The problem with the new C&P improvements

You can have your fight in an anarchy with minimal extra disruption to your playstyle, I see no reason to remove choice for the sake of a minor inconvenience to you.
 
Dude YOU'RE the one asking for SAFE SPACE for you're duels not me...

*your

And not. When I want a duel, I want it to be an actual duel. I don't want to accidentally attack a PVEer and waste time, and I don't want someone else to waste my time.

When I decide to be dangerous, I will attack these who have crimes ON too, and when I will need to avoid danger I will activate my crimes ON too so people who actually respect that status will not attack. It's up to them to respect it or not, but I give them the choice, just like it's up to me to respect theirs when I'm in the position. My suggestion just gets rid of stupid trolls, there is no safespace happening, it's still the player's decision to respect the state of others.
 
Guys, the OP is asking for nothing more than tweaks to a function Frontier have already provided us with (Report Crimes On/Off), in order to lessen the capacity for trolls to abuse it in order to cause an honest Cmdr to acquire a Pilots Federation bounty mid-fight, or at the start of the fight, via deceit - or, absent trolling, often just by mistake (so often guys tell me RC is Off, then apologise when we discover it was in fact On).

This is simply a facet of Frontier looking at all the aspects of improved C&P. It is just as reasonable as the current implementation of permission limits on random multi-crewers, to prevent other types of trolling. Surely nobody wants honest pilots to acquire 'griefer bounties', via accident or deceit.

Anyway, I am confident that Sandro understands the need to improve the functionality of Report Crimes as we move into an era of improved C&P.

You can see how positively the Great Space Loach Himself responded to my thread on a different aspect of Report Crimes in the Suggestions Forum, here:

https://forums.frontier.co.uk/showt...nctionality-of-quot-Report-Crimes-On-Off-quot

I do understand the point, however I still feel we don't want it to be to sanitised or safe; I like the idea of a bit of jeopardy; and you can always ensure a safe duel by being careful. Anyway enough comment from me, that's my opinion and I have zero problems with others holding a divergent one; just don't try and tell me mines invalid, that will annoy me.
 
Guys, the OP is asking for nothing more than tweaks to a function Frontier have already provided us with (Report Crimes On/Off), in order to lessen the capacity for trolls to abuse it in order to cause an honest Cmdr to acquire a Pilots Federation bounty mid-fight, or at the start of the fight, via deceit - or, absent trolling, often just by mistake (so often guys tell me RC is Off, then apologise when we discover it was in fact On).

This is simply a facet of Frontier looking at all the aspects of improved C&P. It is just as reasonable as the current implementation of permission limits on random multi-crewers, to prevent other types of trolling. Surely nobody wants honest pilots to acquire 'griefer bounties', via accident or deceit.

Anyway, I am confident that Sandro understands the need to improve the functionality of Report Crimes as we move into an era of improved C&P.

You can see how positively the Great Space Loach Himself responded to my thread on a different aspect of Report Crimes in the Suggestions Forum, here:

https://forums.frontier.co.uk/showt...nctionality-of-quot-Report-Crimes-On-Off-quot


All of this is understood, but do we really need to have a mechanic included in the game to save us from us? If so, all of the players calling for protection from unwanted PvP are justified. If we find it important enough to punish a liar, why wouldn't we need to punish a PK'er. Why have we been subject to all of the lectures over getting ganked/killed/destroyed/entertained in open, when it turns out in-game lying is a worse crime than in-game ship destruction. Some one wants their hand held, OP I'm looking at you, only it's a different hand than the other guys.
 
Guys, the OP is asking for nothing more than tweaks to a function Frontier have already provided us with (Report Crimes On/Off), in order to lessen the capacity for trolls to abuse it in order to cause an honest Cmdr to acquire a Pilots Federation bounty mid-fight, or at the start of the fight, via deceit - or, absent trolling, often just by mistake (so often guys tell me RC is Off, then apologise when we discover it was in fact On).

