For me, Multicrew is pretty useless in its current state.
- No Multicrew Mixed with wings
- Many times I have been in a wing and had a slot or 2 open in the wing and wanted to let a friend join... sorry cant...
- Limited stuff to do in Multicrew... Shoot Turrets, or fly little Fighter...
- what about a role to manage the AMFU in combat or some of reddit\u\ToCoSo's suggestions
- Cant SRV while in Multicrew
- Lots of potential lost there with Co-op base assaults and potential new 2 seater SRVs
- Cant Use Outfitting while in multicrew
- In GTA V Online I can drive my car into Los Santos Customs and outfit it with a buddy in the passenger seat...
- Can't even properly use Mining Turrets as whilst in gunner they auto lock on the fragments stop firing at asteroid
- What about a Mining and prospecting Ship Launched fighter, or letting 2 people take the Gunner role.... 1 For the mining lasers, and the other to fire 360 degree prospector limpets at nearby rocks.
And the general bugs and lack of visual sync (hyperspace jumps and supercruise drops, I'm looking at your) have dissuaded me from using multicrew.
And therein lies the problem. "if the feature is popular we will develop it further"... Don't develop a lemon and then expect us to make lemonade...
Right on the money. And this describes my concerns regarding FDs policy to develop/release "lemons"; unfinished addons that simply just don't work on even the most basic level.
Let's disregard for now that the top dropdown menu describes multiple "roles" for you to engage into MultiCrew. But it's placeholder. The only role "catered to" is the gunner, and even that doesn't work properly. All the other "roles" are empty. Nothing. NOTHING to do in all these other roles, but to take a seat and look out the window...
FD wants us to use MultiCrew. BUT IT DOESN'T WORK! It's impossible to sustain a MultiCrew gaming session for more than one jump (if you're lucky) before the game crashes.
The only way MultiCrew works is if you create a gunner role, enter a HAZres in advance, open a seat (or join one), and stay in that instance. Which hardly describes the intended MultiCrew or the possibilities/roles suggested.
TO FD: STOP DEVELOPING/RELEASING BROKEN/UNPLAYABLE ADDONS, AND STOP TELLING US THAT YOU'LL ONLY FIX THEM IF WE PLAY THEM ENOUGH.
Seriously. Please go back to the core gameplay of flying a spaceship. Get your ducks in a row. Stop releasing "content" that DOESN'T WORK. These decisions are crippling a brilliant space game with huge potential still. The bones are there, and they are solid. Stop throwing crap onto them.
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