Alien archeology and other mysteries: Thread 10 - The Canonn

Status
Thread Closed: Not open for further replies.
It would have been nice if once we figured out what the UL's did we would have gotten better organized. Decided to do a team approach.

Take things step by step, yes it'd take longer but then we'd have better organized data and better techniques.

For instance:

A person designated to audio
A person designated to transcribing
A person then gets the possible systems
Then they post those systems and we all converge to search, once one was found we'd rinse and repeat.

Yes this gets harder when signals don't match or when all three message leads to different systems but that is where teams begin to form. As each UL system seperates us we wall still report back to the same designated people and don't move all till all info is accounted for.

What UL audio led to what sites and so on and so forth. I can count how many times the coords have been wrong on the spreadsheet that is being maintained. I still give them a lot of credit, things are happening so quick it is kind of hard to get organized but even so I think perhaps that means we all step back for a second, gather the data get things going on track again but with a more focused approach.

Perhaps organise Canonn teams of four in a wing in the PG, one member able to give some element of protection against griefers and act as backup contingency
 
Plot twist... What if for every wreck uncovered the Thargoid invaders will gain in strength? What if ULs are actually devices meant to wake up the sleeping behemoths and begin their restoration? What if the game keeps track of activated sites and every unearthed wreck adds a functional Thargoid capital ship into the pool?

That'd be nice.

What if the game count how many eggs were destroyed by player's SRV ?
 
With all the sites being discovered - and the hope that that will eventually lead us to something significant (although I must remind everyone that the sheer number of these sites is significant on its own) - for those who feel alienated by, or unable to participate in, the whole decoding thing, we should consider there might be other weird things which are new:

1) The wreck sites themselves might not have given up all their secrets yet
1a) With the new flowership behaviour (buzzing SRVs at wreck sites) there might be other new interactions
2) Rechecking barnacle sites for anything new
3) With the Guardians mission now able to be completed legitimately, perhaps there's something else around that which is new
3a) We've seen Guardian tech illicit a response from the unknown device - what about unknown objects giving a different result at a Guardian site?
4) More space-based discoveries to be made - e.g. Gen ships or Fed wrecks
5) Maia/other Pleiades related weirdness?
6) The fungus farms out in California Nebula - any developments there?

I'm sure there are many more things to consider, too.

Either way - there's something that can be done by everyone of all levels of ability/motivation - and while this might be the biggest new thing right now, it's entirely possible it could be acting as a smokescreen for other, less 'obvious' things ;)

Mr Zoltan, I must grudgingly award you 1 Rep point as I think it is important to remind us lesser mortals there there is plenty of science still available to those without hours to spare trying to count lines from dirty spectrograms :D
 

Ozric

Volunteer Moderator
No, but it was Cmdr Nutter's vid https://m.youtube.com/watch?v=aMr70s-HiQM
in the ship lights just at 1:06 to 1:08 as he says "thargoids disappeared". May be some superstructure but it seems smaller than everything else that is superstructure. Still pretty big-looks like it might pretty well fill the access tunnels if it had some flesh and chitin on it...

Pretty big doesn't do that justice. I don't think they're skeletons personally, when you get close to them they're far too big to fit in the tunnels, unless they move like worms :p

Mr Zoltan,

Ummm, that's Lord Zoltan!
 
Has anyone checked whether the triangle formed by the UL, UP, and UA is random or if it has a specific orientation.

Given that the UL works on its own as the site locator, the behaviour of all three is for something else.
 
Thargoids: Peace or War?

Thargoid Wreck Analysis


First, some observables;


- Each site has, so far, either produced a working Galaxy Chamber or is just an outright "Dead" wreck.

- Dead wrecks are more numerous towards the Pleiades stars and Maia region, potentially meaning they are the first to be infected.

- It has been a little over 400 years since the first Thargoid War, so I would assume the wreckage of all these crashed vessels have been around since that time.

- All data recovered from the wrecks would suggest some form of "contaniment" was responsible for the downfall of these 7-10km wide ships.

- All data points at the wrecks having both an Ammonia and Carbon based chemistry, and/or biological DNA makeup.

