Blocking feature being abused or was it intended to be this way? FDEV?

There are a couple of threads today I've been temped to slap the Wall of Information into. It wouldn't have looked out of place at all. lol.

I also don't get why some folks are adamant they are going to try and force themselves onto people who don't want to interact with them.
But then again, I have no issue with players asking others players for good trade routes, sightseeing tips or a list of names of people to throw on a block list.

Because it's not that simple, the block function doesn't just mean you can't see the player, it's that you the blocked player can't instance with anyone else that's also with said player. If there's an instance with 20 people and just 1 has blocked you then guess what, you get empty instancing. What SHOULD happen at most is that the blocker is invisible or otherwise kept free from those that they block, and even that seems to be an abuse of a feature meant for harassment and not for using Open to keep only weaker players around to pick on.
 
Open was meant to be dangerous for those who want it to be however afaik the block list feature was talked about back in the kser days.

There are lots of reason why i personally think open has been broken since launch. The biggest one for me however is how it is too lobsided.

With crime for murder being so lax, and the total imbalance of a pvp meta build and a balanced build... Listening to players like cheating wizard talk about needing risk in the game just makes it worse, when there was never any risk for them. Imo block lists are vital, and may be the only way to get some in open

That's it. Block feature is needed, but it's in fact a duct tape for the lack of proper C and P.

Perpetuating the cycle of duct-taping.
 
Entice them with bribes to make being a victim fun, and engaging? Not going to happen. Face it, no one wants to play the victim, but NPC's. NPC's seem happy to take it on the chin for you. Not so much with the player types.

Maybe not for you, but it would be fun for me, and worth while because of the "bribe".
 
Because it's not that simple, the block function doesn't just mean you can't see the player, it's that you the blocked player can't instance with anyone else that's also with said player. If there's an instance with 20 people and just 1 has blocked you then guess what, you get empty instancing. What SHOULD happen at most is that the blocker is invisible or otherwise kept free from those that they block, and even that seems to be an abuse of a feature meant for harassment and not for using Open to keep only weaker players around to pick on.

Yes, this equals broken in my book. I mean, if a bunch of PvEers want to pull that stunt I guess I can understand once I try and see it through their filter, but the use of the Block feature goes far beyond that.
 

Ozric

Volunteer Moderator
This IS turning Hotel Cali on us. And it's ridiculous.

I am amazed how many otherwise-presumably-sapient folks just can't get their heads around the simple fact that if you play like a jerk, people won't want to play with you.

Or maybe they can get their heads around it and think that it doesn't matter because there shouldn't be a way within the game to make that choice.

Well, in this game there is. Don't like it? Tough. Your whaaahmbulance is waiting in the Hotel California thread and is well stocked with "My Little Pony" bandaids for that booboo on your feelings.

It's almost like they needed to move onto the next thing to complain about.

Because it's not that simple, the block function doesn't just mean you can't see the player, it's that you the blocked player can't instance with anyone else that's also with said player. If there's an instance with 20 people and just 1 has blocked you then guess what, you get empty instancing. What SHOULD happen at most is that the blocker is invisible or otherwise kept free from those that they block, and even that seems to be an abuse of a feature meant for harassment and not for using Open to keep only weaker players around to pick on.

No. It is not guaranteed that you will get an empty instance at all (aside from the fact that there could well be plenty of other instances you end up in with players), blocking a player does NOT guarantee you will never be instanced with them. I guess this needs reiterating and facts set straight, as it was on the first page, because it appears some have forgotten.
 
For all the people saying "what's it to you" or "blocking is valid, same as murder-hoboing", or "block is their freedom choice". I do agree. Block is currently valid, it's not my business, etc.

What I do not agree at all is that it doesn't influence negatively the community, even if "it's been here for ages and the numbers still growing". If things go on as they are, there'll come the day when there'll be huge lists of Block, making it unacceptable for the "bad guys" to play the game in Open because there won't be any prey online. They are a part of the community, few as they are.

What you guys are trying to do isn't only getting rid of them by yourselves, but evacuating them from the game altogether. Only because you want Farmville in Space.

Who cares, right.

Maybe not for you, but it would be fun for me, and worth while because of the "bribe".

Cheers, m8.
 

Ozric

Volunteer Moderator
Yes, this equals broken in my book. I mean, if a bunch of PvEers want to pull that stunt I guess I can understand once I try and see it through their filter, but the use of the Block feature goes far beyond that.

No because it's a falsehood!

What about the friends list, which is an even more powerful tool for filling an instance with people for the sole intent of attacking unarmed players?
 
For all the people saying "what's it to you" or "blocking is valid, same as murder-hoboing", or "block is their freedom choice". I do agree. Block is currently valid, it's not my business, etc.

What I do not agree at all is that it doesn't influence negatively the community, even if "it's been here for ages and the numbers still growing". If things go on as they are, there'll come the day when there'll be huge lists of Block, making it unacceptable for the "bad guys" to play the game in Open because there won't be any prey online. They are a part of the community, few as they are.

What you guys are trying to do isn't only getting rid of them by yourselves, but evacuating them from the game altogether. Only because you want Farmville in Space.

Who cares, right.

