quickly especially since Engineers.
https://forums.frontier.co.uk/showt...nvironment-Groups-with-over-35-000-Commanders

To give you an idea there are only 79k people who have signed up for Frontier Forums and they have 34k for their forums so far on a non FDEV site.

Steam spy shows a maximum number of 18k logged in concurrently in steam. https://steamdb.info/app/359320/graphs/

Since Steam is the worlds most popular online digital PC game distributor and application, you can safely assume that the data carries or is similar to all other platforms. Over a large enough sample group you can gain pretty accurate data. Seeing as how over 1 million purchases of this game has been made on steam alone, I bet that they did the most sales as far as digital distribution is concerned out of the three platforms. Out of that million purposes there have been 90 thousand players over the last 2 weeks.

I am speaking from the position of playing since launch well before these player groups were required. You could jump to any system within a 150 to 250 ly radius of the starting system and you would find a minimum of one person where ever you jumped or more.

Lave was packed to the gills at all times it seemed. When Horizons first launched Maia and Merope you couldn't hope to find any less than 10 people in SC and twice that scanning planets. That continued to happen well into year 2.

Robigo was Huge and so was Fehu. Sol had a good amount of players as well taking tours of the home system.

Eravate was always a bit busy as well as LHS 3447. Then you had all the major trade routes for rare trade goods. All of those were like CGs are now but at all hours of the day and there were more than 5 high paying rare goods going at any one point in time.

The game used to feel alive and it defiantly isnt any longer according to my experiences. I am sure there is a large groups of people who remember the same thing.

The attitude and actions of a small group of people have driven from people from the game entirely or into solo/group. This has been done by the players that think that "random" pvp(which does not exist in ED) is the way the game is to be played. If they really wanted PVP they would not be attacking trade or exploration ships in Highly tuned engineered combat ships. They could just go play CQC or set up a duals/events with a group of like minded people all in their own combat ships.

I am not part of Mobius and probably never will be. I play in open at all times with the exception of getting pretty pictures. However what I would like is the game to be more realistic in hopes of getting some of those people back. Heck maybe attract new players. "Random" pvp does not happen in this game when it comes to players. The people that are being complained about make sure that the ship they are attacking will lose before they initiate combat. If it could pose a threat the avoid it. That is not PVP and especially not combat based PVP.
 
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verminstar

Banned
Well, who doesn't want to see more people play in their preferred mode? I would certainly enjoy more company! But, with that said, that certainly doesn't mean that there are not players flocking to activities in Open such as CG's in fairly robust quantities. I've never seen CG's more packed than the last few I've been to...but more folks are always welcome:) And who's claiming from Open that it's becoming empty, discounting a few here and there? Since when does a player or two (who most likely play in group) constitute a reasonable estimate of player numbers in any given mode? The thing to remember is that outside of player goals and gathering points you're statistically unlikely to run into anybody because...space is very large, regardless of what mode you happen to play in. I noticed that Zambrick used some pretty big numbers to describe membership in Mobius; setting aside that they were wildly overinflated and probably made up of a large number of people who happen to fly in Open and hold memberships regardless in various PG's, how many of them can you expect to reasonably expect to see in the middle of nowhere? His premise is flawed, simply put.

I don't have solid numbers, and neither does anybody outside of Fdev, so you're just going to have to rely on anecdotal evidence; Open seems to be chugging along quite nicely, even if it could benefit from higher membership.

@Zambrick, I noticed that you went back on one of your posts and added a lot of thoughts, mostly attacking me; personally I have you figured for a through and through Mobius aficionado, so I'm of the opinion that you are simply opining on Open being empty based on your wishful thinking. I would be happy to be disabused of this notion, so I offer you this olive branch: I'm Jarred Dumas ingame (that's pronounced Doo-moss not Dumbass:)) and I would happily accept your friend request so that we could move forward with our relationship and perhaps become friends for real. I suspect that we have common ground that has not been evident on this thread, and perhaps it would be a good idea to find it.

Im actually not a member of any groups at all...I avoid them intentionally fer reasons. M8 I would love to accept that offer, but Im on the xbone so not sure how that works...my pc is in bits aint played it since last year cos I dont have a pc...not a complete one anyway.

Little secret about me...Im not actually a carebear player even though I play the lone wolf solo only bit. Its just this game, and I will be honest and say Im becoming intrigued with other aspects of pvp in open play...Ive stayed the carebear fer 9 whole months...I did well but we shall see. I have much to learn about this game as Ive worked hard at ignoring it...but my opinions have shifted a little lately. Im not as anti open as I was a couple months ago, but thats because I do accept both sides of the argument.

