Only if you accumulated any part of that outstanding Bounty using the FDL.
I hope that's not the case. I understand if you murdered a ton of T6s in a FDL
But because I murdered another FDL while flying my FDL seems heavy handed
Only if you accumulated any part of that outstanding Bounty using the FDL.
I don't gank low level ships. I try to find even fights. They may not always be consensual but they are hardly greifing. But if a CG is low tier player heavy
Ill grab a smaller ship to even the field. But my issue is if I die in that cheaper ship, am I paying the FDL rebuy?
My goal wasn't to avoid the paying the fines or avoiding the bounty.
But to provide a more even fight whats near me.
No, it maybe addresses one specific thing, but it's opening the door on others, and solves little else. Again, don't confuse me with some nutjob with anger management issues; I just believe this isn't solving anything, and it's much like the station speed limit. Designed to solve a very specific issue, that has gone one to create so so many more.
Short version... you are talking if you expect all changes to be consistent across the board with no consideration for meaningful differences..
I hope that's not the case. I understand if you murdered a ton of T6s in a FDL
But because I murdered another FDL while flying my FDL seems heavy handed
The station speed limit DOES solve the problem though doesn't it?
The only issue is people want to go over 100ms, which I totally understand, I do it myself all the time!!
In that respect sure it's not a perfect system but I don't think there is a perfect solution is there. Certainly it's probably the overall best solution, in the end the player has all the tools available to ensure they will never be done by the cops for killing another player due to a collision.
I suggest you do rather than go off on one... There are MANY layers of laws and between layers they can seem to be inconsistent but like it or not, being a commander in ED makes you part of a special group/club and there is no reason why that group/club should not have rules for the interactions of it's members... that is what the slated C&P changes are intended to address.Wanting laws to be consistent is ? Yeah, okay we won't ever agree on that. So I'm not going to bother with the rest of your response.
The C&P changes resulting from the karma/pvp-moderation system discussion.What is everyone taking about???
Wanting laws to be consistent is ? Yeah, okay we won't ever agree on that. So I'm not going to bother with the rest of your response. I have little interest as to whether people believe they are more or less important to the law, or that the law should treat them differently, just because of Pilots Federation membership.
Laws should always be consistent and relevant to the state in which they are applied. When they are not, issues abound. Always. This game is no different. Agree to disagree. Fly safe. o7
The C&P changes resulting from the karma/pvp-moderation system discussion.
What is everyone taking about??? I don't see any announcements or news or anything that tells me about a new cp system.
So you are in principle fine with speeding in large ships getting a putatively higher bounty than small ships, regardlessnof circumstances? That's interesting. Sure. Don't speed. But it's going to happen. And those who have been veery pleased with this change, suddenly won't be.
This is what I mean about consistency. When stuff isn't, the unintended consequences tend to be just as specific and putative as the original "fix" was. This is no different. It's no different. The same sorts of outcomes are inevitable.
In brief, PvP will now/soon be tracked by the game and if certain conditions are met there will be punitive in-game consequences for attackers/PKers like increased re-buy and/or galaxy wide bounties.Where? What are the changes?
The penalty for being involved in a fatal collision while speeding is destruction of your ship; it's value isn't part of the equation. It's entirely within a player's control whether they commit that crime.
How about this pointless thread gets locked? 32 pages on something that isn't even in beta yet! Beta is the place to test and make changes, not on some announcement of a system the details of which you have no idea about anyway!
Yes, because adding feedback BEFORE they do all the work is a dumb idea. FD propose a solution and people feedback on the proposal. FD read feedback and modify the proposal. Solution is tested and changes required are lessened.
Is this actually hard to understand?
I would tend to agree; However, on-going discussion post announcement of the final proposal still has potential value. It may or may not affect what FD produce in their initial offering but at least it gives FD an opportunity to make "small" revisions to their initial approach.These ideas have been around for more than year. FD won't budge. If they have decided to implement this, nothing's gonna stop that.