100% Proof Planets have lost their colour. [UPDATED with official Dev reason and plan to improve]

can't wait for this balance pass to be made, it's a shame it couldn't be implemented into 2.3, lets hope it's applied as an interim patch before 2.4 beta, hopefully with some terrain geometry update as well (cavey wavey!)
 

Panticus

Banned
Being able to find (even more) unique and beautiful locations is for a lot of people rewarding gameplay. When the quality on some front gets reduced by accident, then it is only logical to report it and hope it gets fixed.

Fair enough & understood. But my sentiment remains.
 
Just thought I'd post something that caught my attention.

Fluffy was landing on a moon in a G-class system to rearm when I took the right-hand picture.
I was quite surprised to see how beige he looked so I took the left-hand picture on a station with apparently "neutral" light.

http://i.imgur.com/qaMWXU1.jpg

I'm no expert but it seems like part of the problem, at least, is the intensity of the light hue.
I'm not sure if it's caused by the star giving off light that's "too yellow" or whether the light from the star is "white" but then it's being tinted "yellow" as it reflects off the planet's surface.

With hindsight, I suppose I should have tried taking a picture of Fluffy in open space in the same system to see how yellow he looked.
Alas, I didn't look at the picture until afterwards.
I think Fluffy is still parked-up in the same system so I might take him out and grab pictures on a station, in space and on a surface to see how they compare.

I find that the light is generally too warm. Doesn't help the beige issue, that's for sure.
 
You (remaining players) are all complicit with FD in being obsessed with graphics and appearance.

No one seems the least bit interested in meaningful and rewarding gameplay. Lame.

It's not a mutually exclusive scenario.

People can voice criticism of one thing AND be critical of other stuff too.
 
You (remaining players) are all complicit with FD in being obsessed with graphics and appearance.

No one seems the least bit interested in meaningful and rewarding gameplay. Lame.

Then you haven't been paying attention, because an awful lot of us explorers have been yelling for exploration mechanic development for a very long time now. To the point where a lot of other people are getting tired of hearing us complain about it, lol!!!!
 
You (remaining players) are all complicit with FD in being obsessed with graphics and appearance.

No one seems the least bit interested in meaningful and rewarding gameplay. Lame.
Take a look around, most complains and suggestions around are not about graphics but about gameplay. And in spite of Elite getting a bit outdated in terms of graphics compared to many games from 2016, this is the least of the concerns. Gameplay and missing content -as far as I can see- are the priorities for most of us. But the beige problem is particularly important even if just an aesthetic problem in appearance, exactly because of such lack of gameplay and rewards; diversity of planets & moons should be the ultimate reward in exploration, and possibly the 'essence' of Horizons. What is hard to understand is how this misstep came to the live servers, and it might stay there for almost a year by the time it gets a fix (if it does). In the context of the game lacking content, the beigification is a pretty awkward situation; because it undermines the driving force for exploration; the same expansion that FD is trying to sell; and the whole point of having an universe of literally the size of the milky way.
 
Im thinkinking stuff this obvious doesn't need dev confirmation.

Uh, no, Frontier seemed totally oblivious to this issue until many of us repeatedly brought the issue to the forefront with a plethora of threads and evidence. They have acknowledged it now, but we had to really work hard to get them to say anything or even take a look at it.

It's only obvious if you are bothering to look at non-bubble content.
 
Take a look around, most complains and suggestions around are not about graphics but about gameplay. And in spite of Elite getting a bit outdated in terms of graphics compared to many games from 2016, this is the least of the concerns. Gameplay and missing content -as far as I can see- are the priorities for most of us. But the beige problem is particularly important even if just an aesthetic problem in appearance, exactly because of such lack of gameplay and rewards; diversity of planets & moons should be the ultimate reward in exploration, and possibly the 'essence' of Horizons. What is hard to understand is how this misstep came to the live servers, and it might stay there for almost a year by the time it gets a fix (if it does). In the context of the game lacking content, the beigification is a pretty awkward situation; because it undermines the driving force for exploration; the same expansion that FD is trying to sell; and the whole point of having an universe of literally the size of the milky way.