Thats what makes this whole topic endless...because both sides of the fence are right and nobody is wrong...haha thats funny ^

On a side note, I dont want open to fail, because if open fails then so does the entire game. For better or worse, its the first choice of many, and when its chaos or ganking or griefing or whatever the kids call it, then it leaves a bad impression on new players coming into the game. I dont want anything to fail, just pointing out that whats there right now simply aint working...ye really see things improving any time soon?
 
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Im actually not a member of any groups at all...I avoid them intentionally fer reasons. M8 I would love to accept that offer, but Im on the xbone so not sure how that works...my pc is in bits aint played it since last year cos I dont have a pc...not a complete one anyway.

Little secret about me...Im not actually a carebear player even though I play the lone wolf solo only bit. Its just this game, and I will be honest and say Im becoming intrigued with other aspects of pvp in open play...Ive stayed the carebear fer 9 whole months...I did well but we shall see. I have much to learn about this game as Ive worked hard at ignoring it...but my opinions have shifted a little lately. Im not as anti open as I was a couple months ago, but thats because I do accept both sides of the argument.

Thats what makes this whole topic endless...because both sides of the fence are right and nobody is wrong...haha thats funny ^

On a side note, I dont want open to fail, because if open fails then so does the entire game. For better or worse, its the first choice of many, and when its chaos or ganking or griefing or whatever the kids call it, then it leaves a bad impression on new players coming into the game. I dont want anything to fail, just pointing out that whats there right now simply aint working...ye really see things improving any time soon?

Yes, I totally agree that we're (not you and I but the "greater we") just going round and round on this issue...but that's half the fun of the forum, is it not? To engage in banter with our friends, enemies and (my personal fav) frienemies? Occasionally match wits and so forth. For me, the forum is my entertainment since I rarely have time to actually play ED at present.

- - - Updated - - -

I am not mad and I am not accusing you of anything other than not doing the work and claiming something completely opposite of the truth. I will provide the numbers and some of the locations where you can look them up as well. The numbers were not made up/exaggerated.

You can go to the Mobius site and you will see that they have opened a third group. Each group can hold 20,000 players each. 3 times 20,000 is 60,000.
The Current Mobius 36500 people so far. But with three groups they have the potential of getting to 60k. They have been growing very quickly especially since Engineers.
https://forums.frontier.co.uk/showt...nvironment-Groups-with-over-35-000-Commanders

To give you an idea there are only 79k people who have signed up for Frontier Forums and they have 34k for their forums so far on a non FDEV site.

Steam spy shows a maximum number of 18k logged in concurrently in steam. https://steamdb.info/app/359320/graphs/

Since Steam is the worlds most popular online digital PC game distributor and application, you can safely assume that the data carries or is similar to all other platforms. Over a large enough sample group you can gain pretty accurate data. Seeing as how over 1 million purchases of this game has been made on steam alone, I bet that they did the most sales as far as digital distribution is concerned out of the three platforms. Out of that million purposes there have been 90 thousand players over the last 2 weeks.

I am speaking from the position of playing since launch well before these player groups were required. You could jump to any system within a 150 to 250 ly radius of the starting system and you would find a minimum of one person where ever you jumped or more.

Lave was packed to the gills at all times it seemed. When Horizons first launched Maia and Merope you couldn't hope to find any less than 10 people in SC and twice that scanning planets. That continued to happen well into year 2.

Robigo was Huge and so was Fehu. Sol had a good amount of players as well taking tours of the home system.

Eravate was always a bit busy as well as LHS 3447. Then you had all the major trade routes for rare trade goods. All of those were like CGs are now but at all hours of the day and there were more than 5 high paying rare goods going at any one point in time.

The game used to feel alive and it defiantly isnt any longer according to my experiences. I am sure there is a large groups of people who remember the same thing.

The attitude and actions of a small group of people have driven from people from the game entirely or into solo/group. This has been done by the players that think that "random" pvp(which does not exist in ED) is the way the game is to be played. If they really wanted PVP they would not be attacking trade or exploration ships in Highly tuned engineered combat ships. They could just go play CQC or set up a duals/events with a group of like minded people all in their own combat ships.

I am not part of Mobius and probably never will be. I play in open at all times with the exception of getting pretty pictures. However what I would like is the game to be more realistic in hopes of getting some of those people back. Heck maybe attract new players. "Random" pvp does not happen in this game when it comes to players. The people that are being complained about make sure that the ship they are attacking will lose before they initiate combat. If it could pose a threat the avoid it. That is not PVP and especially not combat based PVP.

