Relogging - quick fix - refresh button

As we all know in that game is relogging exploit what we talked many times. Robigo, quince, mission stackin, ranking up. Everything is connected to logging in and out to the game in a purpose of unlegit refresh bulletin board.
Normal refresh is 15 minutes, reloggo is less than minute.
That exploit is giving an 10-15 times more advantage than normal play.

FDev tried ineplty to limit mission in BB to few, but people still are doing mass relog to get better missions on BB, so they in fact relogging more.

I thin we all agree - an logging in and out to the space sim is just stupid activity and instead of that we would like just to play the game.

So, to conclude the above.

Dear FDEV, if you are unable to deliver money-making content, patch the game architecture, then please there is SIMPLIEST and QUICK solution.

Just please add a REFRESH BUTTON to BB. Instead of relogging, EVERYONE will get a possibility to just refresh BB.

It may be even temporary solution, until you figure out how to patch it, but it will be better than what is now.

Then everyone will have EQUAL chances and nobody will call others as exploiters, cheaters and community will stop argue each other on that matter.

P.S.
I mentioned about relogging many times:
https://forums.frontier.co.uk/showthread.php/347320-How-to-please-everyone-and-reduce-forum-rage
https://forums.frontier.co.uk/showthread.php/346789-RELOGO-Massacre-stacking
and in few other topics
 
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The whole problem (in my mind) is that you're docked at a station orbiting a planet that can have billions of inhabitants and there's only 10 missions .. *chuckle* Increase this to 100s and the problem goes away so the player can pick and choose what they want.

If we do get that many missions, I just hope Frontier includes some filter options. I generally avoid combat oriented missions, and would rather not have to wade through them, unless I'm in a pew pew mood.
 
The whole problem (in my mind) is that you're docked at a station orbiting a planet that can have billions of inhabitants and there's only 10 missions .. *chuckle* Increase this to 100s and the problem goes away so the player can pick and choose what they want.

I don't know if the servers would be able to handle that.
 
Two interesting suggestions and for the love of God does not come anyone say it can't be is impossible and that kind of crap.
 
The whole problem (in my mind) is that you're docked at a station orbiting a planet that can have billions of inhabitants and there's only 10 missions .. *chuckle* Increase this to 100s and the problem goes away so the player can pick and choose what they want.

Missions are generated on server, so giving each player 100s instead of couple of dozen will probably overload it (not to mention it is already barely distinguishable from potato).
 
If we do get that many missions, I just hope Frontier includes some filter options. I generally avoid combat oriented missions, and would rather not have to wade through them, unless I'm in a pew pew mood.

They could try and divide the mission board into sections (combat, courier, trade etc), with 20 missions each (they generate when you open the section).
 
There would be no real difference from mashing a refresh button repeatedly (which generates new missions) or just generating them up front IMO.

At any rate, something needs to be done - it's just a shame that the mission board isn't more intelligent.

EG:
Lots of people are taking kill missions ... reduce the payout of them and increase for something people are not doing to encourage them to do something else.
You're repeatedly taking the same kinds of missions over and over so start to bias them in the offerings
Etc
 
Ohh weve come back to this old chestnut..

I do like the idiea of a refresh button but cant take the OP seriously, cancer is a serious problem some one loging in and out of computer game isnt. Not even in the context of this game.

But then im in the camp off how others play the game dosnt bother me.
 
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Better still, cache the missions for each player so they don't change if you re-log or switch modes.

This is exactly how it should work. Imo, current system is immersion breaking and re-logging to refresh missions is just silly and product of lazy coding from Frontier. Just up the mission amount (slightly) and cache them.
 
good points. as it is now, it's just stupid. it's no fun gameplay to log in and out constantly, but everyone does it. so it should either be prevented or just made more convenient.

To people saying this is not an exploit: There is a timer until missions respawn, so the idea is that you choose among the missions that you see, wait, or fly to a different station. logging out and back in to a parallel universe with different missions is clearly not intended, whoever claims that is a real hypocrite. But if fdev can't prevent that in any way apparently yeah, just do what the op suggested.
 
The problem isn't re-logging, the problem is that the mission generating system can't handle extreme situations.

And it's tendency to generate a lot of very generic and similar missions.
 
good points. as it is now, it's just stupid. it's no fun gameplay to log in and out constantly, but everyone does it.

No, not everyone. Never saw the point myself. I've got limited time to play the game, and I'm not about to spend 90% of that time NOT playing the game, just to bump up my credits per hour. I already feel that there are far too many mission payouts where my reaction is: "You're offering me HOW much for this job? You DO know you could buy your own ship for that, don't you? If you need a pilot that badly, just hire one of those dispossessed Cutter pilots. They're a dime a dozen these days."
 
The problem isn't re-logging

Its exactly relogging. I explained it in more detailed way here:
https://forums.frontier.co.uk/showthread.php/347320-How-to-please-everyone-and-reduce-forum-rage

No, not everyone.

ok, almost everyone.
People just do not want to waste their time on grind to achieve goals in reasonable time, to be allowed to play the game and higher level as others.
And thats why instead of stupid relogging, calling other cheaters or exploiters, Fdev should add that damn refresh button. If you want make progress slowly, then make it slowny and do not refresh the BB. if you do not like to waste your time, click the button and earn more money.
 
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yeah ok, cheers to everyone not doing it, but almost everyone does. And even worse, almost everyone then says it's fine, game play mechanics and absolutely nothing wrong with it.
 
Its exactly relogging. It is the biggest cancer in that game. …

In my opinion re-logging to get missions isn't the core of the problem, it's a symptom. Doing something to cover the symptom doesn't fix the problem.

The problem, in my opinion, is the way missions are generated and that in extreme situations (system far way from the next system etc) results in missions that simply don't make sense, but are very lucrative and easy to do.

Adding a reload button isn't even a fix for the (perceived?) problem of players staking missions. It might be slightly better than re-logging, but in my opinion is equally "immersion breaking" like logging out and in.

Removing the cause of those "get rich fast" systems would result in players being able to pick up missions wherever they are and not having to go to specific systems to make a lot of credits for whatever reason they think they need to make a lot of credits in a short period of time.


Speaking of making a lot of credits in a short period of time, it would be better to remove the reason why they think they need a lot of credits in a short period of time instead of removing ways to get a lot of credits in a short period of time (but removing those methods is probably a good idea anyway).
 
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