A bit outdated? Nothing is outdated. Elite even leads in procedural planet graphical quality. (For a game, no space engine doesn't count its not a game) Its not behind anything except Star Citizen. You have no idea what you are talking about my guess is you are comparing the procedural planet terrain to that of standard terrain. Very different things and the latter requiring significantly less resources to render.
 
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A bit outdated? Nothing is outdated. Elite even leads in procedural planet graphical quality. (For a game, no space engine doesn't count its not a game) Its not behind anything except Star Citizen. You have no idea what you are talking about my guess is you are comparing the procedural planet terrain to that of standard terrain. Very different things and the latter requiring significantly less resources to render.
Why do you take offense? I am not saying the game is ugly, but is hard to show Horizons to a friend without having them criticizing how it looks in some places. Sometimes it looks awesome, but other times it looks really bad. For instance some planetary outposts, the lighting in dark side of planets, red dwarfs, the transition from supercruise to rings, they all are weak points in the game's graphics. Of course, at other times the game looks amazing; during combat, inside rings, sunsets and sunrises from space, etc. My opinion is that it looks good, and sometimes excellent, but is not the most impressive engine around, and it doesn't need to be. I am in no way objecting it. The game was released 2 years and a half ago, and this is not a complain, only its natural course.

And although they are different things as you correctly say; procedural generation and graphics quality, they do come together, one at the expense of the other. So yes, the procedural basis of the game costed some graphic quality. And because most of us understand that, this is -and I say it again- not our biggest complain. Wasn't that clear in my previous post?

Why do you assume I have no idea what I am talking about if you didn't try to understand my point in the first place?

PD: I remember reading more than a few times people complaining that planets had PS2 graphics. This is something I totally disagree with, since it is an aberrant exaggeration, but there is a reason behind that. You would never hear that about BF1 for example. And again, I am not critisizin that point to the game (and I never had! I like how it looks!)
PD2: I am trying to find some examples of other engines with procedurally generated planets, just to show you that other engines do something similar with very good graphics. Maybe I will edit this post tomorrow, if you care to check my reply to your reply (since too many people like stab with a dagger and then disappear). Just so you can 'know what you are talking about' next time you reply to me.
 
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You (remaining players) are all complicit with FD in being obsessed with graphics and appearance.

No one seems the least bit interested in meaningful and rewarding gameplay. Lame.

What a load of rubbish.

And what's with this 'remaining players'? Are you not one of those 'remaining players', and therefore also complicit in the very thing you are criticising people for?
 
PD2: I am trying to find some examples of other engines with procedurally generated planets, just to show you that other engines do something similar with very good graphics. Maybe I will edit this post tomorrow, if you care to check my reply to your reply (since too many people like stab with a dagger and then disappear). Just so you can 'know what you are talking about' next time you reply to me.

Don't find graphics engines find games. Yes any piece of software completely dedicated to graphics is going to look better than a game with game logic overhead. Find a game, space engineers, astroneer, spore, no mans sky. Out of that list the only game that has any improvement in procedural generation is NMS. Unlike ED it uses 3D noise and does create much much more interesting and varied terrain. However that's more of technical area than graphics, EDs planets have higher quality textures, a higher polygon count, and has some great effects such as sub-surface-scattering. While I would say NMS is a clear winner on the technical side, ED still wins over in graphics, technically. In terms of picking out the best screenshots for wallpapers from both games I couldn't just pick from one game. Both games can produce some amazing sights.
 
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Given ED , is a PC crowd funded PEW PEW game for XBOX ...:eek:

AND Xbox is played on a TV not a PC monitor , colour is not that important ..:rolleyes:
 
You (remaining players) are all complicit with FD in being obsessed with graphics and appearance.

No one seems the least bit interested in meaningful and rewarding gameplay. Lame.
The two are not mutually exclusive. We can want meanningful, engaging and rewarding gameplay and we can also criticise the graphical faults that appear in the game. I would hardly say no one is interested in improving the gameplay dude, check out the forums a bit more. People want to see earnable cosmetics via more compelling gameplay, we still want actual bounty hunting and exploration.