Well, to be perfectly honest, if they are acting and playing like tossers, then so what? I really don't see the difference between everyone decamping to Solo/PG in the end because of the few miscreants or no-one being able to instance with them because of the blocking, the net result is the same.

The difference is for the blockers. They get to play in Open that is free of the idiots.
 
For all the people saying "what's it to you" or "blocking is valid, same as murder-hoboing", or "block is their freedom choice". I do agree. Block is currently valid, it's not my business, etc.

What I do not agree at all is that it doesn't influence negatively the community, even if "it's been here for ages and the numbers still growing". If things go on as they are, there'll come the day when there'll be huge lists of Block, making it unacceptable for the "bad guys" to play the game in Open because there won't be any prey online. They are a part of the community, few as they are.

What you guys are trying to do isn't only getting rid of them by yourselves, but evacuating them from the game altogether. Only because you want Farmville in Space.

Who cares, right.

Dunno who cares. You I guess. I definitely do not.

It boils down to: "You have no right to force any interaction with me. No, not even in Open.".
 
Because it's not that simple, the block function doesn't just mean you can't see the player, it's that you the blocked player can't instance with anyone else that's also with said player. If there's an instance with 20 people and just 1 has blocked you then guess what, you get empty instancing. What SHOULD happen at most is that the blocker is invisible or otherwise kept free from those that they block, and even that seems to be an abuse of a feature meant for harassment and not for using Open to keep only weaker players around to pick on.

Except that's an artificial "issue" at best, because if there's an instance with 20 players in it you can bet that it isn't the only live instance of that area of space. If somebody in that 20-player instance has you blocked then you'll be in one of the others with the other players who don't have you blocked.

If you're winged up with folks that can get into that instance and you can't join them then it's pretty certain you'll do all the usual things a wing does to get into an instance together when the matchmaking is being flaky and your wingmates will likely end up in that other instance with you and the other players that haven't blocked you eventually.

If somebody is blocking stronger players for the purpose of preying on weaker ones that's self-defeating anyway because those weaker players will block HIM and so between his own block list and everybody else's it's the player abusing it that will end up instanced solo, not the others.

So really it isn't an issue at all.
 
Because it's not that simple, the block function doesn't just mean you can't see the player, it's that you the blocked player can't instance with anyone else that's also with said player. If there's an instance with 20 people and just 1 has blocked you then guess what, you get empty instancing. What SHOULD happen at most is that the blocker is invisible or otherwise kept free from those that they block, and even that seems to be an abuse of a feature meant for harassment and not for using Open to keep only weaker players around to pick on.

If it really works this terribly... what an awful bandaid for lack of C&P.

Food for thought, there are large griefer laden wings, we're talking the real low grade full time station gankers, that have basically blocked real pvp group rosters so they don't have to fight anyone that can kill them. What do the naysayers of the OP say to this with the above mechanical contention in mind?
 
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Because it's not that simple, the block function doesn't just mean you can't see the player, it's that you the blocked player can't instance with anyone else that's also with said player. If there's an instance with 20 people and just 1 has blocked you then guess what, you get empty instancing. What SHOULD happen at most is that the blocker is invisible or otherwise kept free from those that they block, and even that seems to be an abuse of a feature meant for harassment and not for using Open to keep only weaker players around to pick on.

As far as I'm aware, Frontier have always maintained that blocking was't a 100% guarantee to remove someone.
If you and the blocked player happen to have a common friend in an instance, then you will be put together regardless.
Without that 3rd person being online though, it will try to keep you apart but again it's still not 100% depending on server load, pings etc...

I'd like to see the information from Frontier that says the block feature is there just to prevent harassment because I've not seen that.
I know it's there so I can choose to block someone from my game if I don't wish to interact with them, but I don't recall any conditions being laid out for its use.
 
Well, to be perfectly honest, if they are acting and playing like tossers, then so what? I really don't see the difference between everyone decamping to Solo/PG in the end because of the few miscreants or no-one being able to instance with them because of the blocking, the net result is the same.

The difference is for the blockers. They get to play in Open that is free of the idiots.

Omg. So much prejudice here.
 
Ye ye. It's Open, it should be: "you're supposed to expect unwanted interaction."

Oh, I do expect that in Open. But I reserve me the right to make it the last unwanted interaction with said player if it boils down to "I'm-going-to-shoot-you-for-the-lulz".
 
Omg. So much prejudice here.

Nope, just a refusal to play with people that act like idiots especially when their idea of fun is detrimental to my fun. That's one of the reasons I'm a Soloist.

I'll state it again; I really don't see the difference between everyone decamping to Solo/PG in the end because of the few miscreants or no-one being able to instance with them because of the blocking, the net result is the same.
 
Dunno who cares. You I guess. I definitely do not.

It boils down to: "You have no right to force any interaction with me. No, not even in Open.".

The problem with this is that Open no longer is open with the blocking. I'd also argue that its fairly reasonable to expect to encounter all players in the main multiplayer mode without hindrance, in an epic multiplayer game, provided they aren't cheating, exploiting or hacking. After all if they are doing neither of the later then its all part of the game. Thats the experience many bought into.

So I'd respectfully suggest you are wrong, particularly considering there is solo and pg. Lets not forget the incoming cp/karma changes too ;)
 
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