TERMINATRIXXX
Banned
Because we have ways too many NPC's in the game.
Seriously, the presence of NPC's are more than annoying.
It doesn't feel like a multiplayer game to me, whenever i arrive in a system/starport/planetary base.......all over dozens of NPC's.
Even at the engineers (harmless NPC's docking and leaving......thought the had no access to engineers, what do they do there?)
The game would be so much better if the space would populated with actually real players.
Same for the economy, it's kinda hilarious how much influence the NPC's have to the ecomony and how less influence the players have with transporting stuff etc.
While the NPC's are quite clever, they should be reduced because of the immersion. Here and there a few should be fine.
Under normal circumstances i would say, NPC's a griefing and ganking but i'm not quite sure if the definition is applied to players and NPC's equally.
I don't carry anything, they just interdict me, they attack me for no reason (they die anyway).
What is the purpose of such an high ammount of NPC's all over the place?
Had the suspicion it's something like a placeholder until more players play in Open or something like objects the PvE community play with.
But i could be wrong.
Is there anything planned to reduce them?
Thank you.
Seriously, the presence of NPC's are more than annoying.
It doesn't feel like a multiplayer game to me, whenever i arrive in a system/starport/planetary base.......all over dozens of NPC's.
Even at the engineers (harmless NPC's docking and leaving......thought the had no access to engineers, what do they do there?)
The game would be so much better if the space would populated with actually real players.
Same for the economy, it's kinda hilarious how much influence the NPC's have to the ecomony and how less influence the players have with transporting stuff etc.
While the NPC's are quite clever, they should be reduced because of the immersion. Here and there a few should be fine.
Under normal circumstances i would say, NPC's a griefing and ganking but i'm not quite sure if the definition is applied to players and NPC's equally.
I don't carry anything, they just interdict me, they attack me for no reason (they die anyway).
What is the purpose of such an high ammount of NPC's all over the place?
Had the suspicion it's something like a placeholder until more players play in Open or something like objects the PvE community play with.
But i could be wrong.
Is there anything planned to reduce them?
Thank you.