Is there a reason you always speak in haikus?
Do i do that?
Never was obvious to me.
Is there a reason you always speak in haikus?
No such thing as an endgame in ED.
It's the ship that does everything I want in a ship. It is therefore my endgame ship.
Also arguably it is the most versatile ship in the game.
It's the ship that does everything I want in a ship. It is therefore my endgame ship.
Also arguably it is the most versatile ship in the game.
The best part is the Vulture has a second seat. We all know how popular turrets are on Vultures. [yesnod]
Now if it only was able to do MC,
it wouldn't be so much left out.
Still is a fine ship, Lakon could work
a bit on the speed and maneuvering though.
The best part is the Vulture has a second seat. We all know how popular turrets are on Vultures. [yesnod]
Extra pip
I know, right? It's amazeballz! You can put it to engines, systems or weapons, back and forth at your discression! get symbiotic man! The pip is hot! Hotter would be a Vulture/Keelback baby hybrid!You're blowing me away with the amount of gameplay there Ozram.
the vulture always had the second seat...
and you can use it for meaningfull multicrew content - "the copilot is there for the second pip and to talk in chat"
i have my co-pilot there for 360° KWS and Target selection.
I would try a turreted version - but only two turrets i would consider trying, exceed the cost of the ship itself (Beam or Cannon)
Turrets are not the only weapon a Gunner position can use. Missiles from anywhere....
What does that have to do with the price of tea in China? Guys, I drew a comparison for effect, we're talking about the Keelback not having it. I'm saying if it's good enough for the Vulture, it's good enough for the Keelback.
Turrets are not the only weapon a Gunner position can use. Missiles from anywhere....
the problem is,
the Vulture ALWAYS had the second seat to begin with. the keelback NOT.
the Vulture can MC simply because all the effort invested was to exchange the co-pilots seat model with the ajdusted co-pilot seat, if even necessary.
i dont know why they put in the ladder into the Asp cockpit. behind both seats is, and always has been, a door, and the connection could have been behind that.
Probably someone said, it takes to long to remoddel the Keelbacks cockpit to incorporate a second seat -
as it is currently, there is nearly no floor-space for it. see my previous posts in this topic for what they would need to do
Everyday I work within 4 metres of 5 people who could have the job grey-boxed in a day and fully textured inside a week.That would make for a pathetic excuse; whatever F.D.'s reasons are, that really can't be it., it takes to long to remoddel the Keelbacks cockpit to incorporate a second seat -
I'm sure people wouldn't have a problem waiting. The issue is it doesn't make sense, regardless of any of that. As a side, I'm also sure the Vulture came before the Keelback, so Sandro's argument that the Keelback was designed before Multi-Crew seems a bit off.
What's in it for you to defend the Keelback from being Multi-Crew viable anyway?
The Vulture was likely designed to have the trainer/copilot seat from the get-go , rather than specifically a multicrew thing.