Quince is even more broken than we tought

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I dont see the point of self destruct in Quince- the station and planet are so damn close... I would never do this anyway its just little bit pathetic.


No - I fly back to the station. I'm using a Sidewinder purely so I can fly in open without worrying about getting griefed.
 
I still see crap load of sidewinders around Millerport but no ascann missions are generating at the moment.

Millerport was in Lockdown last Thursday when the BGS updated. Even though the factions are back at Civil War/Boom it may act as though its still in Lockdown until Thursday.
 
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I like Quince because it is alive! You'll not see more CMDR's in one place somewhere else.

And that's a sad part - anytime Draconis/Quince appears - its fun!
There are lots of ppl to meet and chat, everybody is making money, there are some crazy interactions between players, all kind of cool stuff happening. In regular game... not so much from my expiriance.
 
The funny bit for me is how the people taking advantage of glitches like Quince are the same people who will complain that the game is shallow and that they did everything there is to do, then ask about more "end-game" content, just before posting here that they are done with Frontier and its inability to make the game engaging.

Realizing that the game isn't about "having the biggest ship" nor "the most money" is half the rent.

Sure....yep...that's it.
 
Quince has been great and makes the game fun for once instead of the interminable, clapped out tedious thing that the rest of the game has become.

Quince make the game fun, really ? Ok so if these missions were generated as much as they are now but the payout was only 5-10% of what it is now, meaning you'd be making the same money 10x slower, would you still do it and say it was fun ?
You telling me it's Quince that's fun, actually doing the missions ? Or are you going to be more specific and say that it's the amount of credits you make in Quince that's fun. I mean you were referring to tedium so I assume it's the former and credits aren't part of this 'fun' you're having.
Just wondering.
 
The funny bit for me is how the people taking advantage of glitches like Quince are the same people who will complain that the game is shallow and that they did everything there is to do, then ask about more "end-game" content, just before posting here that they are done with Frontier and its inability to make the game engaging.

Realizing that the game isn't about "having the biggest ship" nor "the most money" is half the rent.

The game is shallow thats why the only way to make money is efficient repettitive grind or the optiont to do the same grind in a different way at a much less efficient way.

even a maxed out cutter would need around 20hours of doing this quince stuff. And thats then just a single ship maxed out. not speaking about engineers. The game is shallow because the individualfetaures have no real meaning and depth to actually work with. mining is just superboring go and paly empyrion, Minign there is fun actually. Go mining in Ed and it is just gambling with repetition beyyond imagination. And that counts for the most parts of ED's features. people choose the most efficient way to make money because the options are just equally boring but more grindy. If those features had some true entertaining value or meaning to the remeining game they wouldnot focus on these things.

Quince make the game fun, really ? Ok so if these missions were generated as much as they are now but the payout was only 5-10% of what it is now, meaning you'd be making the same money 10x slower, would you still do it and say it was fun ?
You telling me it's Quince that's fun, actually doing the missions ? Or are you going to be more specific and say that it's the amount of credits you make in Quince that's fun. I mean you were referring to tedium so I assume it's the former and credits aren't part of this 'fun' you're having.
Just wondering.



It's fun because people spent time in a game and get the feeling of progression. Ed lacks a meaningfull progression on many levels.
 
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It's fun because people spent time in a game and get the feeling of progression. Ed lacks a meaningfull progression on many levels.

I'm not of the opinion that progression is all about credit making. Too many people have money as their primary goal in Elite. Those people don't get to criticise ED for being shallow (whether it is or not).
 
I'm not of the opinion that progression is all about credit making. Too many people have money as their primary goal in Elite. Those people don't get to criticise ED for being shallow (whether it is or not).

+Rep. When FD offered us that chance to get a minor faction in the game I started to search for an out of the way place that I could, with some help, flip to be ours or at least one station. Sadly I can't do that because every credit hording CMDR from here to Barnard's loop seems to of arrived in my back yard. I hope your all having fun but I can't wait for the tears if FD stop this, they will be epic and well deserved in my opinion. I had thought about asking for the faction to be moved to a more 'stable' system but knowing that The Foundation has given simple missions to CMDR's who then feel the need to jump in a Sidewinder to complete yet still fail is absolutely hysterical!
 
Exactly how many Mother-in-Laws do I need to sacrifice to catch a glimpse of a scanning mission?

I'm here at Quince since last night and all there are are massacre missions........No scans at all to speak of, apart from literally one or two every few hours.
 
Too many people have money as their primary goal in Elite.
I wonder how many of the people that criticise others for wanting to make money already have a ton of it themselves (made before a lot of things were nerfed), and a variety of ships.

