I'm very much looking forward to hopping into my Dolphin and taking a relaxing trip out there to see it!
So much this.The stellar forge contiues to amaze
'But the great thing is it is only a small tweak!'
But a big tweak, like making it into a new major historical system with stations and factions and tourist beacons and history, would have been a much greater thing.
... The way Stellar Forge works is to use ‘available mass’ from which to generate systems – and because of this unaccounted mass, Stellar Forge has created a system with a Brown Dwarf in very nearly the same place – 39 light years away – this is only a little smaller than an M8 – and it even has seven terrestrial worlds around it – Core Sys Sector XU-P A5-0.
David Braben[/I]
Because of space velocity (stars move, and small stars often move fast: look at Teegarden's Star or Van Maanen's Star) in 1300 years' time it will be in a different place to now (or 40 years ago!) as we see it.Is it feasible to also shift it the few light years so the position does match real life ?
Given that the TRAPPIST-1 system in Elite is an existing procedurally-generated system (Core Sys Sector XU-P a5-0) that was renamed and had its bodies modified, I'd expect that the tag will belong to whomever already had their tags on the original system. However, if the modification will wipe the tag from the planets, then it'll be whoever sells the data for them first.How is the discovery of TRAPPIST-1's planets going to be handled when it goes into the main game? Obviously, being in the heart of the Bubble, the worlds would have been detail-scanned many centuries ago, so you can't have new player CMDRs tagging them.