Other evidence of interest;

https://www.youtube.com/watch?v=PX49v8zYutI

https://www.reddit.com/r/EliteDangerous/comments/53se4s/first_thargoid_contact_22_beacon/

My Personal Conclusion

These wrecks were once Thargoid Motherships, and their history goes all the way back to when the Thargoids were first encountered by humanity in the year 2849 (supported in game by a tourist beacon). It isn't clear how long the war was waged for, but it is clear that Humanity survived and the Thargoids fled - they just outright disapeared, and likely for a very good reason.

At all the sites, it is clear that whatever struck down these motherships, it was virulent; it was so devestating, it left each ship heavily crippled. There were rumours that humanity used a bio-engineered weapons called the "Mycoid" virus - the visual evidence, along with the data gathered at these wrecks, would suggest this to be true.

White-heads or "boils" grow on the "skin" of the vessel all over the wrecks, and can explode if enough pressure is applied by driving over them - similar to that of a sick patient squeezing a spot. These ships may have developed some kind of immune-system resistence, over time, to the ravages of this virus - though they have no outright cured it. Some may have even severed important organs or blood-vessels to keep the Cores of these ships alive.

Effectively, these motherships are on life-support - they are still dieing, albeit very slowly. They will never fly again.

Scavengers are evidence for this. They are simple, purpose driven skimmers that go about the wrecks performing tasks. Some are seen spraying some sort of chemicals on infected areas of the ships. Others, like they are regurgitating some sort of goo on wounds.
While it is a good theory that these scavengers are repairing the motherships, I do not believe this to be the case - not enough scavengers are at the wrecks to repair something so large, personal opinion. I believe they are just making the patient "more comfortable", if you will, as the wrecks are gradually dieing - these motherships are on life support - there is no cure for them - they are stuck forever in the system they dwelled in at the time when they caught the infection.

I believe the scavengers sole purpose is gather data, working parts, technology, etc.. It would certainly explain such things as Unknown Resin and Unknown Technology spread about the site wrapped in some kind of green coating - perhaps to gather such samples in the event that, should friendly Thargoids return, they would have the potential answers for a cure.

This potentially ammonia-engineered virus spread like fire among the motherships, and may have been unwittingly trasmitted by the smaller "Thargon" vessels (which could explain the wreckage of those ships found on random planets and moons - they, too, fell to the sickness once it had time to gestate and may not have made it back to their motherships at the time due to being on an away mission of some type).

How the virus was transmitted, however, we just don't know. Did the Thargoids eat human beings? Devour entire settlements? Were humans carrying this Virus? Did a weapon payload of some kind do it?

Considering we still don't have the technology to counter Thargoid technology over 400 years later, I suspect the means of using some type of weapon to infect the aliens is less plausible (though not impossible). This leaves the possibility open that the Thargoids recieved the infection through biological contamination. The virus could have been "bombed" into Gas Giants, Ammonia Gas Giants or Ammonia Worlds, which is another source of infection should the Thargoids be on these worlds or just use them as a source of re-fueling, atmospheric properties, or breathing.

This brings me to the potential purpose of the Barnacles and their "Symbol". I suspect the Barnacles are a source of Meta-alloys to help sustain the dieing motherships, and are grown, deliberatly, safely away from the wrecks. I suspect Barnacles could mark a "Qaurantine Zone", and that the symbol is one way of stating "STAY AWAY - MYCOID INFECTION PRESENT".

Whatever the reason for the Barnacles, however, they are important to the Thargoids, whom have been seemingly harvesting them. Perhaps the Barnacles are also independant research points? It could be possible that, although the infection may not be curable once it has reached a certain point, the Barnacles themselves are producing ways in which to render the virus "inert" by developing new Meta-Alloys that are impervious to the ravaging affects of the virus.

I believe the Unknown Artefacts, Probes, and Links, all play a role in communication, though it is unknown if these have been around for just as long as the Motherships (which would make them over 400 years old), or are something just recently added in recent times, say in the last 50-100 years. Such discovery and presence of these objects would be of interest to the secret societies or governments - the forces behind the "Dynasty Project" - therefore, the emergence of such Unknown Artefacts or Probes could have been the trigger for such an initiative. "THEY are coming back..."

