Rubbish... The Thargoids have returned, and yes, you should be very afraid

They've never been anything other than aggressive. Don't know what else anyone was expecting tbh.

I was expecting some imagination and some innovation. And the ancient ruins describe a civilization that was not exclusively aggressive.

I was hoping for political alliances, invitations to their settled worlds/stations, visiting completely alien stations, trading with them, buying alien weapons, alien ships, etc etc etc.

Instead it's too much mirroring of real life: "they're foreign! Kill em' all!"
 

Rafe Zetter

Banned
gamewise: Why the hell would anyone want peace and love? Maybe a minigame where you paint circles for them?
Jesus this community...

Not all people want to play a game that allows them to scratch thier "I want to kill something...ANYTHING" itch. If everyone wanted to just "kill stuffz" this game or ANY OTHER GAME wouldn't have all the NON COMBAT stuff in it.

So NO it's not the community, it's you that's the problem.

and the irony of calling the big JC while saying "why peace and love....." just proves you don't get it.

I would say man up and join the army, but there's a reason why there's a psych test first.

we are going to kill you all no matter of any karma systems. You put too much hope to it :(

point proven. I'm guessing you're SDC?
 
Last edited:
I think war with the 'Goids was always going to be certain. Even if it wasn't, there's enough players who are going to make it so.

However, I suspect other alien species may turn up in the near future. These could become our allies if we can keep them from becoming content for the usual suspects.
 
I was expecting some imagination and some innovation. And the ancient ruins describe a civilization that was not exclusively aggressive.

I was hoping for political alliances, invitations to their settled worlds/stations, visiting completely alien stations, trading with them, buying alien weapons, alien ships, etc etc etc.

Instead it's too much mirroring of real life: "they're foreign! Kill em' all!"

Well, to be fair, we haven't seen the update yet and DB did say something along the lines of this update having the type of gameplay that hasn't been seen in ED yet, or something like that. Now, if he's doing the CoD thing where they say the game is groundbreaking every year, then churn out the same old , fair play but if he isn't it might actually be really good. I vote for wait and see.
 

Rafe Zetter

Banned
I think war with the 'Goids was always going to be certain. Even if it wasn't, there's enough players who are going to make it so.

However, I suspect other alien species may turn up in the near future. These could become our allies if we can keep them from becoming content for the usual suspects.

Even if this were true - how would you stop those suspects from undercutting in solo just as they did with powerplay? With both modes having an effect on the same universe it won't be possible; if those suspects (we all know who you mean) decide to screw it up, they just will, because FDev designed it so they could.
 
Last edited:
I'm not quite ready to go there yet, partly because I'm mildly curious how the alien content will be delivered, even if it is just fireworks, but also because Fdev has stated that they want to use "season 3" to focus on core game mechanics. So we'll see. I'd love if there were some alien civ out in the deeps that we could interact with outside of combat, but I just don't see it anytime soon.

Not season three, one update after 2.4. So '2.5', or 'Update 3' or whatever, but not 1-2 years of updates about it. Which makes sense, because I think people want both attention to 'core gameplay', but also want New Stuff sooner than after two more years.
 
I think war with the 'Goids was always going to be certain. Even if it wasn't, there's enough players who are going to make it so.

Exactly. People have been shooting at them and stealing their stuff since day one. But lo and behold, it wasn't our fault. No sir. We had no chance. Its FDs fault. Or griefers, probably.

"But I didn't shoot them, I wish this game was offline!"
"What else could I have done but shoot them!"
"FD forced us!"

I mean, who would have thought it? A game pitched as a remake of a game where you shoot alien ships in the face ad nauseum would feature aliens to be shot in the face? Its so weird. Noone ever saw this coming during the KS. And where did this combat come from? Its not as if combat played a major role in the original? Or in the trailers? Where did this sudden 'combat and aliens' thing in an Elite gam come from? Why wont FD make sense? Heck, what is next? Will they have us fly spaceships? Bring stuff from A to B? Upgrade our ship?

:D
 
Last edited:

Deleted member 38366

D
The Thargoids have returned, and yes, you should be very afraid...

So we're being goaded to war on the forums by FD. Seems like the notion that the way we interact with our Thargoid friends is not 'up to us' after all.

There is no gameplay in friendly action, gameplay that FD so desperatly need.

So it seems to be war, and that's been decided by our coding masters.

Shame.

Well, there's numerous things that could be far worse than clean, open Warfare.

Like...
They could force us to endure more RNGineering or suffer more RNG in general. They could interfere with and annoy us in Random places.
Or chain-Hyperdict Ships until they run out of Fuel - magically without having moved an inch from their original jump point.
Or hide from Players that actually want to encounter them.

... Oh... Wait a minute.... :D

PS.
Technically, we don't know yet and there's still plenty of time to find out (the hard way). We'll see in the weeks and months after V2.4 goes live.
 
Last edited by a moderator:
War means blood and money and heroism in many iterations. There's plenty of gameplay in war if it's done right even without actually shooting anyone yourself, especially a pan-galactic war with aliens, and humans too because like we're going to put down our well-established human-centric hatreds for some smelly alien. Gunrunners for example are usually like dope dealers; they rarely indulge to excess in their own products. Guns are for selling to others so they can shoot each other. Switch to medicine or food or sell your guns to frontline planets facing alien invasion and feel even better about yourself for close to the same profits. Work the BGS for a group to help stop or foment the Thargoids ( some people welcome their alien overlords >___> ).

Lots and lots of potential gameplay in having a mortal enemy of the species. This also opens the door for new alien species to emerge and perhaps those less-shooty interactions can be developed once a basic evildood species has had a chance to see how the galaxy is affected by extrahuman players via actual gameplay. If this runs exactly like a human NPC gang with a gorilla suit and a TV on their head then there's not much point, so this is also FD's chance and reason to be super creative in how we can deal with aliens. Shooting them is the easiest first step though; not shooting them can come later.
 
I mean, who would have thought it? A game pitched as a remake of a game where you shoot alien ships in the face ad nauseum would feature aliens to be shot in the face? Its so weird. Noone ever saw this coming during the KS. And where did this combat come from? Its not as if combat played a major role in the original? Or in the trailers? Where did this sudden 'combat and aliens' thing in an Elite gam come from? Why wont FD make sense? Heck, what is next? Will they have us fly spaceships? Bring stuff from A to B? Upgrade our ship?

:D

Could you please knock off making posts where I'm in agreement with you? - it's making me uncomfortable. :D

This whole 'Elite is full of grind!' 'Why does there need to be conflict with the aliens?' 'Why does there need to be combat in my peaceful trading!' 'Why do interdictions exist!' stuff is amusing/irritating considering the pedigree and entire core gameplay of the previous games. (Yeah, OK, FFE the 'good' ending was peaceful, and that still might be on the cards in E: D after a suitable period of conflict, followed by alliance with the Oresrians).
 
I think we'll find there isn't going to be a uniform Thargoid presence/reaction spectrum. I keep remembering hearing that there are two different groups of them out there, at least in lore from the past.

Of course there has to be war with the Thargoids on SOME level--as much as we might want to see this as an exploration or trading game, a lot of people like the pew pew pew. There was never going to be an option to avoid combat altogether. None. Zero. You were foolish to even assume it (if you assumed it).

But that doesn't mean it has to be going on on EVERY level.

My guess there will be those encounters that are 100% combat, and those that could unfold in different ways. And if there is more than one group of Thargoids, that's where the difference may lie.

So the important thing will be to recognise the Thargoids that are the Harry Potters of their species, while trying to figure out how to interact with any that behave differently.
 
Back
Top Bottom