THE FORMIDINE RIFT MYSTERY (Part 4)

Oh okay, I didn't know it had been solved. With the old woman's talk of seeing Thargoids amassing beyond the Rift and the presence of something even worse beyond the Rift where 'the stars thin out and you can see the whole Galaxy' and that you would have to plot a course to it I was hoping it would be an unmapped bubble where these things exist that were in instances that were locked until you followed the correct path. Appears perhaps I was letting my mind run away with me lol. Well, an impending alien invasion sure as hell explains the empires desire to expand into Colonia, that's where I'm headed at the moment actually. If there are any new developments I may take the Sidewinder Express home. If aliens invade i don't think I want to watch the action from afar :p

There really should still be the "it" to find that started this whole thing. Whether at this point it adds anything to what we know story wise is debatable, and I'm not sure myself, but Drew has said from the get go there is something tangible to find (maybe not necessarily an object) and as far as I know we haven't found it. It's likely in the (rather large) general area of the Rift bases and mega ship given that's where our attention has been directed and where "things" are happening but I don't think we really know for sure.

No reason to consider things solved just yet!

And regarding the Sidewinder Express just don't dock anywhere otherwise you'll be doing a clear save to get back. Maybe that's what you meant.
 
I think all we can do right now is guess at future content. I really don't think there's anything important left to find in the rift story line atm.
 
I think we found "It". Now we're looking for "What". I think. I'm not totally sure what were doing right now ... aside from waiting for Premonition.

Tbh I think right now what's left is rather the 'Who' ("They") and the "Why".

The IT was the conspiracy, manifested in the megaship Zurara (and its predecessor as a 'Conda) since Beta, as well as the wider tapestry of a conspiracy as revealed through the Teorge transcripts now.

Still to solve would be who exactly was behind all of this and why, plus a raft of minor questions right now that may
A) lead to solving the above, or
B) shed more light in regards to all the clues that were missed which should have led to IT (eg. what's up with the signals from COL70 sector, what did <Luko> and the others do with the stolen meta alloys, etc.), and which are available in-game or in galnet right now

DrewC's list is a great start on those two areas, and I think we would do well to expand upon it to focus our efforts from here on out, at least until Premonition comes out and provides many more tangible pointers or revelations (or until DrewW has a little more time to spare after the current publishing process to drop in here again and drop the next cryptic clue/mythological reference and the tinfoil frenzy starts up again 😂).
 
Tbh I think right now what's left is rather the 'Who' ("They") and the "Why".

The IT was the conspiracy, manifested in the megaship Zurara (and its predecessor as a 'Conda) since Beta, as well as the wider tapestry of a conspiracy as revealed through the Teorge transcripts now.

Still to solve would be who exactly was behind all of this and why, plus a raft of minor questions right now that may
A) lead to solving the above, or
B) shed more light in regards to all the clues that were missed which should have led to IT (eg. what's up with the signals from COL70 sector, what did <Luko> and the others do with the stolen meta alloys, etc.), and which are available in-game or in galnet right now

DrewC's list is a great start on those two areas, and I think we would do well to expand upon it to focus our efforts from here on out, at least until Premonition comes out and provides many more tangible pointers or revelations (or until DrewW has a little more time to spare after the current publishing process to drop in here again and drop the next cryptic clue/mythological reference and the tinfoil frenzy starts up again &#55357;&#56834;).

Yes, let's get back to Rifting!
I suspect the signal (Luko?) from Col70 is part of the storyline and indicates that area can be entered, somehow. It might well be to do with the stolen MA-can they be carried as cargo to fool the guards into thinking you're part of the Wreaken venture there? Probably need to be allied with Wreaken/Sirius first. Also could be a way of shielding the ship (remember the hypotheses about invisibility cloaks after a certain galnet article about a sculpture?), alternatively used in engineering fsd to make it extra long range &/or permit neutral?
 
Yes, let's get back to Rifting!
*snip*
I am so glad to see that statement after the last couple of dozen pages! [up][up][up][up][up][up][up][up][up]
I have been a bit unwell this week but plan to set out for the Conflux either tomorrow or early next week, probably by a circuitous route (I haven't visited the Zurara yet) and taking my time. My reason for looking in the Conflux is the mention of hyperdiction in one of the logs from one of the expeditions to that area and also the fact that Guardians Ruins have been found there. I will be looking for Earth-like Worlds and more Guardians Ruins but will keep an eye out for anything unusual/interesting generally. Since I want to take part in Buckyball Racing events planned for June, I'll be out there for no more than three weeks. If I don't find anything, then I might try looking for Guardians Ruins in the Hawking's Gap region and possibly close to the Dryman sector border on my next expedition.
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I doubt there is anything in-game yet to allow us to find the 'threat' that awaits (let's face it - there's a very good chance it's all in a permit-locked region) but finding more Earth-like Worlds and Guardians Ruins in these key regions of space would still be interesting and useful. And I could be wrong - you never know what you'll find awaiting you in the next system! (Anyone find a Space Dredger, yet? That's something to look for as well. Maybe the 'threat' is a fleet of AI space dredgers?!)
 
