To all the Nay sayers, I'd like for you to consider this.
Have you people thought about all the good that will come about if the RSI team succeeds in the Star Citizen endeavor? They are taking on a monumental task that has never been done before. A win for them is a win in the application and development of flight simulator and virtual world building software for everybody.
A leap forward in knowledge, understanding, and experience in all related technologies.
All the good? What? Its going to cure world hunger or something?
If the game is released in the form advertised, then it will be a miracle on a par with the feeding of the 5000. But ok, for that to happen CIG need another 5-10 years probably (but that's probably ok because CIG only really started development in 2017 and everyone knows AAA games take at least 5 years to develop, and CIG is stretching the bounds of everything!!!).
Ok, let's be more realistic and say they aim for a MVP with a possible release date somewhere late 2018, possibly 2019, although that's still going to be fairly bare bones. Then yes, some good will come out of it, backers will finally have a full "release" to play with where they can start progressing their characters, gaining credits and spending them, and can perhaps then take a more relaxed approach to the remaining content that will then be released over the following years. I think this is the most optimistically realistic scenario.
On the worst case side, and they completely fail, it will be a dark day for crowdfunding. Regulators would jump at the chance to impose more regulations on crowdfunding and SC's failure could be the trigger for that. That could be the death knell for crowdfunding. There is great opportunity for damage here. It would of course also be bad for backers, as their money will simply go poof, and all they would be left with would be their JPGs. The big publishers will see it as a big win as well.
By doing this project, CR is taking a big risk not just for himself and the backers, but the whole industry in general.
Do I think that if CIG can somehow pull this off it will be the amazing thing you suggest? No way. Yeah, in some ways it might be good showing others that it is possible to do a massive game, and who knows, with competent management and better experience, such a thing might be possible in much less time, But will SC be this awesome game that is all things to all men? Not likely.
I'm already highly doubtful that if CIG do manage to make the game CR wants to make, i will play it. The helmet flip demo back in 2013(?) made me already wonder, but the more i hear, the more i think this is not going to be the space game for me. Too many ideas that seem rooted in rule of cool and not the rule of enjoyment. But time will tell I suppose.
If they do it, in the end they will have a decent AAA game that cost much more to make than any other AAA game ever made. That would make a mockery of CR's claim that he could make a AAA game with 1/5 of the cost that it would be with a publisher.
Groundbreaking technolgies? LOL, reinventing the wheel is not usually groundbreaking. Yeah, they are doing some fancy stuff, but lots of development companies do fancy stuff with new games and new technologies, and i've never seen any of them make as much fuss about them and used those technologies as an excuse for delays like CIG.
I'd say the only thing truly groundbreaking about the development of SC is on the social side (and its going to make for some great psych studies one day), on how to get so many to people to fork over millions of dollars by selling them a dream.