ED Gameplay, Episode 277: pirate has interdicted my Cuttuer on the way to a station. I boost, boost, jump and drop into the station. Heading to the station, pirate Anaconda drops in right in front of me, collision, pirate blows up, now I'm Wanted, security swarms me and blows up my Cutter before I can jump away. Another great ED moment.
Class 8A shields might as well have been 1E. Down in about 3 seconds. 36m rebuy, lost cargo and waste of time for what? If Frontier wants to encourage people to find other ways to spend their time, you're doing a fine job.
Frontier, what is the purpose of creating gameplay that plays out as above? Why would you have station security destroy a player's ship because they unintentionally destroyed a Wanted pirate that was trying to attack them? What possible purpose does that serve? Is that 'working as intended'? Is it 'realistic' to have things like this happen to players? Or are you sitting in your cubicle giggling because you irritated someone? Yes, I continue to play the game, mostly on the momentum of the time I've invested and relationship with people I play with, but each such episode reduces my interest, and when people ask, I tell them not to waste their time with ED.
So what's your goal with this game? Are you trying to create a game that the greatest number of people enjoy playing or a game that insists on playing 'Gotcha' with players? I really do not understand Frontier's gameplay philosophy. Care to enlighten us? Or maybe Frontier just doesn't care? Love it or leave it........and we'll censor any 'goodbye' post you make? Is that how to build a customer base? [wacko]
Frontier, what is the purpose of creating gameplay that plays out as above? Why would you have station security destroy a player's ship because they unintentionally destroyed a Wanted pirate that was trying to attack them? What possible purpose does that serve? Is that 'working as intended'? Is it 'realistic' to have things like this happen to players? Or are you sitting in your cubicle giggling because you irritated someone? Yes, I continue to play the game, mostly on the momentum of the time I've invested and relationship with people I play with, but each such episode reduces my interest, and when people ask, I tell them not to waste their time with ED.
So what's your goal with this game? Are you trying to create a game that the greatest number of people enjoy playing or a game that insists on playing 'Gotcha' with players? I really do not understand Frontier's gameplay philosophy. Care to enlighten us? Or maybe Frontier just doesn't care? Love it or leave it........and we'll censor any 'goodbye' post you make? Is that how to build a customer base? [wacko]