This is simply a facet of Frontier looking at all the aspects of improved C&P. It is just as reasonable as the current implementation of permission limits on random multi-crewers, to prevent other types of trolling. Surely nobody wants honest pilots to acquire 'griefer bounties', via accident or deceit.

Sure, this thread has become stupid.

But what is the solution to the issue?

It is not in a PvE player's interest to have report crimes locked during a fight. Many PvE players fly around with report off by default since it messes up fights, and calls the cops when you might have sensitive cargo. It is just the relatively rare PvP player vs PvP player encounter where you might want it (but not always).

And having a system where the report is always against the true aggressor, and not the next to hit once it's turned on, doesn't solve the issue of a PvPer turning it on when they are losing to troll the winner, if they didn't fire first in the first place they can still play that card.
 
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I do understand the point, however I still feel we don't want it to be to sanitised or safe; I like the idea of a bit of jeopardy; and you can always ensure a safe duel by being careful. Anyway enough comment from me, that's my opinion and I have zero problems with others holding a divergent one; just don't try and tell me mines invalid, that will annoy me.

I also like things dangerous and unsafe, but this is not the place for that. The game does not have a separate PVP-only gamemode, so for now we're forced to do it in open. Some troll wasting our time and interventing is nothing but annoying and anti-gamey.
 
Guys, the OP is asking for nothing more than tweaks to a function Frontier have already provided us with (Report Crimes On/Off), in order to lessen the capacity for trolls to abuse it in order to cause an honest Cmdr to acquire a Pilots Federation bounty mid-fight, or at the start of the fight, via deceit - or, absent trolling, often just by mistake (so often guys tell me RC is Off, then apologise when we discover it was in fact On).

This is simply a facet of Frontier looking at all the aspects of improved C&P. It is just as reasonable as the current implementation of permission limits on random multi-crewers, to prevent other types of trolling. Surely nobody wants honest pilots to acquire 'griefer bounties', via accident or deceit.

Anyway, I am confident that Sandro understands the need to improve the functionality of Report Crimes as we move into an era of improved C&P.

You can see how positively the Great Space Loach Himself responded to my thread on a different aspect of Report Crimes in the Suggestions Forum, here:

https://forums.frontier.co.uk/showt...nctionality-of-quot-Report-Crimes-On-Off-quot

My only suggestion is do not feed the trolls. Both the above issues are non-issues if you do not take the bait for PVP in a governed system...pretty easy rule to adhere to.
 

_trent_

Volunteer Moderator
If the objective is to avoid bounties in PvP duels, there is currently the option of winging up after agreeing to the fight. Can't commit crimes against a wingmate but you can destroy them. ;)
 
If we find it important enough to punish a liar, why wouldn't we need to punish a PK'er.

Except a PKer gets clearly marked on the HUD by a wanted status, is constantly annoyed by NPCs, in future will get a global bounty and with karma system will lose ability to land in stations, will reward bounty hunting players cash and thus motivates them to shoot him, is not protected by station guns and it's completly free to attack him near a station (and if he fights back he gets instagibbed by the station).

None of which the "liar" gets - quite the opposite, all of this applies to victim while the liar currently gets absolutely no punishment, not even a tag.
One could counter-argument against you by saying that the PKer shouldn't get wanted if no victim survives to tell about it...

If the objective is to avoid bounties in PvP duels, there is currently the option of winging up after agreeing to the fight. Can't commit crimes against a wingmate but you can destroy them. ;)


That renders silent/cold running useless, and concordant/regeneration will heal your opponent during the fight.
 
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I also like things dangerous and unsafe, but this is not the place for that. The game does not have a separate PVP-only gamemode, so for now we're forced to do it in open. Some troll wasting our time and interventing is nothing but annoying and anti-gamey.

But you've still not explained why it's so hard to jump 2ly to a uninhabited and therefore ungoverned system to do it in? What you ask for is to remove the possibility of someone backstabbing you with it; and as stated many time that can be easily avoided by taking precautions.
 
