This is the least reasonable response I've yet seen on the forum. Well done. Don't trip on the doorstep when you leave again....
Whatever, Mr.Reasonable.
This is the least reasonable response I've yet seen on the forum. Well done. Don't trip on the doorstep when you leave again....
Whatever, Mr.Reasonable.
I come back and check from time to time on the status of this game, naively hoping that FD fixed it. But nope. No luck. I agree with all OP posts, although I stopped playing before the last update. I was so looking forward to this update. But it looks like it just added useless crap and made matter worse.
I think it's time to forget about ED and move on. Too bad really. The game has so much good going on for it. But the devs attitude suck horribly. I wish someone bought the game and fired everyone before fixing the game.
Steam reviews are getting progressively more negative too.
Wake up FD, you're ruining a great game.
This is the least reasonable response I've yet seen on the forum. Well done. Don't trip on the doorstep when you leave again....
ok to say exploration is identical we can agree with..but for combat i wouldnt say that....most of the changes if not all is for pew pew....
and thats why ur argument r doomed....
It wasn't an argument. It was a subjective statement...
ok to say exploration is identical we can agree with..but for combat i wouldnt say that....most of the changes if not all is for pew pew....
How do you see combat different now? I'm curious because for me, the essence of the game just didn't really progress since beta. I'm still doing more or less the same as when I did around I Bootis in beta.
As I see it, most of the big changes mechanically were - missile and python nerf, introduction of shield cells, nerfing/buffing them, heat meta, FDL buff, engineers release. The missions are pretty much same, just with different text that doesn't mean anything, there aren't any persistent NPCs yet, CZ, RES too, no naval career, STILL no piracy, most people just run pulse/mc because it's the most effective (or g5 eff beams if they can). Personally I just feel they are moving the game forward, but they forgot that they still have mechanics and their placeholders(tm) from v1.0.
Why did we get multricrew? Why didn't we get content that would bring actual exploration gameplay, proper player pirates, reworked systems and modules so they could be controlled by future crew better.
Where is Powerplay that feels more epic and bubble changing? Where is my official canyon racing tracks where you can register in game? What about in game CQC tournaments for exclusive skins? And how about a story that I can experience in game instead of googling where the hell should I go.
3.0 better be called "Dangerous Careers" and expand all of the things we can do, so we can actually do something instead of gameplay that feels kinda the same-y and generic, if you really think about it.
How do you see combat different now? I'm curious because for me, the essence of the game just didn't really progress since beta. I'm still doing more or less the same as when I did around I Bootis in beta.
As I see it, most of the big changes mechanically were - missile and python nerf, introduction of shield cells, nerfing/buffing them, heat meta, FDL buff, engineers release. The missions are pretty much same, just with different text that doesn't mean anything, there aren't any persistent NPCs yet, CZ, RES too, no naval career, STILL no piracy, most people just run pulse/mc because it's the most effective (or g5 eff beams if they can). Personally I just feel they are moving the game forward, but they forgot that they still have mechanics and their placeholders(tm) from v1.0.
Why did we get multricrew? Why didn't we get content that would bring actual exploration gameplay, proper player pirates, reworked systems and modules so they could be controlled by future crew better.
Where is Powerplay that feels more epic and bubble changing? Where is my official canyon racing tracks where you can register in game? What about in game CQC tournaments for exclusive skins? And how about a story that I can experience in game instead of googling where the hell should I go.
3.0 better be called "Dangerous Careers" and expand all of the things we can do, so we can actually do something instead of gameplay that feels kinda the same-y and generic, if you really think about it.
that is even worse...but would like for him to get fired....
ok to say exploration is identical we can agree with..but for combat i wouldnt say that....most of the changes if not all is for pew pew....
Essentially combat got more powerful guns, god mode shields, a roving hardpoint (aka SLF) and the ability for other players to fire our guns/SLF. However what we can do with our suped up guns/shields hasn't changed since Alpha/Beta, it's still the same farming sites (CZ, RES, Nav), USS and interdictions as before. There's still no real Naval Career, Wars still consist of static CZs which persist until the timer runs out (where are the fights around stations and other assets, why no CZs on planets, where is the sense of one side actually winning or losing a war), Bounty Hunting is still more farming than hunting, Missions are still rather disappointing and lacking in variety (although they have improved in some respects, they are actually worse for some of the combat ones) and Piracy is still an exercise in frustration.
Essentially combat got more powerful guns, god mode shields, a roving hardpoint (aka SLF) and the ability for other players to fire our guns/SLF. However what we can do with our suped up guns/shields hasn't changed since Alpha/Beta, it's still the same farming sites (CZ, RES, Nav), USS and interdictions as before. There's still no real Naval Career, Wars still consist of static CZs which persist until the timer runs out (where are the fights around stations and other assets, why no CZs on planets, where is the sense of one side actually winning or losing a war), Bounty Hunting is still more farming than hunting, Missions are still rather disappointing and lacking in variety (although they have improved in some respects, they are actually worse for some of the combat ones) and Piracy is still an exercise in frustration.
Grumpy, very old man?![]()
things that have already been beaten to death like the "validity" of Steam reviews