Nice guide there.
I use a similar build on a trade cutter, but instead I'm running all mine launchers, with ion disruptors and reverb cascades. If the first volley hits, this usually spells doom for them, as they'll lose shields, and then hardpoints will also be destroyed in the process as the mines blow directly in their face.
I use a similar build on a trade cutter, but instead I'm running all mine launchers, with ion disruptors and reverb cascades. If the first volley hits, this usually spells doom for them, as they'll lose shields, and then hardpoints will also be destroyed in the process as the mines blow directly in their face.