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But you've still not explained why it's so hard to jump 2ly to a uninhabited and therefore ungoverned system to do it in? What you ask for is to remove the possibility of someone backstabbing you with it; and as stated many time that can be easily avoided by taking precautions.

Because it's annoying. Do I now have to move full wings to a different system just to have a fight when there already is an option to disable NPC intervention? Sometimes the CG station is far away from the entry point, you want to fight as close as possible to the station so ships that are running out of oxygen don't die and hulltanks with very low hull that can't regenerate their shield back don't get station ganked or interdicted on their way to the station. You also gotta take lightweight ships into account, that use undersized FSDs and fuel tanks, which is very common in PVP to save weight.

What new C&P changes? Did they announce something?

The attacker will get a global bounty, and the next time he dies he will pay the rebuy of the most expensive ship that was used to perform crimes (so you can't use a sidey to wipe off the bounty).
 
Guys, the OP is asking for nothing more than tweaks to a function Frontier have already provided us with (Report Crimes On/Off), in order to lessen the capacity for trolls to abuse it in order to cause an honest Cmdr to acquire a Pilots Federation bounty mid-fight, or at the start of the fight, via deceit - or, absent trolling, often just by mistake (so often guys tell me RC is Off, then apologise when we discover it was in fact On).

This is simply a facet of Frontier looking at all the aspects of improved C&P. It is just as reasonable as the current implementation of permission limits on random multi-crewers, to prevent other types of trolling. Surely nobody wants honest pilots to acquire 'griefer bounties', via accident or deceit.

Anyway, I am confident that Sandro understands the need to improve the functionality of Report Crimes as we move into an era of improved C&P.

You can see how positively the Great Space Loach Himself responded to my thread on a different aspect of Report Crimes in the Suggestions Forum, here:

https://forums.frontier.co.uk/showt...nctionality-of-quot-Report-Crimes-On-Off-quot

Good call keeping that hush hush.
 
Because it's annoying. Do I now have to move full wings to a different system just to have a fight when there already is an option to disable NPC intervention? Sometimes the CG station is far away from the entry point, you want to fight as close as possible to the station so ships that are running out of oxygen don't die and hulltanks with very low hull that can't regenerate their shield back don't get station ganked or interdicted on their way to the station. You also gotta take lightweight ships into account, that use undersized FSDs and fuel tanks, which is very common in PVP to save weight.

Well still sounds like you basically want it to be less risky to me, and even a undersized tank can make the closest empty sys. I just feel if you want duelling then pick a appropriate system rather than expecting the game to accommodate you.
 
Except a PKer gets clearly marked on the HUD by a wanted status, is constantly annoyed by NPCs, in future will get a global bounty and with karma system will lose ability to land in stations, will reward bounty hunting players cash and thus motivates them to shoot him, is not protected by station guns and it's completly free to attack him near a station (and if he fights back he gets instagibbed by the station).

None of which the "liar" gets - quite the opposite, all of this applies to victim while the liar currently gets absolutely no punishment, not even a tag.
One could counter-argument against you by saying that the PKer shouldn't get wanted if no victim survives to tell about it...

Lying is not a crime. Not in-game, or in real life. You are responsible for protecting yourself from liers. Man, you are just locked in. I have no patience for that. I will stay here, and make you do your dance, but I have stopped looking for sense from you.
 
What new C&P changes? Did they announce something?

I've struggled to find the source too.
Apparently it was amongst the information discussed at lavecon.
Main thread here wih video in first post - Sandro speaks about it around the 16 minute point.
 
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Lying is not a crime. Not in-game, or in real life. You are responsible for protecting yourself from liers. Man, you are just locked in. I have no patience for that. I will stay here, and make you do your dance, but I have stopped looking for sense from you.

Getting tired of trolling are we? If my desktop wasn't dead, I wouldn't bother with forum PVP, don't worry.

A lie has consequences and is trackable. If your ship computer logged that the fight started with both sides having crimes OFF, there's no reason why the cops wouldn't see that - no gameplay reasons, no immersion reasons, no reasons at all.
 
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