After looking at the new beta, I have a few comments. It is time for serious discussion AND the DEVS to listen to us.

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verminstar

Banned
I know that FD wants the control but I think that is the main problem. I understand that others have a different opinion about this.

Agree with this sentiment. They claim we can choose our own way to play and allowed that to u7nfold last year on its own, and it was really good.

Then FD got involved and shoved their hateful BGS into the mix...interest dropped to zero because they destroyed the emergent content. Not an issue fer everyone, but that was an issue fer me when I played here. They allowed it upto a point before taking back control and I wasnt the only one who became unhappy about it. We are allowed to choose, but only from the options they give us...ergo its not emergent content which is a thing many communities strive for.

Anyway, carry on ^
 
Agree with this sentiment. They claim we can choose our own way to play and allowed that to u7nfold last year on its own, and it was really good.

Then FD got involved and shoved their hateful BGS into the mix...interest dropped to zero because they destroyed the emergent content. Not an issue fer everyone, but that was an issue fer me when I played here. They allowed it upto a point before taking back control and I wasnt the only one who became unhappy about it. We are allowed to choose, but only from the options they give us...ergo its not emergent content which is a thing many communities strive for.

Anyway, carry on ^

Agreed.

The amount of work I, as well as quite a numebr of others, have put in creating content in Colonia ended up feeling like a huge waste of time. We were left to do our thing, but as soon as the CEI was up and running, it was clear that none of it was relevant and that things would happen as planned by Frontier, using the same old mechanics, period. Best we got was a 'Colonia Council' NPC faction as a wink towards us; faction nobody can belong to, etc.

*shrug*
 
Not quite useless.

We can extrapolate percentage of users from steam and assume the same for the ED Client. As for concurrent users, check back to when it launched on steam if it goes back that far and you'll get a percentage of players difference (or no difference). You can also compare the concurrent usage with other games to see what percentage of the player base is on that and apply that against steam usage on ED.

To say those statistics are useless is just wrong.

Steam stats are utterly uselss considering many people bought the original on steam but then got horizons direct from FD so it looks like they aren't playing on steam but are just using horizons instead.
 
Nostalgia's a great thing, isn't it. Go download the original now and see if you can play it for a month.

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LOL no they don't but given no other data to use, that's the closest you're going to get to an answer.

and isnt the true answer like almost all exit polls...:p
 

verminstar

Banned
Agreed.

The amount of work I, as well as quite a numebr of others, have put in creating content in Colonia ended up feeling like a huge waste of time. We were left to do our thing, but as soon as the CEI was up and running, it was clear that none of it was relevant and that things would happen as planned by Frontier, using the same old mechanics, period. Best we got was a 'Colonia Council' NPC faction as a wink towards us; faction nobody can belong to, etc.

*shrug*

This is water under the bridge now...ancient history in game terms. I argued my point at the time, not gonna argue it anymore not because my opinion has changed...I just cant be bothered arguing anymore because FD really couldnt care less and refuse to listen anyway.

Others pushed fer FD to do exactly this...they got what they wanted while the rest of us got the middle finger. Their game, their rules and mass effect 4 out next week...Im burnt out here. I really dont care what their plans are anymore...its BGS which funnily enough is the very thing I went into the black to avoid ^
 
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OP expresses an opinion, and passively aggressively tries to dissuade dissenting opinions. What's the point of that?

On the other hand, threads like this are an excellent way to update my forum ignore list.
 
Nostalgia's a great thing, isn't it. Go download the original now and see if you can play it for a month.

Point taken, although actually I sort of did for the past 10 yrs, in the form of http://www.oolite.org/


My point was more that it helps if you get into character, & let your imagination go wild.
I guess that just makes me a 'RP'er though, huh
 
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verminstar

Banned
ME4 looks funny by the way. Bioware´s animation department must have been on vacation during production time. I wouldn´t put too much into ME4...

Ill judge it fer meself soon enough...I dont read reviews as I end up not agreeing with most of them, because they are written by morons. Its already bought and paid for so Ill be able to form my own opinions soon. If that fails to entertain, Ill find something else ^
 
I couldn't miss the "NO BIOMES" portion if I tried - of course there are NO BIOMES on DEAD WORLDS.

bi·ome (ˈbīˌōm) noun:
a large naturally occurring community of flora and fauna occupying a major habitat, e.g., forest or tundra.

No atmosphere, no flora or fauna, hence no biome.

It won't be until after we can land on atmospheric planets, water-worlds and earth-like planets that we'll see biomes.
*Maybe* we'll gets hints of these on some gas giants, but I doubt it.

But one lifeless ball of rock is pretty much like any other lifeless ball of rock.

And while this may not be particularly engaging, it's realistic.

Now this isn't to say that this couldn't be made more interesting - it certainly could. Some interesting geological formations, perhaps some crystalline structures, the random fossil of something a billion years dead - combined with the tools to detect and locate these sorts of things throughout the countless dead worlds out there - and now we're getting somewhere.

2.3 is promising to bring a little more to the game as well, with chained missions - though I've little doubt much is going to change in terms of the mission mechanics, but at least it's something.

That is, perhaps, the single biggest complaint I do have - there is progress being made, but it comes very slowly, and in only the smallest steps, and we seldom have any idea what the next step is going to be.
It's like watching a one-legged baby learn to hop. Now, make no mistake either - I'm glad for slow progress, when the end result turns out "right" - there's nothing worse than rushed progress that turns out badly, except perhaps no progress at all.
 
