Quince is even more broken than we tought

  • Thread starter Deleted member 48160
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If people have such an issue with others getting rich, well then, the simplest solution is to UA-bomb the station into a pile of insignificance.

Use the in-game tools to curb the behaviour.

Much better than screaming on the forums about it.

Dealing with this kind of exploits should be top priority for development team.Fast and easy after they are spotted,its not job for players to deal with it,with ingame mechanics.
 
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Are you guys doing passengers missions or scan missions? Coz there were maybe 10 scanner mission all day today at the both stations. [mad]
 
I personally mix them to break monotony. I have few ships parked in Quince so doing whatever I feel like doing. I even go some CZone hunting sometimes.

If I need to choose one spot in Galaxy to live in, that would be Quince.
 
I personally mix them to break monotony. I have few ships parked in Quince so doing whatever I feel like doing. I even go some CZone hunting sometimes.

If I need to choose one spot in Galaxy to live in, that would be Quince.

OMG you're exploiting so much!!! CZs too??

UA bomb the Star! Turn it into a Supernova!
 
Running missions that the game offers you to do is not an exploit.

Deal with it.
In video games, an exploit is the use of a bug or glitches, game system, rates, hit boxes, or speed, etc. by a player to their advantage in a manner not intended by the game's designers.

Now,if you running away from the facts...FD confirmed that it is bug which is already sorted out but need patch to be implemented.
 
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In video games, an exploit is the use of a bug or glitches, game system, rates, hit boxes, or speed, etc. by a player to their advantage in a manner not intended by the game's designers.

Now,if running away from the facts...FD confirmed that is bug which is already sorted out but need patch to be implemented.

Actually, it's "using etc to gain an advantage over other players", There is no advantage being gained by someone who's been playing for two weeks suddenly having the money and rank for a Cutter.

They have no major rank (the tree of three), they have no skill flying said ship because all they've flown at that point is maybe a Sidewinder and a Hauler. They have no engineered assets and cannot buy them with their fat little wallets and those of us who've been playing for months/years have an exponentially higher knowledge of the game and its various mechanics.

So.. where is the advantage?
 
Actually, it's "using etc to gain an advantage over other players", There is no advantage being gained by someone who's been playing for two weeks suddenly having the money and rank for a Cutter.

They have no major rank (the tree of three), they have no skill flying said ship because all they've flown at that point is maybe a Sidewinder and a Hauler. They have no engineered assets and cannot buy them with their fat little wallets and those of us who've been playing for months/years have an exponentially higher knowledge of the game and its various mechanics.

So.. where is the advantage?

Just too add to this. Once again the missions are only saving you a few mins of time. So even if fixed the money earned will only change by a small amount. Players will be adding an extra min to their flight time. I mean I don't even see a problem with quince really in fact you can do this just about anywhere that has a close destination.
 
Actually, it's "using etc to gain an advantage over other players", There is no advantage being gained by someone who's been playing for two weeks suddenly having the money and rank for a Cutter.

They have no major rank (the tree of three), they have no skill flying said ship because all they've flown at that point is maybe a Sidewinder and a Hauler. They have no engineered assets and cannot buy them with their fat little wallets and those of us who've been playing for months/years have an exponentially higher knowledge of the game and its various mechanics.

So.. where is the advantage?

Lets begin with my disadvantage which means i only have money for 2 and half rebays for my python vs cutter with unlimited rebays. In pvp.I need to run,to panic,more stresfull expirience After my rebuy i need to make next 20hours to grind for credits for 1 insurance,and be away from combat.not to mention that i need alot more time to unlock engeeniers,with billions thats very easy,and after all i was persobaly grifed with draconis or robigo,mostly harmless big ships,4 on count,which admitted that got their ships with exploits...that have 345 rebays for their vetes,cutters and annies...they dont care from dying...i do,becauae im loosing TIME-most precious resource in real life.
 
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i was persobaly grifed with draconis or robigo,mostly harmless big ships,4 on count,which admitted that got their ships with exploits...

Mate, if you start giving credit, don't half do it and make us look like amateurs. I'll have it on record that I also griefed you with Seeking Luxuries, Sothis, stacked massacre missions, the Morai CG, the Dangerous Games finale smuggling, Nui Hsing fed ranking, Sightseeing exploration rank, having more play time than you and I probably forget a few.

