Stream sniped and griefed while showing a newbie how to fly

Status
Thread Closed: Not open for further replies.
Is English your first language? I'll assume not, but in any case I can't tell if you're saying "Suicidewinder does clear bounty" or "Suicidewinder doesn't clear bounty" because the phrasing you used is hard to understand. To an English speaker..

"You do know that "Suicidewinder" (the act of boarding a stock Sidewinder and hitting self-destruct, purposely aggroing something for the purpose of being destroyed, or getting the target destroyed) is clearing (or does clear) your bounty, right? Nope (I guess you don't), (you) took it in the worst way possible because it fits your narrative."

I speak English. Didn't seem difficult.
 
Last edited:
I have read a study about how online games and general "internet anonymity" brings up the true nature of a person. Things that are suppressed by upbringing, education and social connections can emerge and develop freely when a person is safe from any repercussions. (and no, I don't talk about "games make people kill people" nonsense.)
I once called a known griefer a "mass-murdering psychopath" They, and the whole forum with them, seemed to be offended by that. "It's just a game" was their major argument back then, as well. But I stand behind that statement.

I really believe that some people aren't hurting and murdering other people in real life only because it's illegal and impeachable. Normal person doesn't feel a need to hurt other people, and it doesn't matter whether it is in a game or real life.
Mass-murdering psychopath, if they have any sense of self-preservation, also won't murder people in real life, but in a game they can roam freely so they are enjoying themselves.

This thread is really starting to deliver..
 
"You do know that "Suicidewinder" is clearing your bounty, right? Nope (I guess you don't), (you) took it in the worst way possible because it fits your narrative."

I speak English.

Well, then. I don't believe committing suicide in a Sidewinder does fully clear one's bounty. I believe it could be reactivated upon "crime" or scan by the relevant authorities.
 
If it means anything I have a in cognitive psychology. It shouldn't though, as what I studied doesn't really relate to anything I've said here. I assure you a psychiatrist would give you a worse prognosis than I have.

Then you will understand the dangers of labeling people with psychological issues without taking the time to fully assess said person? I truly hope you aren't a practitioner of any sort.
 

Goose4291

Banned
This thread is really starting to deliver..

Good to see you here old chap..

giphy.gif
 
Then you will understand the dangers of labeling people with psychological issues without taking the time to fully assess said person? I truly hope you aren't a practitioner of any sort.
How much time is required, and how much skill? Who should determine that? It's a mess. I call it as I see it. I know what a sadist is, and I don't need a degree to say it.
 
Well, then. I don't believe committing suicide in a Sidewinder does fully clear one's bounty. I believe it could be reactivated upon "crime" or scan by the relevant authorities.

Correct. It only clears the current active bounty, causing it to go dormant.
 
Then you will understand the dangers of labeling people with psychological issues without taking the time to fully assess said person? I truly hope you aren't a practitioner of any sort.

He's not labelling individuals. Based on a hypothesis using experiential data he's talking about a group of players, a particular demographic. Totally acceptable and the guys jumping into the sandbox to kick said sand into players' faces with no risk or worthwhile reward, then having a gloat won't really care what he has to say. They will as we know, simply feed off the salt and their misaligned ego trip will grow stronger. That is the way. Really sad.
 
They like your surprise at how evil they are. It makes them feel special, and because they're sociopaths they don't care that they're evil. But once you've seen enough of them you won't be surprised, and they won't be special. If they were like two percent of the population instead of one, I think it would be common knowledge. Oh well.

tl:dr plenty of ___holes around.
 
Last edited:
He's not labelling individuals. Based on a hypothesis using experiential data he's talking about a group of players, a particular demographic. Totally acceptable and the guys jumping into the sandbox to kick said sand into players' faces with no risk or worthwhile reward, then having a gloat won't really care what he has to say. They will as we know, simply feed off the salt and their misaligned ego trip will grow stronger. That is the way. Really sad.

Hypothesis and experiential data = talking out his exhaust pipe. With all of the game developers and psychologist around these forums we should make a head shrinker game.
 
I've decided to make you my role model. All I need is an irrational fear of things that have a tiny chance of happening and to project onto other people.

There is a tiny chance of an airliner crash, but the fear of it happening is not irrational, and without projecting it is impossible to deal with.
Your comment is without reason, and I don't think Space Pilot should agree to have you as a follower.

As regards the OP - some have tried to suggest that it wasn't a stream snipe because OP could be seen on the galaxy map.
But the only way to see he was tutoring a newbie, and thus precipitate the snipe, was via the stream.
The only thing more pathetic than the action, is the people attempting to justify it.
 
I have read a study about how online games and general "internet anonymity" brings up the true nature of a person. Things that are suppressed by upbringing, education and social connections can emerge and develop freely when a person is safe from any repercussions. (and no, I don't talk about "games make people kill people" nonsense.)
I once called a known griefer a "mass-murdering psychopath" They, and the whole forum with them, seemed to be offended by that. "It's just a game" was their major argument back then, as well. But I stand behind that statement.

I really believe that some people aren't hurting and murdering other people in real life only because it's illegal and impeachable. Normal person doesn't feel a need to hurt other people, and it doesn't matter whether it is in a game or real life.
Mass-murdering psychopath, if they have any sense of self-preservation, also won't murder people in real life, but in a game they can roam freely so they are enjoying themselves.

It was this sentiment right here that started me on the path of not only PvP, but developing close ties and friendships with members of the more notorious player killer groups, such as SDC and Triadius. This disgusting idea that players destroying other players in a game that encourage ship destruction is a form of psychopathy and functions as a band aid for the desire to actually kill in real life.

I was always sickened by the attitude leveled at PvPers and most especially the predators until one day I couldn't take it anymore and I decided to take up the sword myself. The funny thing is that you people pull this stuff right out of your butt's without knowing anything of a personal nature about the player's you're passing such harsh judgment on. I got to know many of the most infamous player destroyers in the game and most of them would give you the shirt off of their back's or unlimited advice and help if shown even a bit of genuine respect, fairness, or friendliness. Hardly the attitude of a psycopath.

The bottom line is that the lot of you who insist on passing such personal judgement are missing a central fact; we're playing a game that revolves around blowing stuff up as it's most central theme, not a farming sim such as Stardew Valley, and you insist on acting like something very real and substantive has happened when in fact nothing has. If there's sickness being shown in the game or on this forum it's from people who insist on conflating in-game actions with real life.
 
Last edited:
*Rolleyes* Alright mate, I'm a sociopath now. Cheers for your analysis. Perhaps you do a phone in section on the lave radio podcast?

https://i.imgflip.com/1mo7wg.jpg

Goose you're not a sociopath, but rather I think, want the game to be something it's not right now. I want fleets, a less clunky comms system, and a whole bunch of other stuff. With dodgy instancing and 3 game modes, I doubt we will get those raging space battles I envisaged. However I removed the blinkers, like to chill out playing the game and adjusted my gaming basketcase behaviour because in Elite being a roaming nutter killing everything for fun, for no other reason than killing everything for fun just isn't fun. Especially in a wing of decent ships vs a single lesser equipped opponent. It's like playing Space Invaders but the invaders are humans. In fact space invaders had more risk. At least it got harder which each level.
 
Status
Thread Closed: Not open for further replies.
Back
Top Bottom