I don't have time to sift through the numbers, but thank you for putting them up just the same. I'll assume they're acurate, but I'm not sure we are going to interpret them the same way:)
 

verminstar

Banned
Yes, I totally agree that we're (not you and I but the "greater we") just going round and round on this issue...but that's half the fun of the forum, is it not? To engage in banter with our friends, enemies and (my personal fav) frienemies? Occasionally match wits and so forth. For me, the forum is my entertainment since I rarely have time to actually play ED at present.

Sometimes I successfully ignore most the salty threads, but sometimes one thing catches the eye and I give in to temptation. I love the banter and the craic...and ye, sometimes it escalates and its goes pete tong...if I was genuinely trolling, this place would be nirvana :rolleyes:

Thats why Im not...too easy no challenge...spot the irony ^

Im actually back playing nearly every day now after a detour to gears of war 4...since being back, Im thinking I need a change in direction. Its like an itch that I cant get to...and fer the life of me, I cant stay away from this game. I hate to admit that I love it...and I want more ^

Sorry to hear ye aint got the time lately...real life always comes first. Fairly sure this circus aint going anywhere fast and neither am I it seems...forums need yer voice of reason and sanity...no offence intended ^
 
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Yes, I totally agree that we're (not you and I but the "greater we") just going round and round on this issue...but that's half the fun of the forum, is it not? To engage in banter with our friends, enemies and (my personal fav) frienemies? Occasionally match wits and so forth. For me, the forum is my entertainment since I rarely have time to actually play ED at present.

- - - Updated - - -



I don't have time to sift through the numbers, but thank you for putting them up just the same. I'll assume they're acurate, but I'm not sure we are going to interpret them the same way:)

Thats fair enough, I understand not having the time. I am hoping to get some more in game time very soon myself. 12 hour days at work suck the life out of you.
 
Elite is sold as sandbox game, there is no info about that you are safe, no one can harm etc. So why that many peoples trying to ban random PVP? 0_0. Maybe they should go play Space Engine?
I agree that proper C&P system will be great, but totally banning PVP by adding Open PVP or some stupid flags, restrictive matchmaking etc... It is really annoying.

It is exactly the same as PVPers calling for removing Solo and Group...

Accept the game design and deal with it.

Go club some seals, it will make you feel better :D
 
Thats fair enough, I understand not having the time. I am hoping to get some more in game time very soon myself. 12 hour days at work suck the life out of you.

Yes, that will do it. Also, and this truly grieves me to say...I may be saying sayonara to Open completely in the not too distant future. It looks like I'll be purchasing a piece of raw land quite a way off the beaten path for high speed Internet and will have to rely on a wireless connection if that goes through. It means me and my family wil have to give up our current home with tons of improvments and build up from scratch. I'm no expert on wireless (in this case a dish pointed at a microwave tower), but I have an ominous feeling it's not going to work very well with Open & PvP which is my passion when it comes to ED...
 
Juat want to add, I like the three mode system and the existence of Morbius. I spend my time in Open - not out some religious held belief, but its the default option, and encountering other players. I would like to see an Open PvE mode, mainly to match the modes to how people want to play. I probably woyld not use it though.

Whilst FD are laying the foundations for multi-play, with more multi-player mechanics coming in 2.3, there are currently precious few reasons to play mutli-player - in the same instance, either teamed PvE, or competitive PvP. More reasons to team up or oppose would make Open as it is more attractive. Hope to see this content in the future, until then I am personally not worried how empty or not empty a particular game mode is, as it is irrelevent and missing the point -

"multi-player gameplay, relying on only emergent gameplay has produced gameplay that is not attractive to a lot of players".

Time for some structured approach.

Whether you are a player that enjoys PvE challenges, solving puzzles, BGS, Powerplay, PvP duals, ganking or griefing - petition FD for more structured mechanics to enhance that style of play you enjoy, rather than trying to force players that do not like that style of play to adopt that style of play- that is the lose-lose scenario.

The vast majority of my interactions (many hundreds to one) start with "07 cmdr", some get a response. Lets improve that scenario as that is the most likely encounter. We need structure for this to overcome different languages, and the simple fact their are no aligned objectives outside of player groups.

As a community, I think we are focussed on the wrong thing. Whichever side of the random non-consenting PvP debate you site, it is such a small part, we should be fixing the big things first - which is way for PvPers and PvEers to have a positive shared experience for their chosen style, then worry about C & P and the minority encounters.