As IRL, money is a route to all kinds of fun things where the reward for doing those things is not financial.
 
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I'm not of the opinion that progression is all about credit making. Too many people have money as their primary goal in Elite. Those people don't get to criticise ED for being shallow (whether it is or not).

All i know is finally, its gotten too much. I have currently lost the will to play and its largely because of places like this... I will be back at some point, of that i am certain, but, I am definitely getting a "what is the point" feeling when i look at the mission board offering 200k to do something which can take me 20 mins..... when i know there is an infinite money printer just "down the road".

for those who want to roleplay in a believable economy its horrible .. for me at least.

it is like, imagine playing a game where you could be a woodcutter, and your "role" in that game is to cut down trees and make planks of wood.......

but in a barn in the next field there is a glitch which means that barn is full of planks and you can just help yourself..... would that not pee on your chips and make you think "what is the point of being a wood cutter and making those planks when i can just get all the planks i could ever need".

at some point sticking your fingers in your ears and shouting la la la la la I am going to pretend that does not exist and i will continue doing these low paying tasks anyway just gets too much... imo.
 
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All i know is finally, its gotten too much. I have currently lost the will to play and its largely because of places like this...

Exactly the opposite for me. These places make me enjoy the other parts of Elite more when I do not have to worry about money and have to do 50.000 data delivery missions for the same profit as an hour in Quince.
 

Jex =TE=

Banned
+Rep. When FD offered us that chance to get a minor faction in the game I started to search for an out of the way place that I could, with some help, flip to be ours or at least one station. Sadly I can't do that because every credit hording CMDR from here to Barnard's loop seems to of arrived in my back yard. I hope your all having fun but I can't wait for the tears if FD stop this, they will be epic and well deserved in my opinion. I had thought about asking for the faction to be moved to a more 'stable' system but knowing that The Foundation has given simple missions to CMDR's who then feel the need to jump in a Sidewinder to complete yet still fail is absolutely hysterical!

But there won't be any tears. Everyone would have made tons of money and if this gets closed down, another glitch will spring up elsewhere and be another money maker. Ever since launch, there have been massive gold mines all over the game so why anyone thinks they're going to disappear is beyond me. They've always been here and 2 and a half years on they're showing no signs of going anywhere. Get used to them ;)
 
Exactly the opposite for me. These places make me enjoy the other parts of Elite more when I do not have to worry about money and have to do 50.000 data delivery missions for the same profit as an hour in Quince.

Yep, what ever FD do someone will be unhappy..... we clearly have different reasons for playing ED, and I guess that is to be expected and is fine. I just expected a decent economy in the game with believable supply and demand etc (both for materials and services) and that is one of the cornerstones of my incentive to play. Why now you may ask because as jex rightly says, these have existed one way or anotehr for ages.

to that i answer... I dunno. up until the last few months, I somehow convinced myself that these loopholes FD were actively working on closing, but just recently something finally clicked and i accepted that this is not something FD are that fussed about.

imo it would have been far better <for my playstyle> if FDs microtransactions was *just* credits for cash and everything on the store right now was purchasable / earnable in game with ingame money. FD would then have a real incentive to make the economy work then.
 
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Yep, what ever FD do someone will be unhappy..... we clearly have different reasons for playing ED, and I guess that is to be expected and is fine. I just expected a decent economy in the game with believable supply and demand etc (both for materials and services) and that is one of the cornerstones of my incentive to play. Why now you may ask because as jex rightly says, these have existed one way or anotehr for ages.

to that i answer... I dunno. up until the last few months, I somehow convinced myself that these loopholes FD were actively working on closing, but just recently something finally clicked and i accepted that this is not something FD are that fussed about.

imo it would have been far better <for my playstyle> if FDs microtransactions was *just* credits for cash and everything on the store right now was purchasable / earnable in game with ingame money. FD would then have a real incentive to make the economy work then.

Oh I totally agree with you. I'd much rather have a working economy and deep fulfilling gameplay instead. My problem with elite is this: Normally when I play a game, if it is not fun, I simply quit (Mass Effect Andromeda comes to mind as the most recent game I just quit midway. LOVED the mass effect series).
With Elite though, even though its boring, dull and repetative and never can reach its potential due to the P2P network crap, I still want to play it because of its beauty and ship mechanics. I love flying around in VR. I said I'd rather use the get money quick schemes so I can do other things, but I'm at a point where the other things are no fun any more either.

I don't know, maybe I should be happy that I got a few months awesome gameplay out of it and be satisfied with that. But I still see the potential of it.

But yes, I agree with you that I'd much rather have a working economy, but we are WAY beyond that point now.
 
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