Star Citizen Thread v6

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Well, well. The last few pages of comments have been an eye opener...

Someone comes on here and mentions he had a good time plying in the Baby PU and the true toxicity comes right out of the woodwork in this supposed neutral forum section. Disappointing, to say the least.

And you dare to accuse the SC community of being toxic? Double standards abound right there.

I think it was pretty neutral - just questioned whether they believed him. Your report of how the experience went sounds much more faithful to what we experience and see when we go play, but since people here DO go play we know the "EVERYTHING WAS FINE - HUNDREDS OF PEOPLE ARE PLAYING WONDERFUL SMOOTH AAA GAMEPLAY TO MATCH ANY GAME OUT THERE NOW" thing is simply not true and it'll be challenged.

But when we questioned it out came the "do you even play bro?"
 
Indeed what I find weird/disappointing really is it was 100% FPS and pretty standard at that. Though there is saluting and dancing.

Is there any spaceship combat in the stream?



I suppose that makes sense, using it as a method to test the netcode until it can handle the numbers they want (if that is possible is a different discussion).

Edit: Ultimately it feels very far from complete.

I did make a vid of some space combat from the viewpoint of a multicrew turret gunner, and a few dogfights in the Cutlass with other ships versus NPC pirates on an ICC mission. But...at 9.5 Gig...the YouTube upload on my crappy net connection is killing so I haven't uploaded it as yet. The ship to ship combat is fairly standard fare. Flight models aren't in any way as good or polished as E-D but it has a feeling of speed about it. Weapons are fairly standard fare too.

I'm the same as Mike...Sqn42 is the main reason I forked out but that's becoming more vapourware than the 3.0 patch. It'll get released at some point, but I'm honestly not expecting any announcement until Gamescon/Citizencon next year...neither is anyone else.

As for the PU, we'll have to see what occurs post 3.0. None of us know what it'll be like...apart from buggy. If it comes off as CiG are hoping (along with the rest of us) it'll give a bit more idea of what and where SC might be at some point in time. I'm pretty optimistic...but apart from the odd stray or lunatic that pops in here to be generally abused, I'm also a realist. I'm also not that invested that I care too much, I've backed a couple of failures and no shows in my time, this won't be any different. Liking and being optimistic isn't being a cultist... in case the inevitable commentary hits new heights :)
 
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my hope is (it better blooming had be) that this is just because they are getting the ground work sorted
This kind of foundation coding should have been done in day 1...NOT five years into a project.
Foundation and ground work 1st...then spend time on fluff.
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Any project that does not have good foundations is going to be a mess...and it will be down hill from here on in. Hack on top of hack on top of fix on top of work around.
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It's not even like the netcode is a minor bit of functionality in the game either...it's probably one of the most critical things!...or bloody well should be!!!
5 weeks, yea issues occur, acceptable.
5 months, sometimes netcode and development can be complicated, still acceptable.
5 Years...really? Incompetence and poor management are the two things that spring to mind.
 
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I did make a vid of some space combat from the viewpoint of turret gunner, and a few dogfights in the Cutlass with NPC pirates on an ICC mission. But...at 9.5 Gig...the YouTube upload on my crappy net connection is killing so I haven't uploaded it as yet. The ship to ship combat is fairly standard fare. Flight models aren't in any way as good or polished as E-D but it has a feeling of speed about it. Weapons are fairly standard fare too.

I'm the same as Mike...Sqn42 is the main reason I forked out but that's becoming more vapourware than the 3.0 patch. It'll get released at some point, but I'm honestly not expecting any announcement until Gamescon/Citizencon next year...neither is anyone else.

As for the PU, we'll have to see what occurs post 3.0. None of us know what it'll be like...apart from buggy. If it comes off as CiG are hoping (along with the rest of us) it'll give a bit more idea of what and where SC might be at some point in time. I'm pretty optimistic...but apart from the odd stray or lunatic that pops in here to be generally abused, I'm also a realist. I'm not that invested that I care too much. Liking and being optimistic isn't being a cultist... in case the inevitable commentary hits new heights :)

Yeah, I was hoping for SQ42 but I think it's been lost to Chris Robert's ego, which is something I suspected would happen but is still disappointing if true.
 

Sir.Tj

The Moderator who shall not be Blamed....
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Thread will be temporarily closed for Moderation.

Will re-open shortly/
 

Sir.Tj

The Moderator who shall not be Blamed....
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Thread re-opened.

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In general SC fans want to show that *concept* is cool.

Guys. We don't need us to convince that concept is awesome. But concept is not enough. CIG is clearly not one that is capable to complete this task in nearest future. I am not saying FD is there too - they have still road to go. However, at the end of the day one game is actually playable, and I can do stuff, and another one isn't even out of proper alpha stage.

