Well yeah, some people don't understand that non-functional stations are part of the game.
However, that said - if a player is continually UA bombing a starter system to cause problems for newbies, or station camping to PK them, then yes it is anti-social. That's not good for anyone to let continue without consequence.
Karma + system forces could be left to take care of the camping/PK side of it on the whole within station limits.
And I think FD made it now so these particular stations couldn't be UA bombed in the end - but anyway - I guess the way to 'solve' the issue across the galaxy is to make sure that they're illegal cargo in such systems and there's a heavy karma hit & fine if you get caught smuggling them in. Won't stop it happening, but creates both a challenge and a risk/consequence ... everyone's happy, yeah?
My position is that when it comes to certain actions - there does come a point where it goes too far, and the person knows they are simply doing it to cause disruption to the game for everyone else... beyond what is "reasonable". That does need to be sorted out when it happens, IF it is reported and it's not "fair" to the other players who want to enjoy their game time.
If extreme behaviour does go unpunished then it will become toxic to the game.
And as I've said, the context is important, and it should be a case-by-case approach for the worst offences. Perhaps I'm not explaining it well enough, but surely you yourself can distinguish between someone actively trying to ruin the game vs someone trying to play the game.
Anyway I think it's a whole separate headache from the Karma side of things - or at least, should be.