Quality of Life Improvement: Input LAT/LON Co-ords and have a Surface Waypoint appear, similar to the surface scan mission Waypoint.

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Your phone GPS would not be able to guide you to a location where no one has ever been before and where there is no phone network. Do those airless moons out in the far reaches of space have satellites orbiting them, and vast communication arrays? No? Ok then.

Our ships have a built in inertial reference system, we also know the coordinates of the destination. No satellites or GPS required. The simple ability to punch in coordinates should have been the most basic tool to be implemented, the option for purists who want to fly raw data navigation would still be available.
 
Your phone GPS would not be able to guide you to a location where no one has ever been before and where there is no phone network. Do those airless moons out in the far reaches of space have satellites orbiting them, and vast communication arrays? No? Ok then.

Actually it can very easily if you use an app to read the GPS directly (i.e. let you know what co-ordinates you are at). GPS simply lets you know where you are. Given two locations (where you are, and where you want to go), it is rather easy to plot a route between them...

Are you suggesting that your spaceship does not know where it is? Communications arrays don't work for a spaceship (you'd have to have them through the galaxy), it has to use astronomical markers to locate where it is.

So, any more illogical arguments you'd like to chuck out there? :)
 
I am having a really hard time coordinating around planets to find Point Of Interests, I came about this post saying there was this initiative to implement the option to coordinate using the system map. As spoken about in this thread men would pinpoint their coordinates on a map than rather 'in-voyage'. This last situation is the current state of Elite Dangerous where players have to navigate 'on-the-go' which is sometimes extremely difficult even with the various tools around the internet to calculate your bearing. I personally would love to see Frontier implement the coordinates in the system map in the short run allowing less skilled players and players who's knowledge base (as to the forums) is limited during various circumstances, to be able to easily locate certain coordinates using the system map.

I think this is really a big change in how players can explore the various POI as the thargoid ruins and various explored 'lore/ story' locations.
 
Honestly, it's not hard at all to fly to any given set of coordinates.

0, 90, 180, 270 is all you really need to know.

If you are at 100,-80 and need to get to -50, 20, you can do it "the hard way", and align yourself with 0, 90, 180 or 270 on the bearing indicator and fly in that direction and watch what your lat and log numbers do - either increase or decrease, until you reach your destination, or you can use something like: https://edbearingcalc.neocities.org/ and it will tell you to align to a course of 146 degrees and fly that way until you reach your destination.

That's it. That's all there is to it.

Yeah, it might be nice to include this kind of functionality, but.. the math involved in calculating a heading is somewhat complex - here's an example:

"Bearing from point A to B, can be calculated as,β = atan2(X,Y),
where, X and Y are two quantities and can be calculated as:
X = cos θb * sin ∆L
Y = cos θa * sin θb – sin θa * cos θb * cos ∆L
Lets us take an example to calculate bearing between the two different points with the formula:

  • Kansas City: 39.099912, -94.581213
  • St Louis: 38.627089, -90.200203
So X and Y can be calculated as,
X = cos(38.627089) * sin(4.38101)
X = 0.05967668696
And
Y = cos(39.099912) * sin(38.627089) – sin(39.099912) * cos(38.627089) * cos(4.38101)
Y = 0.77604737571 * 0.62424902378 – 0.6306746155 * 0.78122541965 * 0.99707812506
Y = -0.00681261948
So as, β = atan2(X,Y) = atan2(0.05967668696, -0.00681261948)
β = 96.51°
This means, from Kansas City if we move in 96.51° bearing direction, we will reach St Louis." (source: http://www.igismap.com/formula-to-f...-angle-between-two-points-latitude-longitude/)
I think this might be the post of the year so far, for me! It's hilarious.

Meanwhile, rep to the OP, this might be a repetition, but the fact that the game cannot emulate 20th century shipping technology (let alone 34th century) is clearly an omission in need of rectification. Nobody in the 34th century is going to have passed even the most basic of maths exams because they're too obsessed with their prospect of become a gossip'd about celebrity pirate.
 
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It would be a great QoL improvement to be able to set a temporary navigation waypoint by entering coordinates. Bookmarking would be nice too, but not as important.
 