Cheers
Simon

- - - Updated - - -

Yes, that will do it. Also, and this truly grieves me to say...I may be saying sayonara to Open completely in the not too distant future. It looks like I'll be purchasing a piece of raw land quite a way off the beaten path for high speed Internet and will have to rely on a wireless connection if that goes through. It means me and my family wil have to give up our current home with tons of improvments and build up from scratch. I'm no expert on wireless (in this case a dish pointed at a microwave tower), but I have an ominous feeling it's not going to work very well with Open & PvP which is my passion when it comes to ED...


Depends on distance!

I work(ed) in telecommunications, and have seen some great rural solutions based on this technology good enough for telephone calls - so hopefully we will still see you around.

Simon
 
Well, who doesn't want to see more people play in their preferred mode? I would certainly enjoy more company! But, with that said, that certainly doesn't mean that there are not players flocking to activities in Open such as CG's in fairly robust quantities. I've never seen CG's more packed than the last few I've been to...but more folks are always welcome:) And who's claiming from Open that it's becoming empty, discounting a few here and there? Since when does a player or two (who most likely play in group) constitute a reasonable estimate of player numbers in any given mode? The thing to remember is that outside of player goals and gathering points you're statistically unlikely to run into anybody because...space is very large, regardless of what mode you happen to play in. I noticed that Zambrick used some pretty big numbers to describe membership in Mobius; setting aside that they were wildly overinflated and probably made up of a large number of people who happen to fly in Open and hold memberships regardless in various PG's, how many of them can you expect to reasonably expect to see in the middle of nowhere? His premise is flawed, simply put.

I don't have solid numbers, and neither does anybody outside of Fdev, so you're just going to have to rely on anecdotal evidence; Open seems to be chugging along quite nicely, even if it could benefit from higher membership.

@Zambrick, I noticed that you went back on one of your posts and added a lot of thoughts, mostly attacking me; personally I have you figured for a through and through Mobius aficionado, so I'm of the opinion that you are simply opining on Open being empty based on your wishful thinking. I would be happy to be disabused of this notion, so I offer you this olive branch: I'm Jarred Dumas ingame (that's pronounced Doo-moss not Dumbass:)) and I would happily accept your friend request so that we could move forward with our relationship and perhaps become friends for real. I suspect that we have common ground that has not been evident on this thread, and perhaps it would be a good idea to find it.

The reason so many players flock to CG's is because over the last year or so the cash returns have been massively increased and just as many Cmdr's play in group particularly Mobius as do in open if not more. So it is about milking the cash cow. They are not a player or two either they are very many, also no one knows how many solo players are joining in the CG fests. To claim Open as some sort of well tended area of the game is totally disingenuous.
 
These artificially-seeded Pro-PVP threads should really be curbed. And sorry OP if you're actually serious, but I can't shake the feeling that this is part of the ongoing campaign to try and delay a proper C&P system.
 
I think Frontier should out-&-out say what they consider Open mode to be.

Once Frontier gives us something official, that's it. No more justification for whining. Either accept what the owner of the game says the rules are, or get out.

And yes, I will accept a judgement that doesn't pertain to me. I.E. "Open is a PwP mode primarily, not PvP."

As my recent posts have demonstrated, I'm very, brutally even, honest about things.

David Braben said ages ago that pve was intended to be "rare and meaningful". I think that answers your question.
 

verminstar

Banned
These artificially-seeded Pro-PVP threads should really be curbed. And sorry OP if you're actually serious, but I can't shake the feeling that this is part of the ongoing campaign to try and delay a proper C&P system.

I agree. There are open players on this very forum claim open is healthy, populated and growing every day with no griefing issues to speak off...yet every day, thread after thread after thread, and most of them are now open players trying to entice more players back into open.

Its becoming boring to say the least and I agree that they should be cut in half at least. Yes its an issue, but its been discussed to death, then discussed beyond the grave just to make sure. The salt can be amusing at times, but more often than not, its just the same old rubbish over and over and over and...its not even that much fun trolling them anymore...

Meh whatever...Im goin back to what I was doing...these forums are beginning to test my patience.
 
David Braben said ages ago that pve was intended to be "rare and meaningful". I think that answers your question.

Yes, well, what was 'said' and what was coded into the game seems to contradict one another. You say it was intended to be rare and meaningful, yet I see nothing but PvE content everywhere I go. CZ, RES, Signal Sources, Mission Boards, Distress Signals-- everywhere you go there is PvE.

So someone is lying, or someone doesn't know what PvE, Rare, Meaningful means, or they don't know how to design/code.
 
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