Quince is even more broken than we tought

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It may be a lot of things, but it isn't cheating. Besides, anyone can do the same things in solo, so you playing vigilante would be prettt pointless.

Also, in case you haven't noticed yet, "Open" is simply lots of people playing Solo in the same room. Aside from combat and UA bombing, one player's actions have no meaningful impact on another player, so even if "cheating" is the accurate term to use, a player can only be cheating his/her self.

Now, if you can come up with a good RP justification, slay away!

Of course it's cheating and of course it also effects other players. If the open game becomes full of players flying top tier ships due to exploits / cheats such as this then the open game has changed due to a direct result of said cheats. Vet players being ganked by noobs in powerful ships... yeah of course those cheaters are only cheating themselves.... right...

I take your point about UA bombing being more effective though. I've never done either (UA bombing or ganking) but there is a first time for everything!
 
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tom-waits-bad-writing.jpg


Boy, i love you!

Let them play....

If Money is everything in ED for them, let them play....
 
I love how the term "cheater" is being thrown around with this situation. I bet those same people think that the person in front of them at the grocery store using coupons, and motorcyclist's lane splitting traffic (where legal) are "exploiting cheaters!". Just because some people are smart enough to make life easier for themselves isn't a bad thing.
 
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We could really use Bran in here to tell us one of those delightful "Back in my day..." stories, about how people worked 22 hours a day, 7 days a week, for a nickle, and were glad to have that.

Because that's really what all this whining sounds like to me.

"I had to work for more than year to get my first Cutter, and promptly crashed it without rebuy on Achenar 3. How DARE you find an easier way..."
 
Why do certain players want so much to enforce their playing style upon others, its something i will never understand, specially in a sandbox game like Elite.
Quince is, like Sothis and Robigo were, just a difference of opinion between players with different play styles.

And noobs dont do Quince, at least not yet. You need to grasp a lot of this game before you can go to a system like Quince.
 
We could really use Bran in here to tell us one of those delightful "Back in my day..." stories, about how people worked 22 hours a day, 7 days a week, for a nickle, and were glad to have that.

Because that's really what all this whining sounds like to me.

"I had to work for more than year to get my first Cutter, and promptly crashed it without rebuy on Achenar 3. How DARE you find an easier way..."

Back in my day, we took on a passenger mission in FFE and went to the shipyard to exchange our ship for a cheaper one. The ship exchange wouldn't go through because you had passengers on board, but the game would still give you the difference in cash on each click. :eek:
 
"I had to work for more than year to get my first Cutter, and promptly crashed it without rebuy on Achenar 3. How DARE you find an easier way..."

That's usually the root of it lol.

Like seeing someone park in a disabled parking space right outside the shop. you'd get really angry, not because it's not allowed, but because you would also like to park there but don't. (*You as in plural, not directed to OP or quoted poster)

"How dare people get money fast and get ships fast... Because I was never able to."

I'm not that bothered either way.
 
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Perhaps the focus of the game is not grinding for ships then? Perhaps FD decided to allow players to make money at a reasonable rate as to allow for rebuys, discourage combat logging, and discourage players quitting the game because they're not skilled enough to afford their rebuy. And this isn't just about Quince, anywhere you look money is easy to make, that's rather intentional and those railing against it fail to understand that.

Good point. Besides, has anyone got any idea as to what percentage of the player base is actually exploiting the game mechanics at Quince? The outcry on this forum and others is deafening but I would presume that it's only a small proportion of all active players? Anyone looked at that system's traffic reports?

Also, I don't begrudge the "Quince Billionaires" their shiny, new Cutters. I would still fancy my chances to obliterate them in my Vulture with one hand tied behind my back... [big grin]
 
I love how the term "cheater" is being thrown around with this situation. I bet those same people think that the person in front of them at the grocery store using coupons, and motorcyclist's lane splitting traffic (where legal) are "exploiting cheaters!". Just because some people are smart enough to make life easier for themselves isn't a bad thing.

Not really, but in the same way that a casino calls the exploit of card counting "cheating" others will rightly (imo) call this exploit cheating also. Cheating after all is characterised by the following:

'To act dishonestly or unfairly in order to gain an advantage'

The act: the use of an exploit
The advantage: The profit and what is purchased with the said profit.

The menu entry that says "solo mode".

I never play in solo.
 
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Not really, but in the same way that a casino calls the exploit of card counting "cheating" others will rightly (imo) call this exploit cheating also. Cheating after all is characterised by the following:

'To act dishonestly or unfairly in order to gain an advantage'

By its very definition, cheating would be gaining an advantage over the rest of the player base via a method not available to all. This isn't the case here.
It's certainly an exploit and I presume that FD will address it in due course. I certainly don't think that you can call it dishonest.

(Disclaimer: I spent a few hours at Quince stocking up the Vette rebuy fund before total and utter boredom set in and I left.)
 
Good point. Besides, has anyone got any idea as to what percentage of the player base is actually exploiting the game mechanics at Quince? The outcry on this forum and others is deafening but I would presume that it's only a small proportion of all active players? Anyone looked at that system's traffic reports?

Also, I don't begrudge the "Quince Billionaires" their shiny, new Cutters. I would still fancy my chances to obliterate them in my Vulture with one hand tied behind my back... [big grin]

Those stations always have decent traffic, but it's not really a problem regardless of how many are doing it. If you think about how Big Three rebuys are 30-50m, that means you have to fly out to Quince and grind for an hour to get 1-2 rebuys. Anyone else think that's a drastic problem? Having cash balanced around rebuy rather than ship cost makes more sense for the long term health of the game. Do the nerf-criers really think people quit the game once they get their Conda?

Money being nerfed makes people unwilling to let their ship go pop, and is a contributing factor to pvpers being limited to flying ships with relatively low rebuys like Vulture, Clipper, FDL (on the upper end.) More money means people are more relaxed about trying out PVP instead of using Git Gud running away strategies that make PVP boring for everyone.
 
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If people have such an issue with others getting rich, well then, the simplest solution is to UA-bomb the station into a pile of insignificance.

Use the in-game tools to curb the behaviour.

Much better than screaming on the forums about it.

Obviously we should do in game what is done in the real world - a progressive Marxist income tax! The more you make, the more you are taxed. This way we can redistribute wealth to the screaming proletariat.

And to make sure people don't just start doing cargo missions, we'll add a VAT tax to cargo. And don't think we'll allow a loophole with data either. Run a courier mission and we'll tax data too. And we'll tax your galactic-internet. Access the galaxy map? Pay a fee. Hyperjump? Pay a fee. Can't let those explorers get away without paying their fair share. Land on a small pad? Small fee. Land on a large pad? Large fee.

You will be forced to buy a new Tax Module for each of your ships to compute the tax. And since tax law in 3303 is quite complex, I expect this to be at least a size 3 module.
 
Obviously we should do in game what is done in the real world - a progressive Marxist income tax! The more you make, the more you are taxed. This way we can redistribute wealth to the screaming proletariat.

And to make sure people don't just start doing cargo missions, we'll add a VAT tax to cargo. And don't think we'll allow a loophole with data either. Run a courier mission and we'll tax data too. And we'll tax your galactic-internet. Access the galaxy map? Pay a fee. Hyperjump? Pay a fee. Can't let those explorers get away without paying their fair share. Land on a small pad? Small fee. Land on a large pad? Large fee.

You will be forced to buy a new Tax Module for each of your ships to compute the tax. And since tax law in 3303 is quite complex, I expect this to be at least a size 3 module.

Heheh. That sounds too close to reality.
 
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