Complaint about BETA

Blimey is this still rolling?! I've played betas, backed betas that have never reached release and have released a few of my own. If I had my way, a specific release date for 2.4, or rather the Thargoid content, would not be made public. I would much rather it be a secret instead of "on Tuesday the 33rd of September they will arrive". The content may turn out somewhat buggy, but hey ho!
 
Blimey is this still rolling?! I've played betas, backed betas that have never reached release and have released a few of my own. If I had my way, a specific release date for 2.4, or rather the Thargoid content, would not be made public. I would much rather it be a secret instead of "on Tuesday the 33rd of September they will arrive". The content may turn out somewhat buggy, but hey ho!


I'd rather the game not depend on a secret narrative that sucks tons of studio money and time to orchestrate because it all goes to waste when none of that money and time can be re-utilized after it's made it's public debut. I think it's a horrible economic plan and not a sustainable way to run a game for a decade.

But since I dont control fdev, what we'll end up doing is just suffer through yet another "beta", deal with bugs that wont get patched and yet another series of features that get added after the beta (or turned on after the beta) and have the _real_ beta test when the thing is actually released. So why even bother with the farce? Just do the release, skip the useless beta.
 
I'd rather the game not depend on a secret narrative that sucks tons of studio money and time to orchestrate because it all goes to waste when none of that money and time can be re-utilized after it's made it's public debut. I think it's a horrible economic plan and not a sustainable way to run a game for a decade.

But since I dont control fdev, what we'll end up doing is just suffer through yet another "beta", deal with bugs that wont get patched and yet another series of features that get added after the beta (or turned on after the beta) and have the _real_ beta test when the thing is actually released. So why even bother with the farce? Just do the release, skip the useless beta.

The several hundred bugs they fix with each beta tell a different story.
 
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My opinion, if they release the Thargoid stuff in BETA, someone else would be crying it's pay-to-early-view.

Frontier Developers are damned if they do and damned if they don't it would seem.
 
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He said he thinks. Not that he knows. Not sure what you're trying to clarify. Do people not know what the word think is vs know? I mean if those guys exist, then it's good that you clarified it for them ...but they probably shouldn't be allowed on the internet in the first place.

Indeed he did say 'think' but he first stated his credentials so that what he thought had weight and authority and was therefore the truth. I replied in kind to stay the opposite. Both of us were guessing about the state of the code in exactly the same way that you are guessing about the state of their processes.

If Fdev wants anyone to not just guess they can certainly fix that. But since they have not, all we can do is assume that they have a crappy process. Because if the process isn't the fault, then it falls on ability. And i highly doubt that they dont have the ability to fix the kind of bugs that people are mentioning.

This is an assumption but not the only possible one. By saying 'all' you imply that this is the only one. There are many other possible assumptions that fit the observed game including the one that says "we assume that the risks, effort and priorities involved in fixing the bugs are such that they do not get fixed at this time". Picking on one negative assumption and implying that it is the only one and therefore correct is at best ignorant and at worst deliberate.

There is also the possible situation whereby the complex and non-deterministic nature of the game code results in wildly unpredictable results for small changes in the inputs. The so called 'butterfly wing effect' of Chaos Theory, meaning that fixing the bugs requires immense care and effort lest by doing so the results are worse than before.

But I'm only guessing.
 
Even though there will be no Goid content, I think I'm gonna test out 2.4 when it goes live...

no use in waiting to complain... :cool:
 
CMDR Thrust from Bradford just confirmed that there are no Thargoids in 2.4 beta. He does like the new salvage contacts though.
 
Indeed he did say 'think' but he first stated his credentials so that what he thought had weight and authority and was therefore the truth. I replied in kind to stay the opposite. Both of us were guessing about the state of the code in exactly the same way that you are guessing about the state of their processes.



This is an assumption but not the only possible one. By saying 'all' you imply that this is the only one. There are many other possible assumptions that fit the observed game including the one that says "we assume that the risks, effort and priorities involved in fixing the bugs are such that they do not get fixed at this time". Picking on one negative assumption and implying that it is the only one and therefore correct is at best ignorant and at worst deliberate.

There is also the possible situation whereby the complex and non-deterministic nature of the game code results in wildly unpredictable results for small changes in the inputs. The so called 'butterfly wing effect' of Chaos Theory, meaning that fixing the bugs requires immense care and effort lest by doing so the results are worse than before.

But I'm only guessing.

The implication isn't that i'm saying that there is only one assumption, it implies that all assumptions fall into that one described. If the bugs are too hard to squash in a cost-benefit analysis, then the process is bad because they dont see the bugs as important as players do or the process allowed the bugs to become costly fixes in the first place. If the bugs are too hard to fix because the code is a spaghetti mess and nobody can follow the logic then the process setup to govern how the code is done on some level is broken. In all cases you can narrow things down to either a flaw in process or a lack of ability. Unless you think this is acceptable to deal with 2 years post release - which should be obvious that i dont.

The difference in view comes from a difference in expectation. I expect month long beta's (which come after their internal testing of code) to hammer out all the reported bugs the new features introduce before moving to release. I expect that because this is not listed as early access and it's 2 years post release.

