Hello,And I won 20, lost 0.
can I challenge you for a fight ?
(using an FDL)
Hello,And I won 20, lost 0.
Interesting and informative as always o7
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I have a couple of queries about the duels in your table. 1) Why is it that it took longer for you to win duels against the Python than all the other medium ships? They are the largest, slowest and least manoeuvrable of any of the medium ships you fought (except the Dropship) and lack the extra utility slots of the FdL to boost their shields further, after all. 2) Why did only one FdL last more than 10 minutes against you in any of the duels, given that they have potentially the best shields and also comparable speed and manoeuvrability to yourself (maybe slightly better since you were carrying roughly 50t extra mass in hull/module reinforcement and higher mass chaff launchers). Was it down to hull hp/resistance?
EDIT: seeing your above comments about the Python tells that they were using lots of SCB. Can thermal shock weapons act as a 'soft counter' to this, forcing them to take more module damage than they might otherwise have to endure?
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A separate question I have is: do you think you might have improved your times in those duels if you had been using a single fixed weapon yourself? Something like a corrosive frag cannon could have enabled you to do some serious damage as you seem able to keep close-in most of the time. It seemed from the second video against the FdL that chaff was not a big problem for you but the other player seemed to get better during the course of the duel, from about 4 minutes in, and became more evasive and also then seemed to try jousting more, getting some distance so that they could get you in their sights for a shot - which would have worked better for them if they had been using hitscan weaponry you could not avoid.
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Since you tested medium v. medium, are there any ships that stand out as being able to punch above their weight, other than the Vulture (and your Courier)? It takes a lot of time and effort to engineer a FdL or one of the big three, never mind credit/rank requirements. Do you think ships like the Viper (both types), DBS and Cobra Mk3 have a chance at taking on these medium ships? Although I do not think I would be any good at all at PvP, if I wanted to try it to get the hang of these basics, then - especially in the case of learning evasion - I would be inclined to try it in a fast, manoeuvrable (and cheap) ship first, like a Viper or even an Eagle, before moving onto an 'apex pvp' ship. (A long time ago, I remember an Isinona video where he tried to take out the canopy of another player's Anaconda - whilst in a Sidewinder loaded with railguns! He came very close to success.)
the buffed large weapon APVs are going live?
Hello,
can I challenge you for a fight ?
(using an FDL)
Ah, I'm playing on live only.
Here is the FDL I'm using, for war or res ...
(that's not an optimised fitting to defeat yours)
http://beta.coriolis.edcd.io/outfit...A=.EweloBhAOEoUwIYHMA28QgIwV0A=&bn=Extreme MC
What's the damage reduction for gimballs Vs fixed?
I've always gone for gimballed, even with PvP, either you're getting better time on target, or, if you're fighting a chaff spammer, you just switch to fixed/deselected mode and fight as if you were running fixed. I know there is a small(ish) damage penalty for not running fixed but for me the advantages have always far outweighed the drop in DPS.
if you'd like to post your usual FdL build here, I'd be happy to state my guess about how the fight would go, with reasons - it would be interesting to see how accurate I am, if the fight happens!
Ah ... understood, we can't meet up anytime soon, then.
I'm afraid though that this is not a PvP build and (no offence to your skills) would disintegrate.
All the FdL's I fought in Beta (including two like yours with 5 x gimballed multis) were min/maxed PvP builds, waiting in supercruise to fight other PvP builds, with either the entire internals of the ship taken up by modded HRP's or HRP's and SCB's.
This is not a comment on your piloting skills of course but amongst the 2 million customers who have bought this game, there is nobody who stands a chance against a serious PvP-er unless they are also in a serious PvP build.
In the PvP League I was part of a team that destroyed about 40 FdL's undefeated - these were FdL's outfitted to the last part for PvP - I'm afraid PvE outfitting is a different game, o7
No offence as well, your build doesnt look either like a serious pvp build
Neither the opponent list you provided on the first page
But if you want me to use scb, well, that can be done in any station.
I dont understand why you cannot fly on live server, but I'm still quite interested by a shieldless fdl pretending to kill skilled shielded fdl.
(I'm not saying this is impossible, as I already saw it myself, but it was with several factors in favor of the shieldless ship, on a time engineer didnt exist)
Yes, but I would be anyway the first one to provide feedback and congratulations on this board if theses elements of advice prove themself to be effective for whatever reason, as I'm seeking only for truth and efficiency.That point aside, you stink of troll. I mean, I'm having to cover my nose to mask the stench of it here.
Yes, but I would be anyway the first one to provide feedback and congratulations on this board if theses elements of advice prove themself to be effective for whatever reason, as I'm seeking only for truth and efficiency.
No offence as well, your build doesnt look either like a serious pvp build
Neither the opponent list you provided on the first page
But if you want me to use scb, well, that can be done in any station.
I dont understand why you cannot fly on live server, but I'm still quite interested by a shieldless fdl pretending to kill skilled shielded fdl.
(I'm not saying this is impossible, as I already saw it myself, but it was with several factors in favor of the shieldless ship, on a time engineer didnt exist)
I understand the need of evading and the skills Pipko has , but may I just ask what kind of loadout he used in term of weaponry? (for the knowledge of it )
If I got it right, the build you proposed was partially done for fun (pulse laser), and to counter a specific adversary : fixed weapons, using a specific pvp etiquette (which include, I suppose, the explicit rule to not troll your opponent 6km away for 10minutes giving time for shield to come back)Firstly, let me say that I am grateful to you for your edit. I'm afraid that the first version of your post did seem to me to be highly critical of my truthfulness and skills and I did not understand why.