Hear that SDC? May I join now?
 
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Lets begin with my disadvantage which means i only have money for 2 and half rebays for my python vs cutter with unlimited rebays. In pvp.I need to run,to panic,more stresfull expirience After my rebuy i need to make next 20hours to grind for credits for insurance,and be away from combat.not to mention that i need alot more time to unlock engeeniers,with billions thats very easy,and after all i was persobaly grifed with draconis or robigo,mostly harmless big ships,4 on count,which admitted that got their ships with exploits...that have 345 rebays for their vetes,cutters and annies...dont care from dying...i do,becauae im loosing TIME-most precious resource in real life.

So this is really about players doing better than you financially and that upsets you. You're on a war path because you can't (or choose not to) gain credits and rank the same way they are or don't feel they should be able to do it because you can't put the same amount of time towards it.

I see.

Edit: And before you go on the warpath against me, know that I only have a few hours a week that I can put towards ED and am not a space rich Romney type. Hell, I can't even buy the Clipper or FGS yet (Though I do so miss the Clipper, pre Engineers).
 
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Are you guys doing passengers missions or scan missions? Coz there were maybe 10 scanner mission all day today at the both stations. [mad]

I'm doing passenger missions until I get Elite in exploration. Then going for some (more) scan missions since they pay better the higher your exploration rank.

Just 16% left to Elite Explorer. Also made 1.4 billion.

And yes, I play in solo or mobius. What I do does not affect you and I do not care. Got Elite Trader doing long range Sothis / Ceos cargo missions as well. Tried everything else and I find Elite boring. To bad its the best boring game I've ever played and the only game I play in VR at the moment.
 
ITried everything else and I find Elite boring. To bad its the best boring game I've ever played and the only game I play in VR at the moment.

I giggled, same sentiments here CMDR.

I've got my Anaconda after game release doing A-B trade runs in Type 6 - 7 - 9 ... never again. I have all rights to do some Quincing whenever I need more money.
 
Well I've just spent a couple of very dull hours quincing (respect to Gorr above for that excellent addition to the language).

I stayed in Open, ran some scan missions, ran some pax missions, racked up several MCR, and made some observations, which I thought I'd share.

Firstly, the whole system was absolutely heaving with security vessels, both in supercruise and on Kosmala Rewards. I got interdicted enroute by the Imperial Navy six or seven times. Last time I was there about a week ago, there was nothing like that at all. So I'd be fascinated to know whether that's a consequence of the BGS doing its thing based on the activities of the very large number of CMDRs and presumably some griefing activity, or whether FD have intervened to introduce more policing.

Either way I'd be impressed, and everyone was very well behaved. It was quite fun.

Secondly, the name of the planet is farkin hilarious and I can't imagine it's a coincidence. Kosmala Rewards? What does 'Kosmala' mean, I wonder? Well look it up. Wiktionary has it meaning 'cosmic'. So "Cosmic rewards" - well knock me down with a feather!!!!!!

Don't tell me all these missions are just a bug with a planet name like that. It's more likely to be an intentional honeypot created to get the punters doing some performance testing for FD.

On the downside, the performance of the game was TERRIBLE.

It crashed completely out to the desktop at least five or six times during that couple of hours, not doing anything except flying or docking. It also hung three times, where the display froze completely, requiring a hop out to the task manager to kill the process.

More times than that, the display froze for a few seconds, and then recovered. Yet more times than that, the stuttering, jittering, juddering, of the other CMDRs as they passed by in SC was irritating in the extreme.

Needless to say, it's not usually like that. My tinterwebz is FTTC, 67 down, 18 up and very reliable. My 'puter is a Skylake 6700k custom build, Intel 750 NVME SSD, 32 GB DDR 4, GTX 970, trust me the crap performance is not due to a crap PC.

It seems clear that the game simply cannot handle a substantial number of human players in one instance at a time. Which is a worry, as this will presumably be baked deep into the way they've designed it and will not easily be changed.

More generally, in response to those that moan about the exploitative nature of the mission spawning, and thus the opportunity to make a lot of money in a short time, I'm not so worried about this. The only thing I wondered about was why I saw a Sidewinder crash randomly into the planet, blowing itself up in the process. Until I realised it was just a quick way of getting back to Millerport.

