THE FORMIDINE RIFT MYSTERY (Part 4)

Unlike the case of the Formidine Rift where Rebecca found the Mega Ship first and left hints (edge of the Galactic arm and the Reorte Riedquat line) we have nothing to go on. It took years of looking in the Rift before we rediscovered the location and even then it took Drew sticking us with a cattle prod via the latest round of GalNet hints. We are basing the possibility of Mega Ships in the Conflux and Hawking's Gap purely on the speculation that, since there was one in the Rift, there must be one in each of those locations as well.

It's great speculation but I have a gut feeling that the Rift mystery was expanded to include the Gap and the Conflux only recently. The Rift content was there, in a less impressive form, since Gamma but we have no guarantee that Frontier has implemented Mega Ships in these two other locations. Just like searching for Cassiopeia A you might be out looking for something that just isn't there.

If I were to apply a reasonable approach to locating additional Mega Ships here's how I'd start:

Determine the distance from the Formidine Rift abandoned settlement to the Zurara. Assume that the Mega Ship in the Gap would have traveled a similar distance. Now, draw a line from Sol to the Rift settlement. Imagine that line to be "000" on a compass heading. Measure the resulting angle pointing toward the Zurara.

Draw another line from Sol to the Hawking's Gap settlement, again taking this line to be "000" on the compass. Use the angle calculated for the Zurara to calculate the possible location of this other alleged Mega Ship. My best guess, without any useful clues, would be that the Mega Ship would be located along this line near the same distance from the Gap settlement that the Zurara is from the Rift settlement.

Why Sol?

The expedition to the Rift left from Reorte, or Riedquat.. One of those. Wouldn't the others leave from there, too? As they were all under the same organization.

I haven't looked and not logged on to check but was the Zurara bubble side of the Rift bases or Rim side?

As to Conflux and Gap, I doubt we have other megaship wrecks there. The plan was to destroy the ships and evidence and it seems unlikely that they failed all 3 times.

I think we only have 2 main things to look in to which is how to get into the Col 70 permit bubble and the area they were actually scouting and dropping terraform packages in the rift. Once we have a rift location in relation to the bases there we can extrapolate a search area in conflux and Gap, but it would be more difficult there.

For guardians, I still think their genetic tech is linked to barnacles and other lifeforms that seem linked to Nebulas for life on otherwise barren worlds so we will often find signs in nebula areas, and I suspect Thargoids are their creations with some inherited tech.

I also suspect inra, the powers and some major corporations have been involved in reverse engineering that tech also. In fact our current FSD tech likely came from that.

So I think guardians will lead to new tech or at least Engineers mods and the history of Thargoids. Col 70 will lead to corporation work reverse engineering and secret fleet building, the rift, gap and conflux will lead to intended or existing long range mini bubbles, and they will all lead to Thargoids or other aliens.

That's my tinfoil moment, and can only see Col 70 sector and working out where Zurara dropped its packages as being the only clues we can follow while leaving those Cannon people to sort the guardians connection, and hope FD have already put what we are trying to find in game.

As an aside, finding the rest of the generation ships may be fun and could open up something new although it is only looking like the dead ones so far.

What system exactly is the Col 70 system we're trying to get into? Can't we just take a long range jump into there?

Did anyone ever figure this out?

GALNET: 02 Dec 3302


Galactic News: Amateurs Partially Decrypt Signal
"A small group of EM-transmission technology enthusiasts in the Tionisla system claims to have partially decoded the encrypted message transmitted from the Tionisla Orbital Graveyard by an antique Cobra Mk III a few months ago.
A spokesperson for the group, which calls itself The Hamsters, said:
"So exciting! It was an EM frequency using phase modulation. Really quite clever. It contains a string of numbers, but we don't know what they mean, so we've decided to share it with the galactic community in the hope that someone might be able to decode it. The sequence is: 01 07 10 * 20 22 25 * 01 05 23 03 23 * 10 27 - 23 * 02 03 01 - 02 * 03 04 * 01 * 43 33 31 23 * 07 21 25 27."
Unfortunately The Hamsters' broadcast abruptly stopped at this point, and only static has been received since. When asked about the sudden silence, authorities in Tionisla made the following statement:
"We had no choice but to take them offline as they hadn't renewed their broadcasting licence. We will restore their broadcasting privileges once the appropriate charges have been paid."



Go back there, there's the "Curious Transmission Partially Decoded" Tourist beacon that states what the message apparently said.. Something about riding a giraffe, I'll have a look later. I still have the message saved.
 
Has anyone looked at the barnacle planets composition, and checked if there is any connection? Some rare earth % that is common to all barnacle planets?

