Anti griefer CG suicide-winder interdiction units...

The non-compromise answer to that is the Cutter. I run a fully engineered trade Cutter, 736t cargo, 2400MJ highly resistant shields, dual A5 SCBs, a little over 300 DPS, getting away at mear 400m/s, impossible to masslock except by another Cutter.

That's one ship and one that is locked behind a rank and one of the most expensive ships in the game.

Having only the most expensive ship from a superpower as a viable method to bulk trade in this game is a good example how broken the whole PvP aspect in this game is.

I understand that balancing an open PvP game is extremely difficult, but in the last years FD made things worse and worse by adding module after module in a desperate attempt to balance the game and by doing so they balanced it for "big ship wing PvP".

The module inflation made the gap between trading ships and pure combat ships bigger and bigger.
Special effects add additional requirements that reduce the options for traders.

Bulk trading is about credits per ton and hour. Below a certain threshold it simply doesn't make sense as other methods of earning credits are much better. Bulk trading already is more of a hobby than the backbone of the "economy".

Add the concept of a "pirates share" and trading simply doesn't make sense in Open Mode.

In the end this discussion doesn't matter. Only FD can solve this problem.
 
Gosh, we're terribly impressed. Aren't we? Guys? Guys?







Guys?






Oh. Guess we aren't. My mistake.

But this thread is so full of win.

I'll get me coat as I stopped reading at your post. :D

The thread started so well with someone having some fun with the ships and the CG, then it went from people telling someone they dont own the game, talk about being pedantic for the sake of being pedantic.

As far as I'm concerned I own all my games even if they are in steam and I no longer have them in boxes and on CD-DVD. Then it drifted in the foyer of that lovely place, you know the one with all the room on the west coast of the USA.
 
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The non-compromise answer to that is the Cutter. I run a fully engineered trade Cutter, 736t cargo, 2400MJ highly resistant shields, dual A5 SCBs, a little under 300 DPS, getting away at near 470m/s, impossible to masslock except by another Cutter.

Crikey!

Please would you post a link to ED Shipyard or Coriolis for this build. Thanks.

But this thread is so full of win.

I'll get me coat as I stopped reading at your post. :D

The thread started so well with someone having some fun with the ships and the CG, then it went from people telling someone they dont own the game, talk about being pedantic for the sake of being pedantic.

As far as I'm concerned I own all my games even if they are in steam and I no longer have them in boxes and on CD-DVD. Then it drifted in the foyer of that lovely place, you know the one with all the room on the west coast of the USA.

The one where you can't leave? Would that be it, perhaps?
 
As far as I'm concerned I own all my games even if they are in steam and I no longer have them in boxes and on CD-DVD. Then it drifted in the foyer of that lovely place, you know the one with all the room on the west coast of the USA.

You didn't own them even then. You might want to grab one of the boxes that still has a paper instruction book and EULA in it and have a read. You owned the discs, you licenced the content.

Just saying by the way, I haven't even read the thread.
 
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Sounds good if you only target griefers. You know....the rule breakers. Very very few of those. You guys will be bored.
If you intend to target players who are playing as intended they will just find another way to kill people.
Weren't carebears and crybabies whining about people using suicidewinders?
Mines in stations.
Using the coveted carebear private group to get to the res site then popping people in there without risk of interdiction.

Learn the difference between a player that is playing as intended and a player who is griefing.
Otherwise you risk crossing the line of griefing.
 
You can hurry this process up by assuming anyone whose avatar has clown face paint, neon hair and a purple exhaust is a griefer (check you-tube first).

Hey!

Not me.
No sir.

Just because my avatar looks like it should belong to a griefer, doesn't mean I am.

Clicker
 
You didn't own them even then. You might want to grab one of the boxes that still has a paper instruction book and EULA in it and have a read. You owned the discs, you licenced the content.

Just saying by the way, I haven't even read the thread.

Or alternatively you could simply not bother, or care about it in the slightest.

Hey!

Not me.
No sir.

Just because my avatar looks like it should belong to a griefer, doesn't mean I am.

Clicker

I can confirm you are not on either column of the naughty list, you just have unfortunate aesthetic preferences.
 
