Nah cmon lets be honest, people use "realism" and "lore" as an excuse behind wanting crew members to survive death. If you want realism and lore why do insurance companies give you your entire ship and mods back with no premium charge, in a dangerous galaxy? Why dosent it cost more to get your ship back if you decide to put your ship at risk in a CG? The fact that you get your ship back is handwavium its not realism, it isn't you escaping in a pod, its gameplay because if Iron Man mode was inbuilt in to the game, it'd be a much emptier place.
I'll tell you what happens in Eve, if you die, you lose your ship, your cargo, your modules, and end up back in a noob ship. You ONLY get insurance if you paid a large quantity of money for a time period to cover your ship, and even then it wont cover your entire ship. That, is realism, that's realistic insurance.
For that reason, Eve feels much more adrenaline filled and alive because you know if you die, you've lost something.
Again you do not lose anything in this game and i believe that should change, losing a crew member is not that bigger deal.
-EDIT-
Should point out ive not played Eve in a long time, this is how it worked when i played it "back in the day". Fairly sure its the same now.