Make Mining Worth The Venture!

So im currently halfway on grinding the 500t for Selene jean when i noticed........other than her Armour upgrades this game literally has no reason for mining.

I mean you spend a good bit of playtime mining and for what? a possible 200+ ton of cargo worth maybe 50k credits. Now you can increase profit if you use prospecting limpets and by selling at better markets i know, however this also increases the time frame to do it.

Personally FDev i think you should have some sort of increase in mined ore, like lets say i buy it in the market normal price occurs, but for self mined product i think it should gain a self mined status and maybe a percentage in the 30-40% increase in profits with rare at 50%?

This way mining will actually be a thing as of right now i never see CMDR's mining and those that i have or heard of done it purely for Selene. Make this playable part of the game worthwhile, im not this type of player that will mine all day however i know alot of people who for whatever reason love it but chose not to in this title due to the insanely low profit margin. Not to mention the only profitable mining ship is the cutter with a grade 5 fsd to even return a somewhat worth it profit (The ship isnt even intended for mining), and even then your better off doing the trading runs where you can buy the same items you can mine but yet make a 600%+ profit/time margin.

Please Fdev make it worth it and if not a percentage bonus on self mined ad least have much higher drops on engineering materials that way we have a bonus of either turning a semi-decent profit from it (to make it an actual career ingame) or another way to grind mats for modifications thats worth the time involved.
 
You are doing it wrong.

You could learn how to make a Painite treasure map in a pristine metallic RES.... and then farm it for 75 k profit / ton from Boom stations...

But then you'd actually had to do something... like invest time, and do something thats really hard, without knowing whether you succeed... and might even have some fun away from well trodden paths...

Or go salt mining on the forum. Thats another possibility, but salt isnt as profitable ;-)
 
You are doing it wrong.

You could learn how to make a Painite treasure map in a pristine metallic RES.... and then farm it for 75 k profit / ton from Boom stations...

But then you'd actually had to do something... like invest time, and do something thats really hard, without knowing whether you succeed... and might even have some fun away from well trodden paths...

Or go salt mining on the forum. Thats another possibility, but salt isnt as profitable ;-)

I have invested time as have alot of others, however even aftyer finding the perfect ring, using a grade 6a refinery and limpet controller with both collection and prospecting limpets its less than half the return that i could get trading in the very same ship
 
Yes however howlong would it take you to find and refine 200 tons of panite hence why i said it can be increased

200 tonnes of Painite takes a while yes, but you can make 5/6 million and hour by mining Painite, Platinum, Palladium. More if you're willing to spam mining missions.
 
You can worth 8 millions in a couple of stops with a dolphin, asp, cobra,.....only need to pick up a pair of tourists. Mining it´s now like exploring....needs love and needs it now.
 
You are doing it wrong.

You could learn how to make a Painite treasure map in a pristine metallic RES.... and then farm it for 75 k profit / ton from Boom stations...

But then you'd actually had to do something... like invest time, and do something thats really hard, without knowing whether you succeed... and might even have some fun away from well trodden paths...

Or go salt mining on the forum. Thats another possibility, but salt isnt as profitable ;-)

...Aren't you encouraging the use of taking advantage of a flaw in the RES generation system to get fixed results from mining everytime? Isn't that what one might call an Exploit? I doubt the system was intended to have Painite rocks end up in the same place and constantly be mined repeatedly.
 
Plus the fact trading can boost all your ranks, you can combat during it with no penalty's (unlike mining due to the ship having less modules for a fit so you either limit other activitys and lose out on profit or lose out on horrible mining profit anyways)
 
So im currently halfway on grinding the 500t for Selene jean when i noticed........other than her Armour upgrades this game literally has no reason for mining.

I mean you spend a good bit of playtime mining and for what? a possible 200+ ton of cargo worth maybe 50k credits. Now you can increase profit if you use prospecting limpets and by selling at better markets i know, however this also increases the time frame to do it.

