Worried about 3.0 season/expansion

I fear that's not even a question anymore...



That would be developer hell. I think it's more likely they will move to full fledged expansions (hence skipping a year)

Not really. They already have permits. The game will be the same for everyone, so no different development routes, bit other get that option for something you need to buy it and it gives you that permit. Similar to cosmetics and planetary permits that we already have. I just maybe called something else instead of a permit. The same way people with horizons can buy a beluga and someone who hasn't can't. It shouldn't be that difficult at all.
 
On a more pos note, that may be a verrry good thing. Time to enhance what already is for core gameplay and squash most bugs could be in que.

Good point.

Personally, and with respect, I'm having too much fun RPG'ing my way around the galaxy to be too concerned about 3.0.
 
What use are spacelegs with nothing to do with them? Anybody who even thinks we're even remotely in the ballpark of having enough gameplay features to warrant walking about to engage them needs to take a good hard look at the game in it's current form; an entire season (1.5 years) could be spent removing placeholders, squashing bugs and introducing some compelling exploration mechanics, stuff that desperately needs to be done before walking about even has a purpose. Space legs might be so far over the horizon that it literally never happens.
 
Although Season 2 has been significantly longer than Season 1 (by about 4 months, so far) the sheer amount of extra stuff we have gotten this season, compared to the season 1, has made the wait very much worth it. Engineers, major & ongoing Mission System overhauls (including, but not limited to, better branching missions and now chained missions, as well as missions you can increasingly get away from the mission board), passenger contracts, ship-launched fighters, NPC crew (albeit currently limited to the SLF), Planetary Landings, Avatar Creation, Multi-Crew.....and those are just the ones that come most easily to my mind. I think people do too easily forget what has been achieved this season-maybe because nobody can remember just how "bare-bones" Season 1 really was ;).

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I call it "managing expectations", to be honest. Remember how, in January 2016, they gave us what turned out to be a wildly optimistic appraisal of the release dates for the season 2 updates? Then remember the massive outburst from the community when those release dates weren't even close to being met? I don't blame them for not wanting to repeat that experience-hence why they're trying to keep any "promises" extremely low key.

At the end of the day, though, that is merely my theory-as only FDev themselves know what they can and cannot achieve in the space of the next 6-12 months.

True we don't know, we can only speculate based on the data we have. The development video from 2015 talks about walking along in stations and ships "soon (TM)"
So A) they run into issues they didn't solve or B) its taking more time to make all the assets they need to launch the mechanics.

My guess is that its a combination, technical issues, and time is not in their favour ATM. They clearly need to solve the seamless transition from pilot seat to walking around and entering another ship/station/SRV/SLF

Arma solved it by having a short transition, and I would be perfectly happy with the same technic, if it was used in ED.
 
What use are spacelegs with nothing to do with them? Anybody who even thinks we're even remotely in the ballpark of having enough gameplay features to warrant walking about to engage them needs to take a good hard look at the game in it's current form; an entire season (1.5 years) could be spent removing placeholders, squashing bugs and introducing some compelling exploration mechanics, stuff that desperately needs to be done before walking about even has a purpose. Space legs might be so far over the horizon that it literally never happens.


It could be introduced in small portions, raiding bases and outposts would be a great start. However before that begins the technical part need to be solved, and I guess they are not there yet.
However "never" is a long time and I simply don't believe that unless DB comes out and cancel the season.

They didn't talk about space legs in 2014 unless they knew it was possible in a near future, so if its 2017 or 2018 I believe it will be within that timeframe.

[video=youtube;8yd-m9AR7mY]https://www.youtube.com/watch?v=8yd-m9AR7mY[/video]
 
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Not sure about Hellion, and we know SC is just a pipe dream at this point. Limit Theory is another unknown, and I can't think of any more space games in the pipeline right now.

However, if it turns out there IS one being developed, without the fanfare and promises we usually see, and it is dropped on us from nowhere - and it has the features people are desperately wanting to see in Elite - I can absolutely see this game becoming very quickly abandoned by anyone who started playing it since Horizons. Time and tide wait for no publisher.