And these two are just brilliant ideas for the devs:

https://forums.frontier.co.uk/showt...ile-Mechanic-Legs-Multicrew-Gallery?p=5318258

https://forums.frontier.co.uk/showt...y-can-develop-it-more-in-the-future?p=5316461

I support all that and more. But it won't stop me from also wanting colourful planets and my god damned FAS cockpit fixed! :)

What a load of rubbish.

And what's with this 'remaining players'? Are you not one of those 'remaining players', and therefore also complicit in the very thing you are criticising people for?
Panticus no longer plays the game. Hasn't for quite some time I beleive but he pops in to criticise it from time to time none the less. Sometimes he (still) has a point, other times not so much :)
 
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Panticus no longer plays the game. Hasn't for quite some time I beleive but he pops in to criticise it from time to time none the less. Sometimes he (still) has a point, other times not so much :)

OMG. Seriously?

What kind of a person willingly spends their free time reading and participating on discussion forums for a game they don't even play?

That's...wow. [knocked out]
 
OMG. Seriously?

What kind of a person willingly spends their free time reading and participating on discussion forums for a game they don't even play?

That's...wow. [knocked out]

Me.

We are the ones who have bought something that it still not delivered since the release of the game and want Elite Dangerous to be the BEST SPACE GAME.

Until then I will use this free forum to express my discontent on the way FD is continuously underdeveloping the game.
 
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Me.

We are the ones who have bought something that it still not delivered since the release of the game and want Elite Dangerous to be the BEST SPACE GAME.

Until then I will use this free forum to express my discontent on the way FD is continuously underdeveloping the game.

Dude. Some life tips for you:

1. Don't dwell on things you can't change.
2. Don't waste your time doing something you don't enjoy, unless you're being paid to do it.

You are spending your time on forums to complain about a game you don't even play any more.

I mean, seriously - what if, in 5 years time, this game still doesn't meet your expectations? Would you be ok looking back knowing you've spent those years complaining and dwelling on something that never happened?
 
Dude. Some life tips for you:

1. Don't dwell on things you can't change.
2. Don't waste your time doing something you don't enjoy, unless you're being paid to do it.

You are spending your time on forums to complain about a game you don't even play any more.

I mean, seriously - what if, in 5 years time, this game still doesn't meet your expectations? Would you be ok looking back knowing you've spent those years complaining and dwelling on something that never happened?

Many disgruntled Elite players are longtime fans of the franchise, for many their love spans decades. We are alpha backers, people who spent lots of money and time supporting this game, advertising for it, even testing it to make it better. This is why a lot of commanders who no longer play, or who are playing less than they used to, still post in the forums: because we want to play. We want the game to be improved upon, to get better in a variety of ways, to change in areas that would allow us to enjoy it again.

The forums aren’t here just for people who play Elite, they are public forums where anyone at all can discuss the game. In many ways the forums are where we can express our sadness and feel like our voices are being heard, even look for hope that maybe the game’s future development will provide some improvements for us too. It’s also the best way to let Frontier know how we feel and what we want, and even if that may be a futile gesture most of the time, the very act of it can still provide some comfort.

In this case, with the beige planets, many players posting who no longer play might have helped elevate this issue to Frontier’s eyes, so keep posting for change I say. Efforts to improve Elite are never wasted efforts IMHO, irregardless of whether or not you actually play the game anymore.
 
You (remaining players) are all complicit with FD in being obsessed with graphics and appearance.

No one seems the least bit interested in meaningful and rewarding gameplay. Lame.


It's the different side to the same coin .... because there isn't much to do decent gfx is the only thing we get to hope for whilst exploring..
 
Given ED , is a PC crowd funded PEW PEW game for XBOX ...:eek:

AND Xbox is played on a TV not a PC monitor , colour is not that important ..:rolleyes:

Yep

My feeling is that FDev will do nothing about the colour of Planets.
Learn to love Beige. Its here to stay
 
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