Anyway, off till Gamescom to see if CIG releases something. Stay classy guys. Enjoy space out there.
 
In general SC fans want to show that *concept* is cool.

Guys. We don't need us to convince that concept is awesome. But concept is not enough. CIG is clearly not one that is capable to complete this task in nearest future. I am not saying FD is there too - they have still road to go. However, at the end of the day one game is actually playable, and I can do stuff, and another one isn't even out of proper alpha stage.

Anyway, off till Gamescom to see if CIG releases something. Stay classy guys. Enjoy space out there.

wise words from an old man :) old people rocks!!!
 
Well, well. The last few pages of comments have been an eye opener...

Someone comes on here and mentions he had a good time plying in the Baby PU and the true toxicity comes right out of the woodwork in this supposed neutral forum section. Disappointing, to say the least.

And you dare to accuse the SC community of being toxic? Double standards abound right there.

Forum communities and raging loonies in both cases aside, online in the baby PU I've had some cracking nights of gameplay with more than a few friendly folks just the same as Bob and Calrisian had...same as I have on E-D. Some of the gameplay was captured by a YouTube streamer...with myself and others taking part, if I can get hold of it I'll post it up.

The assumption that everyone who posts up that they've had a good experience playing in the PU doesn't mean we're all lying just to annoy you lot in here because you reckon the game is shyte...the sheer arrogance of that attitude astounds.

Onto the video...the streamer was a complete tool, a neckbearded child with ADHD would best describe him since he spent the entire period ignoring the chat, saluting and dancing...if he'd been in voice chat, I'd simply have shot him outright.

We all had a good time in our little group of 6...with others attacking or just joining in the play in ships etc. A good night on the baby PU...as shyte and laggy as it is. Is it buggy? yes...but no more annoying than any game with bugs (considering it's an alpha) Quantum drive lag in multiplayer is terrible but apart from all of the known and well reported bugs, clipping errors and lag, it's playable and the folks I've met so far are friendly and helpful. The baby PU is boring and once you've completed the few missions there is on offer, there's not much to do apart from make friends and invent your own gameplay...and mostly...we do [yesnod]

Most of the streamers vid was him being a complete eejit and shooting folks in the back... then he accidentally met up with us at the security post. In case the vid starts at the beginning...skip to 3hrs.36 or so...

https://youtu.be/R-SH_yO-neU?list=LLwEXvdI9prk6kOAUO9zphLw&t=12841

Repped for not Posting him out the nearest Airlock
 
Well, well. The last few pages of comments have been an eye opener...

Someone comes on here and mentions he had a good time plying in the Baby PU and the true toxicity comes right out of the woodwork in this supposed neutral forum section. Disappointing, to say the least.

And you dare to accuse the SC community of being toxic? Double standards abound right there.

Sorry mate but there simply is no comparison between the two and if you consider the last few pages here "toxic" you probably dont visit Reddit a lot or at all.

Its less denying others their fun in the current Star Citizen tech demo as you are trying to suggest but more the annoyance of yet another poster coming here claiming unbelievable performance (16+ people in a single instance all stable) without providing any evidence for it despite the ton of online material showing the exact opposite. And then having the nerve to get snippy when people here "dare" to question their credibility. I cannot call them out as SC-drones or rep-managers because that would get me banned but you know..... In addition there is the selective answering while pounding away at any angle they can find. No, the last few pages have neither been a "discussion" nor has it been a "show of affection for SC". IMO it was simply yet another weak attempt to shine some light on a and the timing is all too familiar (right before Gamescon). Anybody who frequents this thread knows very well we had our fair share of people who simply wanted to troll or rep-manage Star Citizen by claiming lies and providing tampered information (trying to sell the racing module as "planet cities are already in the game, honest"). Years before these people have been handled like equals and it took a lot of dicussion and investigative work on part of the "honest" people to figure out we were dealing with trolls. Well the tone has changed over the years especially as these same people are considered to return time and time again under just a different name.

Nowadays simply stating something wont convince anybody anymore but the follow-up posts indicate that these claimers had only one thing in mind.....rile up people and initiate bans/moderator actions.

If you personally think that SC in its current form is entertaining and worth your money, more power to you. Its your opinion and you obviously have a different take on "fun" then the rest of the posters. Nobody is denying you your fun. "Rubbing" starts when you try to sell your "opinion" as "fact" and call out people when all you have is a personal (wrong) interpretation of past things aka mindbending.

Telling somebody he/she is wrong and providing context or evidence for that viewpoint is not "toxic".

