Sole Hunter
Banned
I must have missed it what is he complaining about, exploration?
I did link the poll and if you look at the coloured bars... the long one is Exploration... My beef is not what exploration lacks.. thats a whole 'nother thread... no no no... it's about what it lost!
I agree, it winds me up too, my post was for the old school backers (Alpha) and I apologise for not thinking of the newer customers by dragging nearly three years of evidence to the OP - that said I did edit and give a few links to the facts.![]()
What the pip has that got to do with exploring? Sorry Max but i'm talking about stuff being delivered and fixed. I'm just as excited about the thoughts and good intentions but if none of that becomes reality then.. pfft
I'm not trashing Sandro's thoughts, or FD's thoughts, what I am saying is that if nothing gets delivered to exploring customers then that 50% of their ongoing revenue out the window. Without revenue it does not take a genius to understand where the future lies.
Look here FD, let me lay out some facts you already know...
The vast majority of your customers play Elite to enjoy the Milky way (FACT) you created based on 'what we know now' and what a blooming fantastic job you did! (FACT) ... some 3 years + ago...
Since then you have slowly but surely degraded your work (FACT), I would not mind if it had just stayed the same! But with each release your masterpiece gets another slice taken out of it. Please try to tread more carefully through the flowerbed you made because it's starting to look like a muddy puddle!
Now I'm a Software product manager by day and I understand the pressures of your boardroom and all the favours you have to pull to satisfy some of the big backers and investors, delivering those features you promised them and no-doubt they are still banging on the table asking when 'whatnot' and 'whatever' is going to be delivered..been there, burnt the t-shirt.
Now you have to strike a balance between what you promised the big investors and what your customers want.. because if you don't you will be delivering 'whatnot' and 'whatever' to a playerless server.. That's the tip of the iceberg though. Your once loyal player base will have gone, many trashing the reputation of FD and moving on to the competition.. Then you know what happens next right? The same investors you tried to appease in the short term will be very cross!
The answer to this problem is to tell your investors to sit the jolly well down and let you work your magic at your own speed and introduce their 'whatnots' and 'whatevers' when you are ready.
Now I understand you have to get the Thargoids out the door (2.4) so i'm not expecting any love in 2.4. But please, in 3.0 or whatever version ID comes next, can you show some love for the vast majority of your customers who backed you from day one... That's right, show some love for the explorers, because right now i'm on the edge and I'm confident i'm not alone. I Can't bear to see the exploration role get any worse, it's heart breaking.
Thanks for listening and spare a thought for the explorers in the planning of 3.0.... I hope to say 'Right on FD!'
Best regards
Nutter
o7
(EDIT) For those who know not what I speak of... Here is the poll on prefered gameplay https://forums.frontier.co.uk/showthread.php/324892-What-Profession-are-you
And here is a list of things that have got worse
Beige Bug
Terrain Nerf
Adding eye candy but no tools to find it
Not adding any new exploring tools
System Map degraded
Galaxy map degraded, verging on broken
Sky Map Degraded with 'dust'
Total lack of love for explorers
For Starters
Unfortunately, I agree.I agree it's long been obvious that the biggest untapped potential of the game has been in Exploration of a 400-Billion-star galaxy, and I firmly belief that delaying that development has cost Frontier a significant amount of unrealized income, by failing to give Exploration enough depth to attract a wider audience. I mean, Ziggy said "exploration used to be good" but tbh, for most players, Exploration has always been at best a placeholder mechanic, and not ready for prime time, and certainly not good enough to be showcased at places like PAX, GAMESCOM, or E3. And word-of-mouth advertising for Exploration has been abysmal as well, since the vast majority of people go maybe 2000 LY out, get instantly bored by honk+point-&-wait mechanics, and then go back to the bubble to wait for Exploration to "get good".
That fact that Sandro has verbally and publicly recognized the need for reform is a GREAT and positive sign! Once they can actually showcase a solid Exploration mechanic (especially with atmospheres/gas giants), then they will be able to leverage their 400 Billion stars and have a solid rebuttal to the looming Star Citizen player-drain that is getting closer every month.
Exploration in this game could be ground braking, magnificent, trully something else. I mean everyone can see the potential right? The most sad thing is that they will add some bits and pieces which is nice, but they will never do the magic. Dont know whats holding them back, but thats how it is.
You've given links to forum polls, which are neither FACTS nor evidence.
Less than 10% of the player base visits the forums (so we were told some time back), so forum polls do not represent the view of the player base at all and are not facts.
And the poll on professions allowed people to pick 2 options, so it's not an accurate poll for even the forum users - as you do not know how many people picked exploration as a 2nd job or part time job within the game.
The OP contains NO FACTS or NO EVIDENCE whatsoever. Just personal opinions and links to irrelevant data.
There have been a quite a few threads lately discussing new explorer mechanics with Sandro. That shows that they are thinking about the things for beyond 2.4.
Think of it as a six month cycle, 1 month planning (which is probably the stage we're at now), 4 months dev, 1 month Test. So you're probably looking until early next year before any changes really come into play.
That's right, show some love for the explorers, because right now i'm on the edge and I'm confident i'm not alone. I Can't bear to see the exploration role get any worse, it's heart breaking.
I always shake my head when I see the lamentations of the dedicated explorer crowd. Don't get me wrong, as I said earlier, enhancements to the exploration aspect of the game certainly would not be a benefit to just the explorers but indeed all of the players in the game, even those who could care less about traveling from the bubble.
But I can't shake the feeling that you guys are missing out on so much of the rest of the game. Exploring the vastness of the galaxy is compelling stuff, but it's only a fraction of 1% of the actual gameplay and you guys are really missing out due to such a narrow focus. I want to see a deepening of the scientific aspect of the game, but in the meantime, there is the rest of the game to play.