As far as I'm concerned I own all my games even if they are in steam and I no longer have them in boxes and on CD-DVD.

That's even crazier than what the other guys was saying.

I do suppose this fallacious claim of ownership where none exists can help explain why so many feel justified in unilaterally enforcing their personal rules on everyone else.

Nah, just the crybabies :)

Suicidewindering is definitely an exploit.
 
I have an idea to promote a group of suicide-winder interdiction pilots, at the next trade CG in game.

The idea being to buy a stock sidewinder in the CG station, fit a B or C class cheapish interdictor and continually interdict pilots who are behaving in an antisocial way.

Then simply self destruct, and repeat. Thereby keeping the nasties occupied and out of the hair of decent hardworking cmdrs who are contributing to the game.

The rebuy is minimal. Any takers?

I have a much better way of doing this, get yourself an uncatchable ship, I have an imperial courier that goes around 810 m/s. I've done exactly what you're proposing many times and I always outrun them, then as soon as they get back into supercruise, get them again, over and over. The best is when they start sending messages like "dude, stop it already, this isn't funny", which of course is infact hilarious. I think it's important though to make sure to only get griefers, and that means, catching people in the act of grifing. So I usually do some investigating first, watch all traders coming into the system and see if any get griefed and by who. I've noticed that a lot of the time people you may think are griefers are actually either trying to protect the cg, or just looking for a fight with an evenly matched ship. CG's can be a sort of meet up point, so don't just go in willy nilly annoying any heavily armed FDL or FAS, they're not al grifers.
 

Suicidewindering is definitely an exploit.

There is a difference between using a cheap disposable ship to do thing in-game and using a cheap disposable ship to circumvent consequences from doing something in-game with a much more expensive ship.

The OP used the word "suicide-winder" as a way to describe a cheap and disposable ship, not as a way to get rid of a bounty.
 
That's even crazier than what the other guys was saying.

I do suppose this fallacious claim of ownership where none exists can help explain why so many feel justified in unilaterally enforcing their personal rules on everyone else.

Stop stressing about what other people might or might not be doing at the menu of games they own.
 
You didn't own them even then. You might want to grab one of the boxes that still has a paper instruction book and EULA in it and have a read. You owned the discs, you licenced the content.

Just saying by the way, I haven't even read the thread.

I know I dont own the game per se. but if it's in my house on my shelf or in my steam library I own it in the sense of its mine :).
 
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Stop stressing about what other people might or might not be doing at the menu of games they own.

Stop claiming they own what they don't.

Not only do they not own the game, there isn't any way for them to even play it by themselves. What you and I do affects others.

I know I dont own the game per se. but if it's in my house on my shelf or in my steam library I own it in the sense of its mine :)

I can see how one could mistake ownership of a physical object for the ownership of the information contained there in, but with something like Steam, there shouldn't even be that level of confusion. Valve can unilaterally deny access to anyone's Steam library for any reason, there isn't even a vague pretense for your ownership of anything you've purchased through it.
 
Suicidewindering is definitely an exploit.
Oh crikey, I think I had my: suicide in a Sidey to remove bounties and use Sidey to interdict griefer terms mixed up. And then there's the suicide in a sidey to get back to the bubble exploit.

The Sidey really gets it.
 
Bulk trading is about credits per ton and hour. Below a certain threshold it simply doesn't make sense as other methods of earning credits are much better. Bulk trading already is more of a hobby than the backbone of the "economy".

Add the concept of a "pirates share" and trading simply doesn't make sense in Open Mode.
I don't think bulk trading makes sense - assuming credits are the goal - even in a Private Group where the only other members are bored combat pilots who will interdict every NPC pirate in every system you pass through for free, so that you can replace your entire ship with cargo holds and fly uninterrupted to every station.

Cargo missions - if you can find a system which generates them in decent numbers to a limited set of destinations (plenty of those around) - can pay out 10k/tonne or more for single-jump trips. At any size of ship, they're the better option - to the extent that I'm fairly confident I can make more per hour doing cargo missions in my Python (capacity 192 tonnes) than a Cutter pilot can do from bulk trade.
 
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