The assumption that everyone who posts up that they've had a good experience playing in the PU doesn't mean we're all lying just to annoy you lot in here because you reckon the game is shyte...the sheer arrogance of that attitude astounds

Or the sheer amount of effort going into orchestrating this apparently "random" coincidence of people who dont know each other but all claim the same supporting each other is astounding. Paranoia swings both ways. And again....its NOT denying you or others their "fun" in the PU, its rather the reactions and the tries to sell opinion for fact then calling people names if they decline to believe it which leads to a clashing.

We have enough people here on this forum....skeptics mind you who own the game, are backers and try to sample it from time to time. They provide us with a neutral or expected opinion only that these usually come with links or anything that provide context or evidence. I personally make sure to check online if any claim is made that surprises me in any way (like......"turret action was actually fun") to find proof because I dont rely on a single source. Only.....these people here on the forums...you know....the skeptics...whatever they provide usually checks out. We even have Rolan (sorry for calling you our buddy) a dedicated and convinced pro-SC fan and I dont see anybody giving him flak for it or trying to spoil his opinion do you? Like he had to express a few pages back tho.....these "random people" that you mention who are "innocently" stating their fun come across like fanatics in the following pages and are handled like ones as well. They dont like it....well change your approach.

That you compare this thread to the toxic cesspool which is Reddit...I dont know what to say. And you do it by putting "us: who have fun" versus "the rest of this hater thread" (I admit, my own interpretation of your words). Way to go.


Personally I ll save the exchange of the last few pages under yet another "desperate attempt" by pro-SC fanatics to change the count. You want to call it "toxic" on behalf of the oldtimers here....I cant change your opinion but I thought I ll comment on it.

/peace

Okay, so I skipped to about 3.16 then up to 3.36. And this is a summary of the things I saw, a lift, a man in his pants running about, the bloke in the video saying he couldn't get his gun out for some reason, glitching, several blokes walking about slowly and then one of them salutes.

Edit: Forgot then I skipped on a bit more and he was dancing. I gave up at that point.

I skipped in a bit more but honestly......dont expect me to sit through four hours of this stuff. I saw random crashes and the tuber (calling him a kid, how old are you Mole?) raging over the graphics mostly trying to sell it as the best game ever simply because of it looks. That apart there was nothing new from the game at least nothing I would consider "fun". Maybe we can get a more detailed timestamp.....with the skipping I did chances are I simply missed it.

Indeed what I find weird/disappointing really is it was 100% FPS and pretty standard at that. Though there is saluting and dancing.

Is there any spaceship combat in the stream?

Yep I skipped into some "vs Pirate NPCs" stuff which looked as generic as we know it is. There was a moment where a new subscriber asked some questions and the tuber took him on a ride to the next waypoint emphasizing music and visuals and almost letting under him from excitement from these things. That level of excitement is simply incomprehensible to me but maybe I expect too much based on the reports from all these people claiming the second coming in pre-alpha. If somebody tries to sell me something as "the best thing since bottled water" and the company supports that claim by charging hundreds of dollars for non-existing ingame assets I think I m in my right to expect a level of quality that would justify that degree of enthusiasm or expense. Maybe under that definition can you understand my complete disappointment and suspicion that people try to play me for a fool when they try to sell this stuff as the BDSSE or even dare to compare it to finished and released quality games in the same breath. Its laughable and very annoying.

You know we had someone claiming having "the fun of his life" in SC and boasting the project to heaven and back and only after some questioning and digging did we discover that the "fun" in question was kicking a can across the landing field with some friends. Needless to say its kind of a meme in here but it shows you exactly with what kind of mindset we deal in here. We try to "discuss" the game in this place. Simply stating "I had fun" is no discussion and its not the fault of the skeptics that every technical or gameplay argument falls flat on its face, because the game is that lacking yeah.

I cant wait for 3.0 to arrive to end this kind of discussion but you know.....it ll first arrive xmas 2017 or maybe even 2018...just my opinion of course.

I did make a vid of some space combat from the viewpoint of a multicrew turret gunner, and a few dogfights in the Cutlass with other ships versus NPC pirates on an ICC mission. But...at 9.5 Gig...the YouTube upload on my crappy net connection is killing so I haven't uploaded it as yet. The ship to ship combat is fairly standard fare. Flight models aren't in any way as good or polished as E-D but it has a feeling of speed about it. Weapons are fairly standard fare too.