My opinion? There is virtually nothing planned for 3.0. In fact, I don't think there will BE a 3.0. I think the development cycle will change, and we'll have to pay a Season Pass for all updates for 12 months. I expect updates to come pretty much as they have done for the previous 12 months, and IF they release something like legs, crafting, or some other feature that might be considered a major release, it'll be purchasable as a stand alone expansion.

As it is now though, legs, atmospheric planets, new ships/fighters/SRV's - NONE of these things will change the gameplay one iota. Multicrew, while fun, won't change anything about the game itself. Right now, the development for this game simply feels like pasting one piece of wallpaper over another, and another. Eventually there'll be so much wallpaper, that the original wall colour will be completely forgotten. Just like the original vision for the game.
 
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Not sure about Hellion, and we know SC is just a pipe dream at this point. Limit Theory is another unknown, and I can't think of any more space games in the pipeline right now.

However, if it turns out there IS one being developed, without the fanfare and promises we usually see, and it is dropped on us from nowhere - and it has the features people are desperately wanting to see in Elite - I can absolutely see this game becoming very quickly abandoned by anyone who started playing it since Horizons. Time and tide wait for no publisher.

My opinion? There is virtually nothing planned for 3.0. In fact, I don't think there will BE a 3.0. I think the development cycle will change, and we'll have to pay a Season Pass for all updates for 12 months. I expect updates to come pretty much as they have done for the previous 12 months, and IF they release something like legs, crafting, or some other feature that might be considered a major release, it'll be purchasable as a stand alone expansion.

As it is now though, legs, atmospheric planets, new ships/fighters/SRV's - NONE of these things will change the gameplay one iota. Multicrew, while fun, won't change anything about the game itself. Right now, the development for this game simply feels like pasting one piece of wallpaper over another, and another. Eventually there'll be so much wallpaper, that the original wall colour will be completely forgotten. Just like the original vision for the game.

In my worst moment of depression, I sadly agree with you.
 
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I was glad when Sandy said space legs is far off. We need space mouths first. Sandy mentioned space body movements / expressions. I would like to see animated talking NPC's and commanders perfected before space legs is implemented. Then when space legs arrive the characters we meet willl be more interesting because we could converse with them.

I hope FD make space legs an astounding new feature some time in the future, rather than use existing fps technology why not redifine the whole genre with something better..
 
I'm not worried about season 3. The game is still pretty interesting, so unless Frontier does something crazy, like deleting small ships, it should all work out. Who knows, maybe we'll finally get some exploration gameplay?
 
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I'm not worried about season 3. The game is still pretty interesting, so unless Frontier does something crazy, like deleting small ships, it should all work out. Who knows, maybe we'll finally get some exploration gameplay?

That's where I'm at. The headline feature of the last patch and the next one coming up are of 0% interest to me, but Fdev includes enough extras alongside that I'm always content regardless. Heck, just struggling to master fixed weapon mounts and all FA Off flying in PvP combat is going to keep me busy into the foreseeable future. I'm in no way hung up on the inclusion of spacelegs; I'll take them when/if they finally arrive. Meanwhile, I want to see a meaty reason to go back into the black via exploration mechanics and content.
 
oh, come on. It was a ten year plan. I have faith it's still going on. Spacelegs may not be around with season 3. But it will be in season 4, 5, 6, 7, or 8. I think they are working hard on all these ideas for these future seasons. ED is the biggest scope of an actual galaxy game. No other game has had the challenge of implementing the features of its vision on such a massive scope. And they have laid a lot of background framework to be filled out. Didn't Skyrim take like 4 years? PMDG's 737NGX took about 4-5 years because they wanted to get it right as best as they could. http://www.pmdg.com/pages/product/FSX/ngx8900.html; FSX has been going on for 12 years, and it's the best it's ever been with the addons available for it. Overall, I think ED is also a classic like FSX and players will keep coming back to it. SC may just end up an expensive transitory flop like the Wing Commander movie.
 
