Being able to find (even more) unique and beautiful locations is for a lot of people rewarding gameplay. When the quality on some front gets reduced by accident, then it is only logical to report it and hope it gets fixed.
Just thought I'd post something that caught my attention.
Fluffy was landing on a moon in a G-class system to rearm when I took the right-hand picture.
I was quite surprised to see how beige he looked so I took the left-hand picture on a station with apparently "neutral" light.
http://i.imgur.com/qaMWXU1.jpg
I'm no expert but it seems like part of the problem, at least, is the intensity of the light hue.
I'm not sure if it's caused by the star giving off light that's "too yellow" or whether the light from the star is "white" but then it's being tinted "yellow" as it reflects off the planet's surface.
With hindsight, I suppose I should have tried taking a picture of Fluffy in open space in the same system to see how yellow he looked.
Alas, I didn't look at the picture until afterwards.
I think Fluffy is still parked-up in the same system so I might take him out and grab pictures on a station, in space and on a surface to see how they compare.
You (remaining players) are all complicit with FD in being obsessed with graphics and appearance.
No one seems the least bit interested in meaningful and rewarding gameplay. Lame.
You (remaining players) are all complicit with FD in being obsessed with graphics and appearance.
No one seems the least bit interested in meaningful and rewarding gameplay. Lame.
Take a look around, most complains and suggestions around are not about graphics but about gameplay. And in spite of Elite getting a bit outdated in terms of graphics compared to many games from 2016, this is the least of the concerns. Gameplay and missing content -as far as I can see- are the priorities for most of us. But the beige problem is particularly important even if just an aesthetic problem in appearance, exactly because of such lack of gameplay and rewards; diversity of planets & moons should be the ultimate reward in exploration, and possibly the 'essence' of Horizons. What is hard to understand is how this misstep came to the live servers, and it might stay there for almost a year by the time it gets a fix (if it does). In the context of the game lacking content, the beigification is a pretty awkward situation; because it undermines the driving force for exploration; the same expansion that FD is trying to sell; and the whole point of having an universe of literally the size of the milky way.You (remaining players) are all complicit with FD in being obsessed with graphics and appearance.
No one seems the least bit interested in meaningful and rewarding gameplay. Lame.
Im thinkinking stuff this obvious doesn't need dev confirmation.
Take a look around, most complains and suggestions around are not about graphics but about gameplay. And in spite of Elite getting a bit outdated in terms of graphics compared to many games from 2016, this is the least of the concerns. Gameplay and missing content -as far as I can see- are the priorities for most of us. But the beige problem is particularly important even if just an aesthetic problem in appearance, exactly because of such lack of gameplay and rewards; diversity of planets & moons should be the ultimate reward in exploration, and possibly the 'essence' of Horizons. What is hard to understand is how this misstep came to the live servers, and it might stay there for almost a year by the time it gets a fix (if it does). In the context of the game lacking content, the beigification is a pretty awkward situation; because it undermines the driving force for exploration; the same expansion that FD is trying to sell; and the whole point of having an universe of literally the size of the milky way.
Why do you take offense? I am not saying the game is ugly, but is hard to show Horizons to a friend without having them criticizing how it looks in some places. Sometimes it looks awesome, but other times it looks really bad. For instance some planetary outposts, the lighting in dark side of planets, red dwarfs, the transition from supercruise to rings, they all are weak points in the game's graphics. Of course, at other times the game looks amazing; during combat, inside rings, sunsets and sunrises from space, etc. My opinion is that it looks good, and sometimes excellent, but is not the most impressive engine around, and it doesn't need to be. I am in no way objecting it. The game was released 2 years and a half ago, and this is not a complain, only its natural course.A bit outdated? Nothing is outdated. Elite even leads in procedural planet graphical quality. (For a game, no space engine doesn't count its not a game) Its not behind anything except Star Citizen. You have no idea what you are talking about my guess is you are comparing the procedural planet terrain to that of standard terrain. Very different things and the latter requiring significantly less resources to render.
You (remaining players) are all complicit with FD in being obsessed with graphics and appearance.
No one seems the least bit interested in meaningful and rewarding gameplay. Lame.
PD2: I am trying to find some examples of other engines with procedurally generated planets, just to show you that other engines do something similar with very good graphics. Maybe I will edit this post tomorrow, if you care to check my reply to your reply (since too many people like stab with a dagger and then disappear). Just so you can 'know what you are talking about' next time you reply to me.
The two are not mutually exclusive. We can want meanningful, engaging and rewarding gameplay and we can also criticise the graphical faults that appear in the game. I would hardly say no one is interested in improving the gameplay dude, check out the forums a bit more. People want to see earnable cosmetics via more compelling gameplay, we still want actual bounty hunting and exploration.You (remaining players) are all complicit with FD in being obsessed with graphics and appearance.
No one seems the least bit interested in meaningful and rewarding gameplay. Lame.
Panticus no longer plays the game. Hasn't for quite some time I beleive but he pops in to criticise it from time to time none the less. Sometimes he (still) has a point, other times not so muchWhat a load of rubbish.
And what's with this 'remaining players'? Are you not one of those 'remaining players', and therefore also complicit in the very thing you are criticising people for?
Panticus no longer plays the game. Hasn't for quite some time I beleive but he pops in to criticise it from time to time none the less. Sometimes he (still) has a point, other times not so much![]()
OMG. Seriously?
What kind of a person willingly spends their free time reading and participating on discussion forums for a game they don't even play?
That's...wow. [knocked out]
Me.
We are the ones who have bought something that it still not delivered since the release of the game and want Elite Dangerous to be the BEST SPACE GAME.
Until then I will use this free forum to express my discontent on the way FD is continuously underdeveloping the game.
Dude. Some life tips for you:
1. Don't dwell on things you can't change.
2. Don't waste your time doing something you don't enjoy, unless you're being paid to do it.
You are spending your time on forums to complain about a game you don't even play any more.
I mean, seriously - what if, in 5 years time, this game still doesn't meet your expectations? Would you be ok looking back knowing you've spent those years complaining and dwelling on something that never happened?
You (remaining players) are all complicit with FD in being obsessed with graphics and appearance.
No one seems the least bit interested in meaningful and rewarding gameplay. Lame.
Given ED , is a PC crowd funded PEW PEW game for XBOX ...
AND Xbox is played on a TV not a PC monitor , colour is not that important ..![]()