ED Steamcharts "4,000" active players. Pathetic

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News flash: The gaming world doesn't revolve around steam.

I get so tired of seeing people make these threads as time goes by, it really doesn't mean anything.

Especially for games like Elite where release on steam came after the full game release.

Steam stats are only relevant for games that are *only* available and have only ever been available through Steam and Steam alone.

I myself am not a steam user.

If there's something you're not happy about, express it in a direct and construtive manner. Quit making these passive-aggressive doomsayer threads with no basis in reality.

but it dose its the market LEADER
 
Steam? No. I don't use it and never will, never really understood what exactly it's for... And there are thousands more like me who play ED without it.
 
Twitch numbers have dropped quite a bit now, too. Every now and then a big streamer will bring it back over 200 viewers. There are some days where NMS has more viewership. :(

Heck I have seen most days that people streaming their D&D tabletop sessions has more viewers than ED
 
For a game that's all about a massive universe, unexplored worlds and bounty hunters and traders and explorerers.

There's not a whole lot of people in this universe.

The game fell from a 11k average base, which is meh, down to barely 4,000.

And yet Frontier reduces and needs and adds timesinks.

I'll give them credit, this game is a sinking ship but it's not going down as fast as I thought it would.

But that ten year plan they had for ED would be a miracle if it even made it halfway.

I hope the player base collapses just so FD can wake up and save this game because it does have potential, it always has and will, but they never utilized it.

I don't play the game through steam.....nor does anyone I know who plays the game. This is just another in a long line of "Concern Troll" posts, desperately praying for the demise of E: D, because it's proven more successful than NMS or Star Citizen.

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You stopped playing yet still return here to whine and moan? Seriously? :eek:

Yep, some people-like this guy-have no life ;). Does Steam capture the X-Box market, I wonder?

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it would have been 4001 the last couple of days, but i was getting laid.

Hang on, you use Steam yet you still get laid?!?! ;)
 
A lot of people who bought on Steam don't actually play the game through the Steam interface, so you can't put too much stock in those numbers.

I bought my copy on Steam, but since the game still comes with the Frontier Launcher app, I always launch and play the game direct off my desktop.

So... Even though I bought the game on Steam, I am never included in the Steam stats. I have a feeling I am not the only ED owner who uses the Frontier launcher to boot the game instead of running the game though Steam. Anyone who chooses this method will never be included in the Steam active player numbers for ED.
 
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Don't mock the op! This thread is important! Don't you all know that your enjoyment of a game is directly relative to the amount of steam players???

It's almost as if you're able to enjoy the game without any regard as to what anyone else thinks. As if you can.. think for yourselves.

WHAT IS WRONG WITH YOU PEOPLE?!
 
meh. I don't need anyone else in the galaxy to enjoy playing Elite. Sure, I do appreciate player interaction but I don't NEED it. If every mode other than solo vanished tomorrow I'd still be playing it when FD eventually pulled the plug and would hope they then opensourced the server code and made a galaxy state snapshot available so that those of us who were still enjoying it - even if "those of us" meant "just me" - could carry on playing
 
But not surprising given the shallowness of the gameplay.

We're now at the stage where high-level play = ship preservation and screenshots of pretty planets from long voyages.

That's pretty much it.

But hey, stick with the game. Soon you will be able to walk around your ship. That'll bring the players back. [uhh]

but.. Imagination™.. Blaze your own trail™...
 
meh. I don't need anyone else in the galaxy to enjoy playing Elite. Sure, I do appreciate player interaction but I don't NEED it. If every mode other than solo vanished tomorrow I'd still be playing it when FD eventually pulled the plug and would hope they then opensourced the server code and made a galaxy state snapshot available so that those of us who were still enjoying it - even if "those of us" meant "just me" - could carry on playing


+1 i think they said that for the code though...
 
It's almost as if you're able to enjoy the game without any regard as to what anyone else thinks.

That's exactly right. I don't need anyone else, or you, telling me how to play the game the way I want to.

And if you can't think for yourself that is not my problem (and possibly not the problem of a great number of people here who do know how to think for themselves).

What is wrong with people? From what I've read they are fed up with the amount of pathetic trolling of these forums. They are not wrong, they are right.
 
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I think you guys are missing the point about what the numbers on steam represent.

Steam held an average player count of about 11,000 early 2016. Since then it has fallen to 4,000 averaging about 4,200-4,600 ish.

6-7 thousand people don't randomly decide to stop playing through the steam interface all collectively, maybe some here and there but nothing significant. It's perfectly reasonable to analyze and hypothesize that a 7 Thousand player decline is concerning.

Now imagine how many of those active users are playing in Open?

World of Warcraft has about 14.5 million sold copies, about 2.3 million active globally.

Elite had sold around 1.6 million copies. By the same ratio of WoW (Which possesses much more longevity) Elite SHOULD have around 250k active players. But we all know that's not true because of that 250k there is no chance that only 4k of those players are using Steam. Those calculations include Xbox as well.

Here's the kicker
Elite dangerous had about 98k pre-orders and sold around 24k later when it launched. Then ED hit Steam and within 1 month the copies sold went from 122k to 712k. Obviously more and more as it became featured on the front page of steam, and horizons helped its publicity.

So yes, the steamcharts hold significance.
 
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