Instead what we have is what you'd expect in an early access game. We have content integral to the core parts of the game getting introduced years after release because it's finally ready to be included, we have bugs, which often go unfixed for weeks and even months on the "production" client.

I got no problem changing my expectations for an early access title. It's not my fault fdev wants to market it as something more mature, and that comes with different expectations (or should). So I stand by...either something wrong with the process or something wrong with the talent. The bugs that have been left in post-beta and then not usually fixed for weeks is just not acceptable, doubly so with no real explanation given.
 
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The implication isn't that i'm saying that there is only one assumption, it implies that all assumptions fall into that one described. If the bugs are too hard to squash in a cost-benefit analysis, then the process is bad because they dont see the bugs as important as players do or the process allowed the bugs to become costly fixes in the first place. If the bugs are too hard to fix because the code is a spaghetti mess and nobody can follow the logic then the process setup to govern how the code is done on some level is broken. In all cases you can narrow things down to either a flaw in process or a lack of ability. Unless you think this is acceptable to deal with 2 years post release - which should be obvious that i dont.

The difference in view comes from a difference in expectation. I expect month long beta's (which come after their internal testing of code) to hammer out all the reported bugs the new features introduce before moving to release. I expect that because this is not listed as early access and it's 2 years post release.

Instead what we have is what you'd expect in an early access game. We have content integral to the core parts of the game getting introduced years after release because it's finally ready to be included, we have bugs, which often go unfixed for weeks and even months on the "production" client.

I got no problem changing my expectations for an early access title. It's not my fault fdev wants to market it as something more mature, and that comes with different expectations (or should). So I stand by...either something wrong with the process or something wrong with the talent. The bugs that have been left in post-beta and then not usually fixed for weeks is just not acceptable, doubly so with no real explanation given.

Who is "the players"? It's certainly not me. I can live with some minor bugs when it means I can get back to the live game sooner. Because with every beta there are so many great improvements that playing the old version seems like a waste of time. Your opinion is not universal.
 
I agree with the OP. This is not a true Beta but limited early access and server load test. That being said, it really doesn't matter. Like 2.3, 2.4 will go through an iterative process where multiple patches will be rolled out to fix any bugs. Also our interaction with the Thargoids will evolve over 2.4 becoming more interactive over time so not having Thargoids in the Beta is not an issue.
 
Well there is your problem in a nutshell. Why should your expectation matter. Not happy with the Beta then don't get involved. Worried about bugs then wait a few months.

That's what forums and more specifically, most of the posts on this one are for. For voicing opinions that dont matter. Kinda not the point to just accept things you dont agree with. Not like i was asking how I can deal with this reality.
 
I agree with the OP. This is not a true Beta but limited early access and server load test. That being said, it really doesn't matter. Like 2.3, 2.4 will go through an iterative process where multiple patches will be rolled out to fix any bugs. Also our interaction with the Thargoids will evolve over 2.4 becoming more interactive over time so not having Thargoids in the Beta is not an issue.

To be honest, it would be more like a limited early access if Thargoids were in the Beta. This way people don't buy into it to be the first to see the flashy new thing aka Thargoids, but actually test the less shiny parts of the update.
 
I've taken part in multiple BETAs and every single time that I have been apart of them 100% of "new material" is present. The point of BETA is to test all aspects of the "new content" Not to cause people to think they are testing something when they aren't.

It's a rip off for the people who payed the 15 dollars to have the BETA access for this game. The only things that are being tested are "patch" worthy thing. They constantly "lock" the new stuff so it's not played in the "BETA". It's a ruse to get more money out of the people that's it. The BETA should include the new Thargoid stuff and any other new nuances. I seriously question them that why do they need a BETA if they can "perfect" the "locked" content without having it BETA tested? What are you actually testing? The Game has already been out for X amount of time and the server load tests should already be done, not RE TESTED!

Now I know many of you that may reply to this will be fanboi's of the company "can do no wrong and if they do it's got reasons behind it and it's still okay." and " You just want to see the spoiled stuff." But you're missing the point here. This isn't about seeing the "new" stuff. This is about testing everything to make sure it's up to speck and report any bugs. If they don't need it BETA tested then why even have a BETA for anything? They can do the same perfection they do for the "locked" stuff to the patches as well. It's fools gold with no shine.

Knock it off Frontier or stop doing the BETAs or it's just a glorified "Early access but lose your data after X day/weeks/months". Which IS NOT a BETA.

I don't hate Frontier I am saying I disagree with their approach. I do realize that none of us own this game but have a license to play it. That Frontier owns it and they can do whatever they want with it and they can use the word/term "BETA" out of definition and practice as they want. But it doesn't mean their practice is right just because they "do it" and haven't been forced to stop through lawsuit (not a threat just saying).

Stopped at "fanboi"
 
To be fair, to say that having the new content in the Beta will spoil it for non-beta players doesn't seem to be relevant unless it's some global story line arc that hits on day one. If 2.4 brings more discoverable content like the generation ships and thargoid bases currently in the game, they'll be spoiled by cannon or some other player/group within days of release anyways. Hopefully FD's reluctance is because content is presented to everyone at once and the content for 2.4 is not doled out like the content for 2.3... through youtube, reddit and the forums.
 
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