*Edit* I'd have liked to have been a fly on the wall for your conversation about AI. For my sins I've been involved with a bit of agent-based modelling work over the past few years, and trying to model reactions to what their 'imperfect' (but actually perfect) senses are telling them to act 'more human', is a lot of fun.![]()
I'd just love to watch the AI team or person work (Sarah or otherwise). It is a very interesting area of game design.