I now believe the Thargoids have, after over 400 years of testing and evolving, developed a cure and immunization to the Mycoid virus.

This brings me to another point...

If we believe the Thargoids believe humanity is the reason for first distributing this virus, then why are they not attacking us already? They have the capability to, after all, pull us out of Witch-space to "examine" us.

My thoughts? They may have never ever considered humanity a threat capable of creating and delivering such a virus to begin with - they may not know that humanity has developed complex DNA engineering capabilities - they may not even know where it, the Mycoid virus, came from, and may have assumed it was a one-off infection. If these aliens have been around for thousands, hundreds of thousands, or millions of years, the Mycoid Virus may not have been the first time they have suffered such a devestating infection - they could have picked up something similar in the past, evolved through it, and carried on.

We have to remember; we are just as alien to the aliens. They are stuck in a similar situation to us. Who are they? what are they? where do they come from? are questions they may be asking themselves - if they even care.

It could be possible that, way back during the 29th Century, the aliens may not have posed a threat to begin with - we just do not have that kind of inteligence to make the assumption that the Thargoids "fired first" - we only have hearsay or rumour that they were the ones that "started it".

Hence, only certain human vessels have been fired upon and destroyed - most notably, the Federation. I would likely assume that the reason Federation vessels have been disabled and destroyed is because they are given orders to adopt a "fire first, ask no questions" policy - the Federation are purposely causing friction with the aliens.

After the events of the Formadine Rift Mystery, and from Salome's dead words left transcribed at data points, it is clear a Shadow Government is engineering events to profit from a war with the "alien menace" that is "likely" coming our way - one that is, again, likely human-engineered. If not, the Shadow Government, or "Shadow Law" as I love to call them, is certainly afraid as they huddle around each other in their toxic boardrooms.

I would urge huge amounts of caution since learning a force is pulling the strings of The Federation, the Empire, and the Alliance.

It is up to us, as sole pilots, to steer the course of this Galaxy.

It is likely this war could be a human-engineered one.

It is likely the Thargoids never did present a threat to begin with - and was one created by the Shadow Government.

Remember; each time we have encountered the Thargoids, they have never been the aggressors.

How Do We Make Peace? How Do We Pick A Side?


They are staring us right in the face at the wreck sites.

It has been hypothesised, even by myself, that the Thargoids may require us to drop cargo for them to get the ball rolling once they fully return - after all, it is practically the only way of interacting with NPCs at this current moment in time. Some have even heard "rumour" at the recent Lavecon that this could be the case that adds to this hypothesis.

Rumour aside, what do we have, which is tangible, that the Thargoids would want, but they they themselves may not be able to retrieve?

These: Unknown Resin, Unknown Technology Samples, and Unknown Biological Matter.

These objects may be of valuable interest to the Thargoids once they return in 2.4, as they no doubt contain valuable data on the Mycoid infection, and/or ways to better immunize themselves against it. I think these items are salvaged by the "Salvagers" at the mothership sites, and the purpose of these items are to be collected and given.

Of course, they may accept other things such as Meta-Alloys, for example, but the three items listed above should be stapled onto your "Obvious List".

However, they may not like such items, such as; Ancient Relics, Ancient Orbs, Ancient Tablets, Ancient Totems, Ancient Caskets, and Ancient Urns.

Gaurdian Technology does not react well with the current crashed wrecks, so I expect it wouldn't be too bright to offer them as gifts to the Thargoids either once they return.

Personally, I don't know how I feel about this. I believe the Gaurdians are the origin story behind the Thargoids, and the recent testing with these artefacts in the Galaxy Chamber doesn't fill me with confidence that the Thargoids are a reason the Gaurdians are no longer with us.

This causes me considerable personal conflict, because the Gaurdians were very much like us - they were a naturally evolved, humanoid species that had many cultural, religious, and technological differences to our own, and the universe would no doubt be a richer existence with them in it.

So, I see it as this - we have two choices;

1) We go to war with the Thargoids over the, potentially, extinct Gaurdians that could have been wiped out by the Thargoids (thus at the same time furthering the human Shadow Governments agenda).