My reason for looking in the Conflux is the mention of hyperdiction in one of the logs from one of the expeditions to that area and also the fact that Guardians Ruins have been found there.

There are some Guardian ruins nearby ... I think they are directly "above" Eagle's Landing.

The hyperdiction log thing though ... I'm pretty sure that was Hawking's Gap. I think that the only one of the Conflux Log that ended in tragedy was the group that got cooked by the neutron star.
 
There are some Guardian ruins nearby ... I think they are directly "above" Eagle's Landing.

The hyperdiction log thing though ... I'm pretty sure that was Hawking's Gap. I think that the only one of the Conflux Log that ended in tragedy was the group that got cooked by the neutron star.
It was the Conflux Beta mission that was hyperdicted (it's easy to miss because the logs are out of sequence for that base and the hyperdiction is reported in log 1/4, although the dates show that to be the last transmission). I'll be using EDSM to keep track of the location of the Guardians Ruins, I think they have them there, if not there'll be a list on the alien archaeology megathread. The Eagle Nebula is certainly a picturesque location for Ruins, I wonder if that is where one group of Exiles went or just an outpost...
 
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There are some Guardian ruins nearby ... I think they are directly "above" Eagle's Landing.

The hyperdiction log thing though ... I'm pretty sure that was Hawking's Gap. I think that the only one of the Conflux Log that ended in tragedy was the group that got cooked by the neutron star.

Don't know about Eagles for guardians, the next one in the Colonia route at Skaudai whatever it is in the nebula has one close by. Pretty decent neutron route between it and the conflux bases too, but no sign of a ship on them.

You are right about the logs though, other than the falling into a neutron star probably post sabotage they are the most mundane logs of the 3 target regions.

Nope E is right, 1 interesting entry which looks like interdiction from witch space. Hats off there, had forgotten that one. The rest are all mundane though
 
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I'm not following the thread anymore (takes too much time! lol), so 'scuse me for just randomly chucking a few things in here (which maybe are done with now?).

For what's it's worth I'm up for getting the Zurara up & running (a bar sounds like a great idea! :), reminds me of Freelancer), I don't think it should be just left as a tomb, returning the bodies as part of the CG is also a great idea, the logs should remain available with the ship even if it is active again. I don't think the FSD should be upgraded so it can be moved, unless there's a really good reason to move it? (e.g impending doom). Until then, it ought to stay there for new rifters to follow the trail to the, err 'end' (end for now). Repair & restocking facilities would be handy too :).
And I like the idea of a new inde minor faction to crew the Zurara, which we'd help to repair the ship.

DrewCarnegie
Salome Bio
Why was Salome special (1)? - Octavia and the body swap
- As per the book (which I'm listening to for the 2nd time ;)), she was a rare (genetic?) match for her.
 
Right. Unless Raxxla is in the Rift.

If it's in game it isn't named Raxxla. If it were we would find it easy enough. Since no one's said how we'd know if we found it I assume it's somewhere permit locked waiting on content to identify it. Your guess is as good as mine though.
 
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If it's in game it isn't named Raxxla. If it were we would find it easy enough. Since no one's said how we'd know if we found it I assume it's somewhere permit locked waiting on content to identify it. Your guess is as good as mine though.

Of course,for obvious reasons it wouldn't be registered by the Universal Cartographics...
If it wasn't accessible, I think DB would have specified it when he said it was out there. Or not ?
 
Of course,for obvious reasons it wouldn't be registered by the Universal Cartographics...
If it wasn't accessible, I think DB would have specified it when he said it was out there. Or not ?

What sort of content do you think denotes it in game? I've said before the most important Raxxla question we need to be asking is how we will know that we've found it. A human made beacon wouldn't make a lot of sense to me.
 
What sort of content do you think denotes it in game? I've said before the most important Raxxla question we need to be asking is how we will know that we've found it. A human made beacon wouldn't make a lot of sense to me.

A landable dark side-illuminated non registered planet in a procedural system in middle of nowhere. That's my 'artist's vision'. :D
 
A landable dark side-illuminated non registered planet in a procedural system in middle of nowhere. That's my 'artist's vision'. :D

So you think it will have visible structures from orbit? I think if there's any way to identify it currently than finding it would be a let down of experience. It's probably a half dead cobra orbiting an ELW broadcasting "Raxxla" in morse code or something. I'd rather it not be found until we have atmospheric landings and real planet side content to experience.
 
So you think it will have visible structures from orbit? I think if there's any way to identify it currently than finding it would be a let down of experience. It's probably a half dead cobra orbiting an ELW broadcasting "Raxxla" in morse code or something. I'd rather it not be found until we have atmospheric landings and real planet side content to experience.

This, as everything else, would just be due to FDEvs creative and technical means.
Raxxla isn't mean to have an atmosphere inevitably. But I agree it would/will be great !
 
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