I don't approve of this, but running a lot of missions in a short time if the game offers them? I couldn't get more than about four or five at a time on most visits, and the mind-numbing boredom that set in quite quickly made the whole thing self-limiting. I was pleased to finally stop, stretch my legs and quit the game for the night.

If someone has such a high boredom threshold that they're happy to spend hundreds of hours grinding for credits running between Millerport and Kosmala Rewards, then fair play to them, I say. I need something more than that to keep me interested.

Though I can now afford some reinforced alloy bulkheads for my 'Conda :)
 
I think automagically showing back up at a star port after ship destruction is an exploit. Best report that.
I think griefing at CGs is an exploit. Best report that. O wait they did and it does not matter.
I think making more than 10 credits per trade run is an exploit. Best report it.

At what point does your hypocrisy and self righteous attitude require all to conform to your point of view?

I however do not like to speak for everyone because you know I am not everyone. However the white knight, call em as I see em, contrived facade that you are attempting to display is sad at best. Especially coming from someone who knows nothing about it and has never done it apparently.

If you profited in any way from your proposed exploit or any past exploits then you are just a hypocrite. If you tested it over time and actually did the proposed exploit for an hour to "test" this theory, then you have profited from it and again are hypocritical.

Because of people of your type, exploration gave you peanuts as far as discovery was concerned. At the beginning it was viable and then for 2 whole years it became worthless. The people who made their money and Made it to Elite decided they wanted to be kings of the hill so they started calling working in game mechanics exploits. It was not until recently that you could make money being an explorer again.

Long range trading was killed by these same types. Now you would be lucky to get a mission inside the bubble for a 1mil even if you are Elite rated.

Exploit:
to utilize, especially for profit; turn to practical account. Better shut off the BSG and all missions. There should be no money making in this game.

(in a video game) the use of a bug or flaw in game design to a player’s advantage or to the disadvantage of other players. Can you explain how making money at more than a snails pace is to the disadvantage of other players? You can't and there is no butthurt sentiment you can attempt to jam down peoples throats to change their mind.

If an Elite Pilot wants to make 20 million in an hour of gameplay, then they are entitled to it. It only took them many Hundreds of hours just to earn that title. But then again you know better than anyone else dont you. An exploit is a bug or flaw Neither of which is Quince. Closing all avenues to make money to all players accept yourself is sad.

All I seem to see is the pot calling the kettle black.

Either way, most of the issue resides in the way BGS determines mission spawn characteristics. In Hip 20277 it was a similar issue with passengers wanting to go to Sag. *A. BGS doesn't ask 'does it make sense for one faction to scan the same building 3 times?'. It asks 'does X have a need for missions?' if so, then 'what does X
have for job openings?'. The full issue at hand extends to the full BGS and mission spawn characteristics.

For example, X system is at war. BGS spawns CZs and Massacres. X system is in Boom...etc. So, where is the issue?
Frequency of mission spawn and payout says most. I'd say there needs to be less BGS 'stressers' on overall mission boards and greater mission variety to limit the amount of repetition of mission type.

Example: Surface Scans, Skimmer Destruction, and Sabotage all spawn with different focuses and different locations based on BGS state.
This eliminates 'One Scan to rule them all' and adds more variety to the planets. While yes, you CAN still 'stiff the system' and Board Flip it makes more sense why you were hired to do the missions.
 
Would it be very hard to Trigger a lockdown in that System? Why didn't all those who complain about this aledged "exploit" gather to break havoc on that System? Oh right, they Need that System for quick Money too...
 
Would it be very hard to Trigger a lockdown in that System? Why didn't all those who complain about this aledged "exploit" gather to break havoc on that System? Oh right, they Need that System for quick Money too...

Actually Millerport is currently in Lockdown. It does not stop missions being generated though, so thats not going to help much and most likely carried out by a group that got the credits for their Cutters and Corvettes in Quince!
 
Is it still working? No missions spawned so I left and got a nice shiny new beluga,which will obviously ruin everything for everyone!
 
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Is it still working? No missions spawned so I left and got a nice shiny new beluga,which will obviously ruin everything for everyone!

Shame on you! Because of you and your Beluga I'm gonna have to either quit playing that broken game, or go to Quince with my battle Corvette (That I paid by scanning data Points ofc) to gank those lousy cheaters!!

So yes, you ruined it for everyone!
 
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