That sounds like a terrific idea.
https://forums.frontier.co.uk/showthread.php/363878-Some-thoughts-about-quot-The-Grind
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Love it. Immediate rep sir.
That sounds like a terrific idea.
https://forums.frontier.co.uk/showthread.php/363878-Some-thoughts-about-quot-The-Grind
![]()
It's a general game mechanic that also affects the quality of spawn in res sites, the materials you're mining, ship spawns on planetary installations when skimmer missions are taken, etc... If the missions boards somehow become separate from other game instancing scenarios, that would be interesting. Imagine for example entering a CZ and combat is already in progress, instead of it waiting for you to show up, or you leave a res site when under duress and return only to find the same ships are still aware of you and continue chasing you regardless whether you leave or stay.
It's not just the missions boards. The entire game is fueled and made more playable by the ability to take a mulligan.
I think everyone at some point or another has done some mode hoping.
There is no need to be hollier than thou about it.
Firstly, no, 'everyone' has not done it, I'm sure lots have but certainly not all.
Secondly, and the thing that confuses me quite a bit, is why in the name of all that is holy do some of those using exploits quite happily seem so ashamed to have it pointed out? Why can't these folks 'own it'?, I mean they are happy enough doing it but heaven forbid anyone should point it out, it's bizarre.
I think everyone at some point or another has done some mode hoping.
There is no need to be hollier than thou about it.
Because that is how most games work. There is an end-goal, and you strive towards it.I'll have to start off with saying what I really hope a lot of others has already questioned about your focus on gaming. Why on Earth would you obsess with owning a Cutter if you're a one-hour-per-day gamer? Play the game instead and you'll have infinitely more fun. A Cutter is just a larger and slightly different version of a Clipper, which is just a larger and slightly different version of other ships.
To address your completely off maths on how impossible it is to rank up without cheating, I've just started a brand new commander this week, it's not hard to gain ranks playing the game without filthy cheats... You get at least one +++ rep and a handful ++ rep missions on an average station you visit. You get on average a couple of donation missions on random stations you visit. You can rank up pretty darned fast playing the game as intended, if you just take your time figuring it out. I have 32 hours on my new commander and I'm already ranked up to Knight,
You might have noticed I call board flipping a cheat, and I personally think anyone pretending it's not a cheat is just in denial. It's not how any game is intended to be played, by logging off and on all day long just to force quick promotions. That said, I do think Frontier has reduced the value of board flipping to make it as much a punishment for cheaters as it is a perk. You're not making as much as you think you are, you're just missing out on playing an incredibly fun game.
Exactly, an end game. D o you also demand to get easy access to end game rewards and screens in every other game you play? "I don't have time to play Skyrim, give me all the stuff!"? Of course not. The Cutter is a long play reward for obsessed gamers, like me. If I had gotten the Cutter playing the game for one day, this game had been deleted from my install folder years ago.Because that is how most games work. There is an end-goal, and you strive towards it.
I am afraid you are misunderstand the declining rate of rank increasement. After 32h=knight means you'll need hundreds upon hundreds of hours to get close to the highter ranks.
It factually is not a cheat, as not you but FD gets to decide what is a cheat. You just dont like it, which is perfectly fine.
I think everyone at some point or another has done some mode hoping.
There is no need to be hollier than thou about it.
Poor mechanics doesn't stop mode switching to stack missions being an exploit.
'I don't have time' doesn't stop mode switching to stack missions being an exploit.
Ranking being a pain in the backside for some doesn't stop mode switching to stack missions being an exploit.
Frontier not stating the bleeding obvious does not prevent mode switching to stack missions being an exploit.
'Others are doing it so I will/must' does not prevent mode switching to stack missions being an exploit.
Mode switching to stack missions being a fairly soft exploit does not stop it from being an exploit.
Exactly, an end game. D o you also demand to get easy access to end game rewards and screens in every other game you play? "I don't have time to play Skyrim, give me all the stuff!"? Of course not. The Cutter is a long play reward for obsessed gamers, like me. If I had gotten the Cutter playing the game for one day, this game had been deleted from my install folder years ago.
The naval ranks does not incrementally double like Elite ranks. I think you're the misinformed one here. Yes, the last two ranks are mind-boggling long, but, guess what. There's no rewards taking them, so don't take them. (Pro tip)
I can also add the fact that, in about 32 hours game time, I'll be flying around in a much larger ship than I am in now. Most likely a Python, which will allow me to take on even more +++ and ++ reputation missions from every single station I visit.
The reason Frontier isn't calling it a cheat is the obvious reason. It's hard to patch away with the way peer-based instance generation works. If it's not a cheat, why have they neutered so many of the logoffsky cheats over the years? Why can't I stock up on infinite amounts of rares, or fill a cutter with low cargo-high profit long range smuggling missions? Why am I only allowed to take 4 CZ missions? Odd number for a faction to limit me to? Why can I only take a maximum of 20 missions? That limit is also pretty new.
Deny it as much as you want. Cheats are cheats. Some we just have to live with as game mechanics can't fix them.
Most of the topic isn't about bashing people for using the mode flip, but the apparent nessessity of the mode flip for anyone who wants to rank up to one or both of the two locked ships in this lifetime.I guess I just don't understand why people are so against this?
How is someone else stacking missions affecting the way that YOU play the game or your enjoyment of the game?
Most of the topic isn't about bashing people for using the mode flip, but the apparent nessessity of the mode flip for anyone who wants to rank up to one or both of the two locked ships in this lifetime.
I guess I just don't understand why people are so against this?
How is someone else stacking missions affecting the way that YOU play the game or your enjoyment of the game?
Just one example:
Player A does stuff normally, just plays the game. They like it (or not), give feedback to their friends (word of mouth), the game gets bought by the kind of people that are likely to enjoy it, profit.
Player B treats the game like a cookie clicker, rapidly achieves whatever amount of cash/possessions they were aiming for then complains there is nothing else to do & the game is shallow. Loudly proclaims that with 500hrs in the game they think it's rubbish, negativity pervades.
Just an example.
Do or do not, just don't complain imo.