Point taken, although actually I sort of did for the past 10 yrs, in the form of http://www.oolite.org/


My point was more that it helps if you get into character, & let your imagination go wild.
I guess that just makes me a 'RP'er though, huh

If I wanted to use my imagination, I would play a pen and paper RPG....

When you spend a lot of money into the game, you at least expect the developers make you feel like your are in the world/universe they want to create.

Could you imagine how shallow and bland Witcher 3 would be if they had gone the same route as FDev...

Frontier need to by the entire design a copy of Witcher 3, to see how to implent lore into the game, because right now they deserve nothing short of a sloppy slap.
 
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I agree with the OP.
Elite is boring.

Not as boring as the community around it. Oh, look... here's another soap-box tirade, simply worded a little differently from before, by yet another "visionary" who thinks they have some understanding of the game that the developers do not. Or worse, making the presumptuous mistake of speaking for all of us, as if he magically knows what we all want. Same trash, different thread. **YAWN**.
 
Not as boring as the community around it. Oh, look... here's another soap-box tirade, simply worded a little differently from before, by yet another "visionary" who thinks they have some understanding of the game that the developers do not. Or worse, making the presumptuous mistake of speaking for all of us, as if he magically knows what we all want. Same trash, different thread. **YAWN**.

Way to high light how boring the community is.

See the problem is with boring people like you with the creative nuance of a brick, is a lot of what people are asking for, was told to them by the people at the top... like Braben, on stage, during the kick starter to get people to part with lots of hard earned cash.

You don't do that, you at least try to make it as close to the game you envisioned... Not change the philosophy of the game without telling anyone, yet still promote it as before.

And the truth is, the game is dull and boring, devoid of any real depth. Its tragic the difference between the vision we was sold and the shocking product we got.
 
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Way to high light how boring the community is.

See the problem is with boring people like you with the creative nuance of a brick, is a lot of what people are asking for, was told to them by the people at the top... like Braben, on stage, during the kick starter to get people to part with lots of hard earned cash.

You don't do that, you at least try to make it as close to the game you envisioned... Not change the philosophy of the game without telling anyone, yet still promote it as before.

And the truth is, the game is dull and boring, devoid of any real depth. Its tragic the difference between the vision we was sold and the shocking product we got.

and yet you are still playing.
 

Jex =TE=

Banned
Steam stats are utterly uselss considering many people bought the original on steam but then got horizons direct from FD so it looks like they aren't playing on steam but are just using horizons instead.

No they are not uselss for the reason I gave. Also, you have no stats on who bought what there so don't you think it's ironic to reply back telling us all that steam stats are useless and then stating "many people bought the original on steam but then got horizons direct from FD so it looks like they aren't playing on steam but are just using horizons instead. "

Where are you getting your information from?

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OP expresses an opinion, and passively aggressively tries to dissuade dissenting opinions. What's the point of that?

On the other hand, threads like this are an excellent way to update my forum ignore list.

Is that to ensure you only talk to the people who can see passed the anger and have the maturity to just get on with the discussion? :p
 
OP is right... One fairly quick solution to this would be to properly implement player guilds/factions/corporations/whatnot and appropriate in-game social features along with big challenges for those communities to take on. Take a few hints from EvE on this.

Hell, even traditional MMORPG boss battles could work really well in ED:s setting. Like e.g. dynamic capital ships attacking your station or some large Thargoid tentacle monster on a planet or whatever which have interesting rewards and challanges that encourage tactical planning. This, along with interesting and intuitive mechanics for player regional control with supply routes, raids, etc.

Stuff like this is what made me stick around other MMOs like AoC for several years without pause whereas in ED I only check back once every few months—only to find myself being disappointed by the lack of motivational factors. At the very least, the following issues of cohesion, persistence, and agency should be addressed:

[video=youtube;qjOsK8gZ1vc]https://www.youtube.com/watch?v=qjOsK8gZ1vc[/video]
 
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Jex =TE=

Banned
Point taken, although actually I sort of did for the past 10 yrs, in the form of http://www.oolite.org/


My point was more that it helps if you get into character, & let your imagination go wild.
I guess that just makes me a 'RP'er though, huh

No I understand your point but you also need to think in broader terms I think, at least. I was really young when Elite came out so going on the memory of a child to me, Elite was an amazing game but then cardboard boxes were amazing games to at that age lol. So we think back to those games with fond memories, where we didn't have any worries in life. Mum and Dad bought everything, you did what you liked, summer holidays lasted for years and your back garden was as big as the serengeti lol.

I'm an Rp'er too. Played almost every version of D&D you could name, (D&D, War hammer fantasy AND battle, Call of Cthulu, the tolkien one i can't remember, dragon warriors, twilight 2000....) All of those games were deep. You needed imagination but if you put in Elite as the game rules, we'd have dropped it like a hot potato. If D&D consisted of "You see and orc what do you do!? I shoot it! OK it's dead! Wait, it's just dead? You! But you just killed it because I said I shot it aren't I meant to roll dice? Nope, in this game the players always win I mean we can't have anything bad happening to you, right?" - there also would be one class, no secondary skills and very few primary skills, all the cities you wouldn't be able to enter, just look at from afar and all fighting would be done in fields away from anywhere and you would need to roleplay the actual trading 200 mile journey ;)
 
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