Can I just inquire just why so many gamers think that what devs say about releases schedules are set in stone and any slippage is awful and lies? I'm not just referring to SC here, seen it with other games too. I'm talking as someone still hoping in vain for HL2 Ep3 and/or HL3!!! Now THAT's a wait!!
Also not white knighting SC either as I'm considering bailing my measly £23 out. But I know of very few games that are bug free (to be fair Elite has it's fair share of bugs and problems even now, some long standing), MANY are delayed and have day one issues. I mean this was an ambitious project to begin with and got bigger and more ambitions (clearly part of the problem) but that doesn't come without issues (read the earlier post with the Mass Effect Andromeda story).
I crowd funded the game Project Cars and it bit off more than it could chew and a LOT of cool stuff was dropped and some didn't work right and the game was delayed several times. Game development is hard even WITH a competent leader and clearly Chris is not quite in that calibre is he?!
Bottom line is those who "say" they want the game done and released, yet continue to stir are only going to hasten the seeming inevitability the game will never see the light of day and CiG implode. Who wins from that?.....no-one. So....why?
edit I mean I'm here because I'm "exploring" right now in Elite...been waiting a LONG time for the chronically bad placeholder exploration/scanning mechanic to be fleshed out.....I know FD have not mentioned a schedule or if it even exists, but it's still crap.
Because when you say "its pretty much done, will be released next week" and it turns out a few months later you havent even got a plan yet then clearly it was a lie. When a kid tells the teacher he is 'almost done with the report' yet exactly zero words have been written, we all know the kid is lying and not suffering from 'a slipping deadline'. Why do people like you insist we hold people like CR to lower standards than a ten-year old?
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