People threatening to quit the game

If people do that, then they're plain daft.

Ummm...

People spending $15-20 on changing the colours of lasers is OK?

People spending $15-20 on changing the colours of ships is OK?

People spending $15-20 on putting some text down the side of their ships is OK?


Buying a second account for $15-20 which you can play with, and/or give your main account's ships a significant power boost too (as well as getting loads of free CRs with) is DAFT?

Hmmm...

ps: Imagine if people could buy an extra pip of energy in the shop for $15-20... How would that fair? Because it's not looking a mile away from that! :)
 
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I'm wondering at what point people stopping playing after 2000 hours was a sign of a bad game! :O

Depends.

Total game time stats are 9 weeks, 13 hours, and 3 minutes. That's 1525 hours, over the last 2.5-odd years. That's mostly all exploration, which in this game is basically jump'n'honk'n'scan.

I've gotten tired of it, and can't really find another part of the game which appeals to me, and I've tried. So for now I just add bits to Captain's Log 2, and that's the only reason I have for loading the game, to test it. Oh and having a peek at the betas, of which includes testing whatever's been added to the journal logs for CL2.

Apart from that though, I'm not really playing the game. The nostalgia value which spurned me to back the game in 2014, has now faded.
 
Ummm...

People spending $15-20 on changing the colours of lasers is OK?

People spending $15-20 on changing the colours of ships is OK?

People spending $15-20 on putting some text down the side of their ships is OK?


Buying a second account for $15-20 which you can play with, and/or give your main account's ships a significant power boost too (as well as getting loads of free CRs with) is DAFT?

Hmmm...

ps: Imagine if people could buy an extra pip of energy in the shop for $15-20... How would that fair? Because it's not looking a mile away from that! :)

I thought Horizons was needed for multicrew? That would put it over $20 immediately. Then (assuming the need to upgrade the PC to run multiple game instances isn't there), there is the inconvenience having to log in multiple times just to play the game.

Maybe as I'm not a PvPer I don't get it but the hassle factor just makes me think it is such an edge-case scenario, it's not worth getting a bee up my a**e about it. If somebody is really dumb to go through all that hassle, well they have bigger issues than a single pip to worry about :D
 
ps: Imagine if people could buy an extra pip of energy in the shop for $15-20... How would that fair? Because it's not looking a mile away from that! :)

As broken and pay to win as that would be (and that would be a bad shift from their current cosmetics only model), I would just to stay competitive, even one extra permanent Pip makes a world of difference in more weapon power or more mobility.
 
I thought Horizons was needed for multicrew? That would put it over $20 immediately. Then (assuming the need to upgrade the PC to run multiple game instances isn't there), there is the inconvenience having to log in multiple times just to play the game.

Maybe as I'm not a PvPer I don't get it but the hassle factor just makes me think it is such an edge-case scenario, it's not worth getting a bee up my a**e about it. If somebody is really dumb to go through all that hassle, well they have bigger issues than a single pip to worry about :D

OK... I don't want to take this thread off topic. It's all being discussed and "tested" here slowly and surely - https://forums.frontier.co.uk/showt...additional-single-power-distribution-pip-quot


Yes, you'll need Horizons, which from time to time it's on offer. You can buy it now for £19.99...

As for running a second account? This can be done on your PC quite easily and doesn't use up much processing power according to those that have done it.


So given we have a number of fairly dedicated "individuals" who like to interdict and attack other folks (in OPEN) under any tenable reason, I'd imagine the idea of having a nice boost in energy would be very appealling. And infact, I suspect anyone in (OPEN or SOLO) combat I'm sure would prefer a nice 50% boost in weapon energy for example in a defensive pip assignment of 4-0-3 instead of 4-0-2!

Or imagine two accounts so an Imperial Corvette can have 4-0-4 instead of 4-0-2? 100% more weapon energy! Now someone in an Imperial Corvette can interdict you and open fire for the lolz, chasing you with 4 pips to ENG, while still having 4 pips to WEP too!


The jury is out at the moment until more tests/information have been done. But it does appear to have the risk of £20/$20 (or whatever) per additional pip. I suspect within a few months once most people have generally got bored of multi-crew, a significant proportion of its use will be individuals running "extra pip" secondary (& third) accounts?

And again, this can potentially be solved by very simple IFs and BUTs to prevent it... But seemingly FD don't see it as a problem?

Again, I'd suggest further discussion here - https://forums.frontier.co.uk/showt...additional-single-power-distribution-pip-quot
 
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Ummm...

People spending $15-20 on changing the colours of lasers is OK?

People spending $15-20 on changing the colours of ships is OK?

People spending $15-20 on putting some text down the side of their ships is OK?


Buying a second account for $15-20 which you can play with, and/or give your main account's ships a significant power boost too (as well as getting loads of free CRs with) is DAFT?

Hmmm...

ps: Imagine if people could buy an extra pip of energy in the shop for $15-20... How would that fair? Because it's not looking a mile away from that! :)

How do you spend 20 bucks on changings lasers? They're £1 each and you have six afaik...

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Would it be possible to 'multi-crew' to achieve a 4-4-4? ie having 3 additional accounts?

No, max three members including helm.
 
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I'm wondering at what point people stopping playing after 2000 hours was a sign of a bad game! :O

The game changes. People put their hours in whilst the game is good & they are enjoying it, then a change happens that, for them, diminishes their enjoyment of the game & they stop playing, or no longer play as much.

Whether another person thinks their view is silly is immaterial, in fact a change may make the game better for some & worse for others. Consider the effect of the 2.1 AI change. You requested a rank reset because the new custom psycho NPCs had a severe effect on your style of play. You found a solution, but were pretty frustrated until you did.
 