I might go and look for myself later if no-one else has.
 
Has anyone looked at the barnacle planets composition, and checked if there is any connection? Some rare earth % that is common to all barnacle planets?

I might go and look for myself later if no-one else has.

Are the Barnacle planets not randomly picked? It might not be worth investing too much time in chasing patterns in a randomly chosen selection.
 
So I think guardians will lead to new tech or at least Engineers mods and the history of Thargoids. Col 70 will lead to corporation work reverse engineering and secret fleet building, the rift, gap and conflux will lead to intended or existing long range mini bubbles, and they will all lead to Thargoids or other aliens.
[...]
That's my tinfoil moment, and can only see Col 70 sector and working out where Zurara dropped its packages as being the only clues we can follow while leaving those Cannon people to sort the guardians connection, and hope FD have already put what we are trying to find in game.
I went back out to 46 Eridani last night. Since it's a type A supergiant I took a little detour planet-side and found a POI filled with bootleg liquor. Seems someone had a party.

Anyways, the col 70 permit lock is very thin here. You can actually jump through to the witchhead systems on the other side if you have a 50ly fsd or jumponium. It may be that in the story they weren't in Col 70 but behind it. There are a few Hip systems inside the col 70 that are also reachable but are also permit locked. So far I haven't seen anything to make me suspect something in Col 70 that is near 46 Eridani is unlocked and reachable. I will continue to jump to border systems I haven't visited and recheck the galaxy map.

Darnnit.

Okay. So no more clues.

Is there a chance do you think that Drew led us to the Teorge system so that we could somehow reverse engineer the puzzle?

I mean... Why on Earth would he bring us to Rebeccas conclusion of the formidine rift (The Teorge beacons) --- when they came from the Col 70 sector obviously up to something else?

Its backwards...???

I think it's simple, he and FDev wanted to wrap up the mysteries from Reclamation to prepare us for new mysteries from Premonition. If the Salome storyline felt resolved, it'd spoil the book.

Why Sol?

The expedition to the Rift left from Reorte, or Riedquat.. One of those. Wouldn't the others leave from there, too? As they were all under the same organization.
...
What system exactly is the Col 70 system we're trying to get into? Can't we just take a long range jump into there?

If we know one group left from Riedquat and the event also lead back to the Lave area of space, that's just a lot to have in common to not have a reason.

The Col 70 question is exactly what I'm trying to answer now but in this area the permit lock is thin. A long range jump doesn't put you in Col 70 but on the other side of it.

On the subject of thargoids:

I'm putting together a list of test I want to try if they ever stop me. I've already got jump and thrust disrupting mines on my ship to see if I can slow them down. It occurred to me last night that they may be looking for something specific on the player. Someone said a part of the games lore is that Soontill is to Thargoids what Raxxla is to humans. Maybe keeping a Soontill relic in my hold will get a different reaction if hyperdicted?
 
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It's a CG to build the Gnosis. Plus if you get allied with the Canonn (what do you mean you are not already?) you will get a Canonn decal as well. The Canonn just what to Gnosis to be in the Pleiades as it's first locations.

At least that how I read it.
 
Perhaps there is a path in, yet undiscovered? Someone said the permit lock is a bubble but the center isn't locked out. Then again, why would FDev do that if there was content ready for that area?

If you mean Col 70, then yeah I did, and it is the case. Col 70 systems are locked but if you treat Col 70 as a giant sphere/bubble there are large bubbles within it with different names which are unlocked. There are now asteroid bases in two of the sectors.

Oh, and in case anyone didn't know, BL is not currently locked. (Saw someone talking as though it was locked.) Nothing exciting to report except not seeing a single USS.
 
For low population systems which don't get much CMDR traffic, it's easy enough for a single player to manipulate the BGS.
I had a faction expanded out to 4 systems, but then FDev put an engineer 20LY away and I couldn't control it any more, due to farming.

Ah ok, thx !

You should have called me ;) I am a great Elite fighter ...
... against NPC's :)
 
I went back out to 46 Eridani last night. Since it's a type A supergiant I took a little detour planet-side and found a POI filled with bootleg liquor. Seems someone had a party.

Anyways, the col 70 permit lock is very thin here. You can actually jump through to the witchhead systems on the other side if you have a 50ly fsd or jumponium. It may be that in the story they weren't in Col 70 but behind it. There are a few Hip systems inside the col 70 that are also reachable but are also permit locked. So far I haven't seen anything to make me suspect something in Col 70 that is near 46 Eridani is unlocked and reachable. I will continue to jump to border systems I haven't visited and recheck the galaxy map.