Yes, yes and a thousand times yes. Please make this QoL improvement, Frontier. Pkanetary navigation is so un-34th-century-like. It's like telling a blind person to "go there and try and figure it out".
 
I think this might be the post of the year so far, for me! It's hilarious.

Meanwhile, rep to the OP, this might be a repetition, but the fact that the game cannot emulate 20th century shipping technology (let alone 34th century) is clearly an omission in need of rectification. Nobody in the 34th century is going to have passed even the most basic of maths exams because they're too obsessed with their prospect of become a gossip'd about celebrity pirate.

Glad to amuse you, though I wasn't intending to be amusing.. and I'm not opposed to the OP's idea, I just don't find it all that hard to navigate, be it mathematically or by point-and-fly.
 
I see the usual names are crawling out of the woodwork to once again oppose something the much greater majority is asking for.

Let me sum up the thread for those who just can't resist trolling/arguing against a simple feature that anyone with a navigation computer on any ship on Earth uses on a daily basis.

OP is asking for a way to bookmark KNOWN COORDINATES. That's it. Nothing else. He isn't asking for a magic fairy to guide him safely to the planet surface. He isn't asking for an autopilot so as to make life too easy.

He's simply asking for a way to enter the System Map, click on the planet in question, tap in coords, and have it appear as a standard marker, in EXACTLY the same way as a KNOWN POI shows up - like these new Unknown Sites, or Barnacles do.

No magic spells. No Win button.

If you don't KNOW the coords of something you're trying to find... then you'll need to do it the old fashioned way. But even then, if you wanted to sector search, being able to enter coords would mean you can bookmark the placesd you have already searched - and do it all IN GAME - which is the whole point of this thread.

Where GPS is irrelevant, and 'doing it in your head' is not how ANY captain of ANY ship on this planet do it. If they're not using charts and a protractor, which lets face it - in the 34th century, we wouldn't be - they will be using a standard navigation computer, which would allow waypoint marking as a basic, standard feature.

And that's all we want.
 
I don't know why the 'but there's no GPS' argument gets any traction. If there was no standard measure we wouldn't even get co-ordinates. So for all intents and purposes we have the equivalent of a GPS. All that we are asking is just an a bit more functionality which would be a nice QoL addition to the game.
 
the whoule topic is on the wron board. please move to suggestion board.

Btw the coordance is not bad but its missing a compas. so you can more easaly detect what way your ship is heading.
Or maybe a waypoint system on the system surface map. So you can pre alocate your destination on the map and just head there.
 
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the whoule topic is on the wron board. please move to suggestion board.

Btw the coordance is not bad but its missing a compas. so you can more easaly detect what way your ship is heading.
Or maybe a waypoint system on the system surface map. So you can pre alocate your destination on the map and just head there.

I thought the compass was missing too, but a CMDR pointed out that it's above the coordinates, running horizontally. Very handy. 360 (North) degrees raises latitude and 90 degrees (East) raises longitude.
 
Btw the coordance is not bad but its missing a compas. so you can more easaly detect what way your ship is heading.
Or maybe a waypoint system on the system surface map. So you can pre alocate your destination on the map and just head there.

Well, I may be way off base here, but I thought the numbers was the compass, 0 is North, 90 is East, 180 South and 270 West. By pre allocating your destination do you mean set a waypoint? 'cause that's what this entire thread is all about.

EDIT: Ninja'd :)
 
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Rafe Zetter

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the whoule topic is on the wron board. please move to suggestion board.

Btw the coordance is not bad but its missing a compas. so you can more easaly detect what way your ship is heading.
Or maybe a waypoint system on the system surface map. So you can pre alocate your destination on the map and just head there.

This IS NOT the first time this has been requested, so it's not a "suggestion", it's a PLEA. A plea, AGAIN, for FDev to add this QoL change.

(and who made you the forum police?)
 
I don't know why the 'but there's no GPS' argument gets any traction. If there was no standard measure we wouldn't even get co-ordinates. So for all intents and purposes we have the equivalent of a GPS. All that we are asking is just an a bit more functionality which would be a nice QoL addition to the game.

No GPS is a pretty poor excuse. Inertial navigation systems do not rely on GPS, and they've been around for decades. It is perfectly reasonable to expect that 3303 has a astro equivalent of inertial nav.
 
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