Yes it does. You have to go to the building/outpost and scan the data point.
This whole credits thing is totally broken anyway. We should have a purely rep based system that unlocks items and ships as we advance, and specific ship upgrades as we gain XP for each ship.
FD should also seriously consider a reward cache system or similar, where caches could be earned for levelling up or completing missions that would contain useful or fun (and sometimes rare and exotic) items. These items might include new paint jobs, weapon colours, sound effect mods or even engineered modules.
Caches could also be purchased from the shop for a nominal fee, so people with less time could buy them instead and not feel left out.
These are all appalling ideas (imo). Sorry.
Surface Scan Data Mission: Search Planet for Base = does NOT require any Scanner what so ever!
READ the line. You do not require any Scanner what so ever, not even a Basic Scanner to SEARCH FOR THE BASE! TRY THIS!!!
YOU USE THE SRV TO USE IT'S BUILT-IN SCANNER FOR DATA POINTS. NOTHING TO DO WITH THE SHIP!
BROKEN! BADLY DESIGNED. VERY BAD!
Surface Scan Data Mission:Search Planet for Base = does NOT require any Scanner what so ever!
YOU USE THE SRV TO USE IT'S BUILT-IN SCANNER FOR DATA POINTS.
Yeh its stuff like this that is ending my love affair with this game.
Keep it up ED, Eventually no one will be playing.
The cheats burn the game out in weeks and the long term players give up because effort has no meaning.
I'd like to see a breakdown of the logic behind the mission system in Elite.
I bet its convoluted as all hell and everytime the playerbase cries for some change Frontier has to figure out a way to implement said change without breaking the system, yet still manages to break it because it wasn't meant to be tampered with in such a fashion (Smuggling payouts over distance, hauling payouts over distance, BGS generation of missions in line with system states and controlling faction alignment, etc).
Every time they make a fix to some supposed "glitch" another one pops up. You guys (the forum) should have stopped when you were ahead instead of crying over every little break in the code. Especially when credits mean so little in the game at this point due to how easy it is to reach the big 3 in wallet size without utilizing any stacking
This is probably better in a different topic, but the idea that "grind for credits and rep" is what makes this game fun is so alien to me. It's literally the most boring part.
I want the freedom to do whatever, to explore, murder Feds, transport slaves, or PVP. I can't do that if I have to spend months before getting to the actual fun.
E: I mean, fine, don't let people start with an Anaconda, but getting there shouldn't require months of playtime. That's what causes people to burn out, not "cheats"
It seems bizarre to me that FD can't fix the missions so that a scan applies to a single mission - that's the bug. And ideally allocate scans to missions on a 'round robin' basis so that if you take on a lot of missions it will be a lot more work before any complete.
But as others say, if you're grinding for credits you're probably doing it wrong![]()
This is probably better in a different topic, but the idea that "grind for credits and rep" is what makes this game fun is so alien to me. It's literally the most boring part.
I want the freedom to do whatever, to explore, murder Feds, transport slaves, or PVP. I can't do that if I have to spend months before getting to the actual fun.
E: I mean, fine, don't let people start with an Anaconda, but getting there shouldn't require months of playtime. That's what causes people to burn out, not "cheats"
Using capital letters, different colours and far too many exclamation marks all make you look like a petulant child.