Maybe I need to specify the role of a video posted as evidence because I got the feeling you intend to upload a video showing you and your mates having a laugh which is NOT what we are looking for. We want to see the stuff that you consider as fun, not watching "you" having fun. Big difference. When certain posters claim to have ended up in an instance with 16 people or 8 ships we d like a video showing gameplay of this fact, not some random snippets of people laughing and having a good time. When certain posters claim that the quality of the Baby PU equals released AAA titles I expect a video of mechanics and features that shows and supports that claim. Instead usually these people try to sell their personal opinion as fact which is handled accordingly and which you perceive as "toxic" and "double standard".

If for example your "fun" is having a riot whenever you or one of your buddies end up stuck in geometry or t-posing we will have a chance to evaluate your opinion in regards to this discussion. Needless to say if you want to be taken serious you need to cough up some serious arguments. Simply stating "I had fun" over and over and stating easily checkable stats wrong wont cut it. We dont need to argue about the length of development for example. This is obviously a sore point for many SC-fanatics. Its a tad annoying to see certain people coming up with the most ridiculous explanations to reduce development time but FACT is that development started in 2012, 2011 if we can believe the CEO. Not liking the fact doesnt make it any less true. Sadly its exactly that kind of back-and-forth (discussing personal opinions, not facts) that forces moderators to step in here.

In general SC fans want to show that *concept* is cool.

Guys. We don't need us to convince that concept is awesome. But concept is not enough. CIG is clearly not one that is capable to complete this task in nearest future. I am not saying FD is there too - they have still road to go. However, at the end of the day one game is actually playable, and I can do stuff, and another one isn't even out of proper alpha stage.

Anyway, off till Gamescom to see if CIG releases something. Stay classy guys. Enjoy space out there.

Exactly. We are all in this thread because we originally thought the concept is cool and Star Citizen will be awesome (seriously....go back to thread 1 and check the first few pages). Realism sets in after a while tho thats all.
 
Wow!
Excellently worded! :O

It does require a "mike drop" gif...


giphy.gif
 
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CIG's comment regarding 5-10 systems at launch.
Hey guys! This is a case of things being lost in translation; Chris was asked a specific question about how many systems we expect to have online at the point that we've got most of the core mechanics completed and we would consider the gameplay experience suitable for a larger audience. There are no changes with regards to the planned amount of systems which are well documented on the current Star Map.
[snip]

https://www.reddit.com/r/starcitizen/comments/6pplee/cigs_statement_on_510_systems_at_launch/

Doesn't really say much but there you go..


I love how we are at a "lost-in-translation" status once again. Remember the PaxEast 2016 Gamestar interview "SQ42 not for 2016" drama?

Squadron 42, the single-player portion of Star Citizen, doesn't have a hard release date, but it was expected to be ready sometime this year. There's even a little “2016” over the “Answer the Call” logo on the Squadron 42 web page. However, that came into question when German site Gamestar reported that, in an interview at PAX West, Cloud Imperium Games boss Chris Roberts said the game probably wouldn't be out until mid-to-late 2017.

[...]

Thoroughly confused, I reached out to RSI to get the official word. “It appears something may have been lost in the translation,” a rep said. “Chris spoke to multiple reporters at Gamescom who asked about the status of Squadron 42. We have been feature locked for a while and things are coming along nicely. In every case he told them that we are hard at work on the game and are focused on making it great but no official launch dates were discussed.

Unfortunately, the rep declined to discuss an official launch date with me, too, saying only that one hasn't been set yet. He did say, however, that there will be a progress report and “visual update” at CitizenCon, which is set for October 9. We'll be there to report back.

Haha! turned out the translation wasn't that lost, and SQ42 wasn't shown and still is a no-show... Can't wait to see how the mess will turn out this year ^^
 
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Haha! turned out the translation wasn't that lost, and SQ42 wasn't shown and still is a no-show... Can't wait to see how the mess will turn out this year ^^

We'll get an hour-long demonstration of SQ42, some wonderful teasers, an introduction to the rich characters and finely-crafted script, a Morrow Tour Remastered, and a free-fly weekend with a 30 minute playable demo of the SQ42 level :D

Or...

We'll get more waffle, magnificent hand-waving, another strong foundation completed in order to build a tool to rapidly ramp up concepts of the Vision, ship sales of game-changing Whatevers that punch above their weight, and another majestic glimpse into the skunk-works Magic World of Handbags MMO they've been working on for quite some time.
 
PCGamer have some stuff in their latest magazine.

Just read the article...not a lot of revealing stuff.. I'll edit this comment for the tiny news:

  • suggesting that you will be able to lock your ship and blow the ship's door to steal it (although it doesnt spec. say for 3.0)
  • display of hydraulics (when landing your ship)
  • they are working on a AI system like in A Shadow of Mordor (Nemesis System)

https://www.reddit.com/r/starcitizen/comments/6pwypv/just_picked_up_augusts_pc_gamer/
 
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