2) Make peace with the Thargoids by presenting them gifts when the chances' arise.

Frontier have suggested, quite strongly, that war is coming - so I expect the Federation and the other Superpowers have already caused us to go into conflict with the aliens. Thefore, what happens from that point on will determine the future.

Do we put to rest the Gaurdians' AI Biological Weapons, and further the unknown causes of the Shadow Government? Or do we set aside differences, accept that the Gaurdians are their own cause for their own detriment, and just make do with their creations and learn more from them?

I haven't made my choice yet...

Will you?
 
Last edited:
Greetings all,

Are Corrosion resistant cargo racks tied to Engineers accessibility or just available to purchase and outfit at one station?

CMDR Die_Nasty

For those who follow this thread religiously this will be another repetition :)

This is where all my game time is going at the moment - I already have the unknown fragments for Palin, but I'm now after those damned Modular Terminals for Qwent in Sirius. I've heard gaining Empire ranking via missions seems to be a good tactic.

Other notes on my experience of the progression thus far:

As it was, getting allied with Sirius was an onerous task (completed last night) - a real surfeit of missions - so I relied on 6.5M of exploration data I had stored up, and then dropping into Weapons Fire & Distress Call USSs in Procyon to get bounties to get me over the line.

As a bonus, because that system is currently in outbreak, out by the main stations (around Procyon B & C), I also ended up picking up 10 Chemical Manipulators in around 20 minutes from aftermaths & even a couple of degraded emissions USSs - so: moar FSD rolls! :)

If you haven't got the unknown fragments for when you do get the Palin invite, find a system in the 135-150LY range around Merope which gives 'Anomaly Detected' USSs, and I suggest criss-crossing the system out to around 1100ls from the star, and then back past the star. I ended up getting the last 10 fragments I needed in less than an hour doing this.

For a full guide on the progression, see this excellent grind guide by knight9000:

https://forums.frontier.co.uk/showthread.php/347882-2-3-Engineering-Unlock-Grind-walkthrough

I won't be wreck-dipping until I have as many CrCrs as my Conda can cope with; and then I'll likely be doing what Ozric is doing and supplying items to Canonn Institute or the Gnosis (docked there the other day - what a ship! Can't remember if it has BM though lol).

I really wish we could store modules on-ship instead of at a station (even though that's a great feature) - so you could swap loadouts at any station with outfitting.

Anyway - yeah: do it. It's a grind, but you'll make a bit of cash on the way, and I have a feeling that access to Palin might become quite important for a while later ;)
 
Has anyone checked whether the triangle formed by the UL, UP, and UA is random or if it has a specific orientation.

Given that the UL works on its own as the site locator, the behaviour of all three is for something else.

Is there any decent footage of all three rearranging? The only footage I've seen so far is pretty hard to see anything going on with the UA/UP.
 
I've taken an UA and an UL to the Guardian Ruins and so far nothing out of the ordinary has happened.

I got Delta and Epsilon data patterns from the obelisks, but as I have seriously no clue about the Guardians, let alone how the ruin investigation works, I don't know if that's out of the ordinary. :D
 
Is there any decent footage of all three rearranging? The only footage I've seen so far is pretty hard to see anything going on with the UA/UP.

It needs a team really. The trouble with doing it yourself is the degredation of the objects.
There's a limited amount of time before you need to scoop them.

There's also the risk of a random NPC popping in to steal them.
 
Sorry for the mulitposting - RL compressing my availability.

One of the specific things FD wanted testing in the beta was the Physics sim with loads of objects and CMDRs in one place planetside.

Now, obviously that is likely to have been related to the map rooms, but I wonder if it was only that...
 
Sorry for the mulitposting - RL compressing my availability.

One of the specific things FD wanted testing in the beta was the Physics sim with loads of objects and CMDRs in one place planetside.

Now, obviously that is likely to have been related to the map rooms, but I wonder if it was only that...
not necessarily - it might be connected to the mentioned ".... new ways of cooperating and fighting required..." with multiple objects / Cdrs in one instance
 
Status
Thread Closed: Not open for further replies.
Back
Top Bottom