I'm wondering at what point people stopping playing after 2000 hours was a sign of a bad game! :O

For me I've certainly enjoyed the game, but for over a year now, I've been finding the gameplay experience less and less enjoyable, with its development seemingly becoming a process of all too often bolting on questionable gameplay features, many of which for me have ultimately proved of little/no interest.

I actually realised at one point last year I was all too often just playing to improve my standing in the game as an "investment" for if/when the game actually became more akin to what I hoped it would. ie: With deeper more invovled mechanics and gameplay. But now, after 2+ years, I'm now simply wondering if that time will ever actually come, especially given the continued choices of development efforts.
 
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Yes, I made a poor analogy... Think ship body kits and the like instead ;)

But the more important point/issue stands! ie: I see a significant risk of in effect FD now offering £20/$20 per additional pip mechanics...

I'd suggesting discussing here ;) - https://forums.frontier.co.uk/showt...additional-single-power-distribution-pip-quot

you need to have the base game 1st.. that is also £19.99.. so its £39.98 for the extra pips (£39.99 if you want a few extra ship paint jobs thrown in)

i guess only the hard core 'winning in pvp is my life' players who will go to that kind of length? which ironically, would be them paying for a system that will likely push even more players out of open, reducing their opportunities and lessening their game as a result. they wont see it that way of course, fingers will point outward, blame given elsewhere, feet will stomp, etc etc..
 
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you need to have the base game 1st.. that is also £19.99.. so its £39.98 for the extra pips (£39.99 if you want a few extra ship paint jobs thrown in)

i guess only the hard core 'winning in pvp is my life' players who will go to that kind of length? which ironically, would be them paying for a system that will likely push even more players out of open, reducing their opportunities and lessening their game as a result. they wont see it that way of course, fingers will point outward, blame given elsewhere, feet will stomp, etc etc..

I suspect an extra pip would be of interested not only in OPEN but SOLO too... I mean why wouldn't you want to farm those wanteds turning up to commit suicide at RES with a 4-0-3 or even a 4-0-4 powered ship?

Again, the potential abuse by a single player using additional accounts for their sole gain is easy to counter (at least to some degree)... So the question will be if it is indeed possible, why aren't FD interested in keeping things balanced/fair?
 
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I think when people complain and write long winded posts about their dissatisfaction, its actually because they care about the game and probably want to see it succeed. Not saying its the correct approach, but its certainly because they care, otherwise they would just quit without saying a word. So personally I try not to be too hard on them.



YEP !!!
 
I find it hilarious when I read a review of ED on steam and the person has thousands of hours ingame and they have given it a negative review saying that you shouldn't buy it. Wait a minute, you paid ~$60 for something that has provided 100+ 200+ 300+ 1000+ etc etc hours of entertainment and you've slated it??? ANYTHING that can provide 100+ hours, let alone 1000+, of entertainment has to be a ridiculous return on entertainment investment... Gamers have a weird sense of entitlement when it comes to their money - if only the rest of the world had the same bang for buck that this game has...

The game is a time eater though. You spend most of your time undocking, going into supercruise/jumping to another system then docking again. If you're the sort inclined towards exploration or taking screenshots and making video's then you'll have a better time of it than people who aren't that way inclined, but for those people who like to fight or run missions a lot of the game is pretty humdrum. You can't do anything quickly in ED. Even compared to FE2, one of it's predecessors, the time it takes to do anything is stretched to the limit.

I do get where you're coming from, but at the same time I don't think anybody could give a fair review of ED without putting at least tens, if not over 100 hours into it.

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I really cant see anybody doing this since Elite is not competitive game but hey, ppl are strange.

Really? Well, I'm willing to bet cash money that they will and I wouldn't be at all surprised if this was the main use of multicrew. People will seek out any kind of mechanism (exploit if you like) to get ahead in games and FD are essentially selling extra pips for £25 a piece. Who wouldn't want to be able to stick 4 pips into SYS while still being able to manoeuvre at the limits of the ships ability or pour out firepower ceaselessly?
 
I thought Horizons was needed for multicrew? That would put it over $20 immediately. Then (assuming the need to upgrade the PC to run multiple game instances isn't there), there is the inconvenience having to log in multiple times just to play the game.

Maybe as I'm not a PvPer I don't get it but the hassle factor just makes me think it is such an edge-case scenario, it's not worth getting a bee up my a**e about it. If somebody is really dumb to go through all that hassle, well they have bigger issues than a single pip to worry about :D

In the days when I used to play Eve I had multiple accounts, as did most of my corp mates. I used to run multiple instances of Eve in windows and essentially fly my own fleet of ships, as did many other players. It's common practice amongst the Eve community (who are all playing PvP, even if they don't realise it). Multiple accounts in these kind of circumstances isn't unusual and many people already have them in ED.
 
What I find amusing is the number of people that talk about how terrible the game is and how broken it is and how they're quitting the game. Meanwhile they have 2000+ hours in the game and are clearly majorly addicted. It's like watching a heroin addict ing to their dealer that the product sucks and they're going to quit. Yeah, sure you will and I'm going to be the next president.

Actually makes a lot of sense - who would you expect to be more frustrated than someone who's played 2000 hours?

Many times these posts are just how people relieve frustration while checking to be sure their assumptions are true.

Just simple human nature.

I recommend being human back and wish them well, and avoid what so many "neanders" do when they spontaneously insult and berate them.
 
If players are criticizing the game after 2000hrs it's because they love it but are frustrated.
I'm on Xbox and have more than 2000hrs.
Criticism is needed if it's constructive .
 
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