I think it's simple, he and FDev wanted to wrap up the mysteries from Reclamation to prepare us for new mysteries from Premonition. If the Salome storyline felt resolved, it'd spoil the book.



If we know one group left from Riedquat and the event also lead back to the Lave area of space, that's just a lot to have in common to not have a reason.

The Col 70 question is exactly what I'm trying to answer now but in this area the permit lock is thin. A long range jump doesn't put you in Col 70 but on the other side of it.

On the subject of thargoids:

I'm putting together a list of test I want to try if they ever stop me. I've already got jump and thrust disrupting mines on my ship to see if I can slow them down. It occurred to me last night that they may be looking for something specific on the player. Someone said a part of the games lore is that Soontill is to Thargoids what Raxxla is to humans. Maybe keeping a Soontill relic in my hold will get a different reaction if hyperdicted?

Just going to clarify a few things here. (I've put all this up before, but it gets lost in the thread.)

You don't need a 50 ly ship, much lower will do. The Col 70 'wall' is only 1 system thick in places. Once you've jumped the 'wall' you're still within the overall Col 70 bubble/sphere and in most directions you will hit another Col 70 wall.

Something I haven't mentioned before is that the Witchhead Science Centre is in a HIP system which from what I could tell was in the line of HIP systems that Salome was moving along a week or so back.

Also the (or one of the) areas of interest in Col 70 is the system the UPs refer to. It's in a ~170ly thick bit of the Col 70 wall. It would be reachable via a NS but is permit locked. Also there's also a possibility that it's within what would have been the Guardian bubble.
 
Well now what ?
Seems that for an Explorer there is nothing but breadcrumbs left to investigate as I suspect the Devs have classified the FR Mystery as "Done", IMHO.
Canonn group will certainly unveil the last yet unsolved issues in no time.
Rifters and CoR will need a new motus vivendi anyway ...
In order no to seem too boring with it, nobody's forced to read:


Raxxla is somewhere but MB said they(FD) wont give clues.
Some community members here are quite...persuasive and influencial people
Please consider the possibility of lobbying MB without relief until he drops a tiny breadcrumb..like a quadrant maybe?
Sorry for those who feel bothered, I swear to let it down, now it's just my own fixation in this game, not as bad as ganking noobies after all..
 
Why Sol?

The expedition to the Rift left from Reorte, or Riedquat.. One of those. Wouldn't the others leave from there, too? As they were all under the same organization.
Good point.

What system exactly is the Col 70 system we're trying to get into? Can't we just take a long range jump into there?
Assuming it's in one of the actual Col 70 systems then no, permit locked. If it's in one of the other sectors within the Col 70 bubble/sphere then yes and you won't need a particularly long jump range.

Go back there, there's the "Curious Transmission Partially Decoded" Tourist beacon that states what the message apparently said.. Something about riding a giraffe, I'll have a look later. I still have the message saved.
Presumably that'll be the "The Vain Queen Rides a Giraffe... etc" message. It was put out on Galnet but it never got figured out into anything that lead anywhere.
 
I think it's simple, he and FDev wanted to wrap up the mysteries from Reclamation to prepare us for new mysteries from Premonition. If the Salome storyline felt resolved, it'd spoil the book.

Yeah, this is it exactly. I expect the book to contain the next major push. After it comes out the alien stuff will move further. Cause now we're all gonna have to buy the book :) Yay for cross promotion!

The Thargoids are on notice, there will be no invasion until after a few rounds of editing.
 
I didn't read that as a Pleiades CG; I read it that Canonn was going to "station" their shiny new science ship in the Pleiades first...

...but I could be wrong!

Yep, right in the path of the invading aliens. We'll watch them coming while drinking Lavian Brandy and arguing over who gets the last Digestive biscuit. :eek:
 
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Does anyone else get a weird lensing effect ( like a black hole does) close to the main star in Maia? Dont think it could be an interdiction bug because no one else is around.
Thanks
 
Provided that the logs has not changed, You can try this link:

http://imgur.com/a/j4QbS

:)

Thanks! Was expecting 7 different messages though if there are 7 LPs.
Just wanted to check if there's something I need to know while checking out the FRift bases.
I'm at Delta at the moment. Rocks are floating 2 metres off the ground and the SRV is weird- the graphics panels seem to be displayed realtive to the angle of the ground but the SRV itself is upright, hence can't read the messages, can't check materials, and got very nauseated. Hope a relog fixes it!

Edit: nope, still doing it. And the Delta beacon didn't transmit on 45 minutes past the hour
 
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