Personally FDev i think you should have some sort of increase in mined ore, like lets say i buy it in the market normal price occurs, but for self mined product i think it should gain a self mined status and maybe a percentage in the 30-40% increase in profits with rare at 50%?

This way mining will actually be a thing as of right now i never see CMDR's mining and those that i have or heard of done it purely for Selene. Make this playable part of the game worthwhile, im not this type of player that will mine all day however i know alot of people who for whatever reason love it but chose not to in this title due to the insanely low profit margin. Not to mention the only profitable mining ship is the cutter with a grade 5 fsd to even return a somewhat worth it profit (The ship isnt even intended for mining), and even then your better off doing the trading runs where you can buy the same items you can mine but yet make a 600%+ profit/time margin.

Please Fdev make it worth it and if not a percentage bonus on self mined ad least have much higher drops on engineering materials that way we have a bonus of either turning a semi-decent profit from it (to make it an actual career ingame) or another way to grind mats for modifications thats worth the time involved.

if i mine for profit, not for materials, i make around 25000 cr PER TON profit before mission payouts. that's 6,5 mio from a mining corvette, and often 10+ mio with mining missions. in around 90 minutes. less than taking my cutter trading, though.

to compare what can be easier compared: that calculates to 4 mio per hour in a mining python, 5-6 mio including missions. that's pretty much what you can make in a trading python doing state depending trading outside of missions - not more, but also not less.
 
Ice mining desperately needs to have it's profit rates increased, by like a factor of 4 by my calculations to even be near to rocky mining.

On top of that though, yeah I'd like to see mining in general more worth doing. Maybe make selling mined ores to stations give a larger boost in relationship status than normal? Make mining a fantastic way to quickly gain rank with factions, that would give it a nice purpose and in game use for more than just credits.
 
if i mine for profit, not for materials, i make around 25000 cr PER TON profit before mission payouts. that's 6,5 mio from a mining corvette, and often 10+ mio with mining missions. in around 90 minutes. less than taking my cutter trading, though.

to compare what can be easier compared: that calculates to 4 mio per hour in a mining python, 5-6 mio including missions. that's pretty much what you can make in a trading python doing state depending trading outside of missions.

dude i can make 30m per 30 minutes in my trade python :p

Ice mining desperately needs to have it's profit rates increased, by like a factor of 4 by my calculations to even be near to rocky mining.

On top of that though, yeah I'd like to see mining in general more worth doing. Maybe make selling mined ores to stations give a larger boost in relationship status than normal? Make mining a fantastic way to quickly gain rank with factions, that would give it a nice purpose and in game use for more than just credits.

Even have some sort of de-construction mechanic where we can.....wait for it.....rng for materials...but either way it needs some loving
 
i found mining addictive. the guy selene jean sends you to after has engineering for refineries so its not like im mining 50t of brommie for nothing to unlock him. i did have to spend time getting the Alioth permit to get to him first though.

my main issue atm is i have about 2 bins empty because some have various amounts of painite/palladium/platinum in (not all that hard to find) and another has brommelite which i need to unlock this guy, and another has low temp diamonds 94%. those make finding painite look like bobbing for apples with a net.
 
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on that note i think planet colonys are broken on the outskirts of the bubble they pay nuts amount of cash due to everything in high demand lol

i found mining addictive. the guy selene jean sends you to after has engineering for refineries so its not like im mining 50t of brommie for nothing to unlock him. i did have to spend time getting the Alioth permit to get to him first though.

Yeah but your mining to unlock the final guy to upgrade mining, after that unless you like mining you will never need him lol
 
on that note i think planet colonys are broken on the outskirts of the bubble they pay nuts amount of cash due to everything in high demand lol



Yeah but your mining to unlock the final guy to upgrade mining, after that unless you like mining you will never need him lol
oh i see. thks for the colony tip i need to check that out at some point.
 
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