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I'm not worried about S3, but I've already decided that unless there is at least one point update with a heavy focus on exploration mechanics, I won't be buying it. I've already decided to stop buying anything from the store until exploration gets some development, and if S3 doesn't do anything for it then I will just skip the next season. And if S4 ignores exploration then I'll skip that as well. I'm not trying to "force" Frontier into bending to my will, nor am I "making a statement" with my protest, I'm just bored with how exploration has stagnated and been so terribly neglected, and I don't want to support the game anymore unless it starts moving in the direction I thought it originally was going to. That being improving core mechanics of all three professions, not just combat.

My hunch for what S3 will bring us though is that it will be a season with a heavy focus on galactic war. Frontier's had a strong focus on developing combat over the past two years with many new mechanics and features, and I think they've done this in order to build up to a reason for players to use those mechanics: galactic war. It's just a gut feeling based on Frontier's actions, statements, support focus, and development history so far. Which, I have zero interest in participating in, sadly.
 
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True we don't know, we can only speculate based on the data we have. The development video from 2015 talks about walking along in stations and ships "soon (TM)"
So A) they run into issues they didn't solve or B) its taking more time to make all the assets they need to launch the mechanics.

My guess is that its a combination, technical issues, and time is not in their favour ATM. They clearly need to solve the seamless transition from pilot seat to walking around and entering another ship/station/SRV/SLF

Arma solved it by having a short transition, and I would be perfectly happy with the same technic, if it was used in ED.

I suspect they didn't think they would get a opportunity to develop a game for a world renowned film franchise and that their third franchise was originally going to be something a lot smaller. That project is going to be sucking up a lot of Frontier resources for the foreseeable future an leave both Planet Coaster and Elite Dangerous short of personnel, I wouldn't be surprise if Planet Coaster April update is the last major update for a good few months, an Elite Dangerous next update 2.4 is the last major Elite dangerous update this year. Developing 3 games at one with just 300 staff is a huge challenge and probably is beyond Frontier capabilities.
 
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Space Legs doesn't interest me at all. There are plenty of quality first person games (mostly shooters) out there, but there's no other game quite like Elite Dangerous. An additional issue is that first person games are apparently-nausea inducing in VR. Currently, E: D is one of the best VR games around. I'd hate to see them mess that up.

At this point, speculation for season 3 or other DLC is all over the map. There's a lot of things that will be coming, the question of which comes next isn't that important to me. What's important is that FD brings more fun into the game.
 
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Enjoy the present and the near future...3.0 is still a long way ahead (probably near the end of the year) and it has to be something huge in some way so we all can go mad about it and empty our pockets once again.

2.3 is coming and 2.4...we have no idea about that one and I'm not worried but quite curious about what could it be. 3.0?...something hopefully that will add more richness to the Galaxy.
 

Lestat

Banned
I want you all to look at Star Citizen. It should already been released. But because they tried doing to much too fast with tons of bugs It still not released. Or X Rebirth. That had tons of bugs and was not a great game. While Elite Dangerous is doing it in parts and squash many of the major bugs on upgrades and playable now.

So the question becomes. Do we want a Mega Flop like Star Citizen or bug infested X Rebirth or we Wait and see on Elite Dangerous.
 
As it stands (pun not intended), space legs would be pointless. Getting out of your ship would allow you to walk around planet surfaces - and then what? There's nothing you'd be able to do on foot that you can't already do in the SRV.
By that same thinking, there is nothing you should be able to do in the SRV that can't be done in a fighter or even a small ship. Except that there is.

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Sandy made it clear space legs are not coming any time soon. Unlikely they are even working on it now, except possibly for some concepts. I don't expect space legs in season 3, 4, and probably not 5. Its a back-burner thing they would like to consider eventually, but it is a major game-within-a-game change that is probably beyond their capabilities.

Sandy's statements were the clearest I've heard from FD on this, and it certainly dashed my hopes.

Pretty much everything except the one or two features their devs are working on are on back-burners if you think about it.
 
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